It strikes me that this game, released in 2000, was kind of the turning point where the "German game" era sort of ended and the "Eurogame" era began...and all of the really great stuff that the European designers had been doing for like, 20 years prior was suddenly undone and Eurogames began their descent into a brown morass of over-designed, linear, and anti-interactive designs.
If you go back and play some of those pre-PRINCES Eurogames, it's kind of suprising how awesome a lot of European designs were...and it's no wonder that the games attracted a new international audience because they were damn good. And original too- there was much less artistic cannibalization than there is now.
But after PRINCES OF FLORENCE, it all turned into games that look and play like something designed exclusively for grumpy, boring old men. The aesthetics, format, and gameplay styles that PRINCES mainstreamed in the hobby wound up driving Eurogames to ruination.