Articles Reviews Matt at F:AT - The 2011 Awards Show
 

Matt at F:AT - The 2011 Awards Show Matt at F:AT - The 2011 Awards Show Hot

shieldSo, it appears to be that time of year again when the critical cognoscenti of the internet step up to deliver unto the world their opinion on the finest things in whatever walk of life happens to interest them that happened in the preceding year. There seems to be a deep human need to write and consume this stuff, and I am no exception. It’s just that as an author, I get to fulfil both at once.


We were planning on doing a site-wide award column this year with all the staff rather than just me. But it didn’t pan out, largely because I was late on the ball with this one (the holiday season has crept up on me this year like a particularly fearsome ambush predator with daggerlike fangs and jagged claws) and because trying to organise a community as diverse and opinionated as the F:AT staff is rather akin to hearding cats. Sorry about that. I’ll try

So without further ado, here are my picks for 2011.

Best expansion for a critically acclaimed base game

Has to go to Shadow of the Horned Rat for Chaos in the Old World. Shamefully, I only got round to playing the parent game for the first time this year, and was suitably impressed in spite of the mountain of hype that went before it. And undoubtedly one of the best and most interesting things about it is the manner in which it offers four-way asymmetry while retaining a generally satisfactory balance. That’s a tough call, fulfilled, right there. But as if it were not enough, this expansion manages out-tough its parent by adding a fifth, even more asymmetrical player to the mix and still stay relatively balanced. Wow. Want more? Ok then, it manages to pull this feat at a minimum of extra rules weight and adds a set of variant cards for each of the five players and still stays reasonably balanced, and it gets offered in neat package you can acquire for a paltry sum in spite of the inclusion of a cool set of new sculpt miniatures. This is the design and production equivalent of crawling over broken glass with your flies unzipped, people: above and beyond the call of duty. Respect.

Best re-imagination of a classic Games Workshop licence

Could only go to Blood Bowl: Team Manager. It might have come late in the year from a new designer at Fantasy Flight (although Jason Little has a sterling track record in RPG design) but it hit the ground running to huge, and deserved, critical acclaim. Asked to do the near-impossible task of trying to shoe-horn a complex, two hour and deeply tactical full-team miniatures game into a short, abstract card game, Jason came up with the neat innovation of only attempting to play out the key moments in each match and the rest seems to have shaken out from there. Only time will resolve the dispute over how much strategy there actually is in the game but it’s damn fun nevertheless and, impressively, actually more thematic than its inspiration. It’s also nice to see a game from Fantasy Flight that gives you more than you need, in terms of offering six different teams in a four-player game. Although that said an expansion would be welcome, and I suspect is probably going to be forthcoming. I want to see my favourite team, the Norse, make an appearance in the card version!

Best ludicrously overpriced dice game

I almost dropped this one off the list because of the price, but in the end I decided that King of Tokyo was too much fun not to give an award of some kind to. The dice rolling portion of the game is pretty much old hat, but I’m sure everyone recalls from too many wasted hours of Yahtzee or Poker Dice in their youth that the basic concept of rolling dice and looking for sets is sound, tense and lots of fun. Where this game really shines is in the inclusion of the special power cards for the monsters which add a ton of theme and entertainment value at virtually no rules cost, and the killer innovation of splitting damage depending on whether the attacker is in or out of Tokyo itself. But jeez, the price. Sell your kids, and buy a copy.


Best reprint of a game featuring extensive homophagy and killer cardboard

Can only be Survive: Escape from Atlantis, right? It’s pretty impressive that Stronghold finally managed to resurrect this licence that gamers had been clamouring for for years but what’s truly special about this game is the way it manages to seamlessly combine the minor rules changes through all the reprints based on this franchise in the form of variants, thus allowing gamers to customise the level of nastiness to the required level, creating something that’s just as much fun to play with your darling, innocent offspring as it is to play with your drunken, raving frat-boy friends. And fun it is, combining lashings of creamy theme and big fat dollops of chaos, offset by a soupcon of spicy strategy which binds the whole together into one beautiful whole. There’s even some metagame going on with the five to six player expansion. And frankly, the game deserves an award for the sheer, dizzying, terrifying thickness of the weapons-grade cardboard on the mountain tiles alone.

Game of the Year 2011

No fancy titles for this one, because it doesn’t need them. Not only because of it’s quality, but because it already rejoices in the ridiculously over-wrought title of Wrath of Ashardalon. I mean seriously, Ashardalon? Where the hell did that come from? I can recall from my AD&D days that Wizards of the Coast has a long and ignoble tradition of giving daft names to dragons (Chardansearavitriol for a black dragon? Please!) but that just about takes the biscuit. Anyway the game under the name is just brilliant: having pretty much re-invented the dungeon crawl genre with Castle Ravenloft last year, the design team behind this series added pretty much everything that everyone was clamouring for all in one go: campaigns, more interesting monster AI, more interesting heroes and a more interesting open-ended scenario design system that often left the players on the edge of their seats right up until the last minute. I know of no other game that gives you so much theme and so much narrative for so little rules and such quick play time. I remain convinced that it’s not the dice-fest that some make it out to be: choosing where to place what and what to activate when can make a big impact on whether you win or loose. I’m also a sucker for its old school theme which partially explains why I prefer this over the third iteration Legends of Drizzt which, for my tastes, followed its source material a bit too closely, to the detriment of the game play.

So there you have it folks. That’s what I’ve enjoyed playing the most this year but on the whole it’s been a pretty cool year for new releases, more than making up for the relative disappointment of 2010. Been a bit quiet of the wargames front I suppose, but you can’t have everything.

I’m planning on taking the next two weeks off doing any serious writing, unless the rest of the F:AT staff turn up on my doorstep and start poking me with toasting forks until I relent. But in my cosy little corner of Merrie England that seems a remote possibility. I might post something, but I might not. I will most certainly be at home enjoying Yuletide with my family and a pleasant break from work. So if I don’t hear from y’all in the meantime have a great break yourselves, and I’m looking forward to hearing what games you received, and more importantly, played, over the holiday. The days are about to start getting longer. The sun is coming home again.
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Comments (27)
  • avatarjeb

    MISKATONIC HORROR should clearly have won for "Best Expansion Expansion – FFG Division."

    Maybe StormSeeker will weigh in on "Best Dominion Expansion."

    I hope Black Barney will let us know "Best Offhand Weapon in Modern Battle Conflict III: The Black Army Rebellion War. Doom. Quake."

  • avatarGrudunza

    The price of King of Tokyo? $25-30?? Considering I've already played it 15-20 times and it's probably the best instant classic in a long time, I think it's a good deal. Yeah, for what you get in terms of components it should probably be more like $20, but still, I'm not complaining.

  • Mr Skeletor

    I thought everyone had turned against Horned Rat.
    And Wrath of Ashardalon game of the year? You cannot be serious.

  • avatarMattDP
    Quote:
    I thought everyone had turned against Horned Rat.
    And Wrath of Ashardalon game of the year? You cannot be serious.

    Thanks, Frank, I had in fact been looking forward to your upbeat and comprehensive contribution.

    To my knowledge one player who has played the base game an indecent number of times has also played the expansion an indecent number of times and then, and only then, discovered it to be flawed. For the rest of us, it still looks like a good way to get in some more variety and a fifth player to the game.

    And I'm totally serious about WoA. You may not like it but I'm afraid - and this may come as news to you - not everyone agrees. I'm terribly sorry about that, but not much I can do to help.

  • avatarstormseeker75

    The best Dominion expansion is Quarriors.

  • avatarThirstyMan

    Best dick covered in gold paint award?

    The best Dominion expansion would be a gallon of gasoline and a zippo.

    Also I am nominating myself as 'Best Defender of Major European City during civil upheaval award while being intoxicated'

  • avatarStephen Avery  - re:
    Mr Skeletor wrote:
    I thought everyone had turned against Horned Rat.
    And Wrath of Ashardalon game of the year? You cannot be serious.


    Wow. Totally.

    Steve"reeling in shock"Avery

  • avatarSuperflyTNT

    Matt, what's with the KoT price quandry? I got mine for 25$. Unless your kids are particularly shabby and you're just looking to rid yourself of them, I'd think that you could come up with 25$ without sacrificing them to some Tagalog-speaking human trafficker. :)

    And Grudunza, I think the Energon Cubes are where the price comes from, to be honest. There's a ton of cards, and a small but decent board, but I think those wee cubies are what cost this game about 5$ retail.

  • avatarBullwinkle  - re:
    andyinkuwait wrote:
    Best dick covered in gold paint award?


    Wrath of Ashardalon.

  • avatarHatchling  - re:

    Mr Skeletor wrote: "I thought everyone had turned against Horned Rat."

    I myself love the expansion. The criticisms I've read seem to mostly boil down to concerns about balance, but IMO those concerns seem a bit hairsplitting (or at least they rely on nuances that I can't imagine ever worrying about). So what if your nurgle or rat seems a bit weaker than Khorne. Just try harder. The 5 player game is my favourite way of playing CitOW.

  • avatarMattDP
    Quote:
    Matt, what's with the KoT price quandry? I got mine for 25$.

    Cheapest price in the UK is £24. That's $37. I know things are more expensive here than in the US but it's still a useful comparator. And my complaint about the price is more in terms of what you get than the *actual* price: $37 seems an awful lot to pay for a handful of custom dice and a deck of cards.

  • avatarSuperflyTNT

    By that standard, 60$ is a lot to pay for Gears of War (TBG) when you can get a copy of Gears of War (Xbox) for 7.99$

    Value is, and always shall be, in the eye of the beholder.

  • avatarMattDP
    Quote:
    By that standard, 60$ is a lot to pay for Gears of War (TBG) when you can get a copy of Gears of War (Xbox) for 7.99$

    Absolutely. And you know what? I can buy a loaf of fresh-baked bread in the supermarket for about £1.50, but an extension on my house is going to be upwards of 40k! What's that all about?

    (My comparison makes about as much sense as yours)

  • avatarSuperflyTNT

    My point was that you said 37$ is a lot for a box containing a bunch of cards and a few dice, and I was noting that Gears of War, which is a "port to analog" can be had for 8$, so why buy the boardgame....it was about the idea that the contents of a box being the sole characteristic supporting price.

  • avatardaveroswell

    I disagree with the list and I didn't read it.

  • Mr Skeletor

    Hatchling - I think the skaven player is great, but the more I play with the new cards for the other teams the more funstrating and unfun the game gets. I seem to be getting pissed off everytime I play, and I never felt that with the base game. Plus the new old world cards impact the game too much (which is something in theory I thought I would have liked, be careful what you wish for I guess.)

    I wont go into more detail since Matt reminded me why I mostly avoid the main articles these days, but I'm happy to pick it up in the forums if HR discussion starts up there.

  • avatarJeff White

    I skipped WoA and went with CR and LoD because their themes were stronger. CR was my GotY last year, but haven't played LoD yet as I haven't finished painting it. The only reason I'd want WoA is for the other characters and a few of the monsters (anyone wanna sell bits?). Any idea if Drizzt and Co. are too powerful for CR or do they play fair at Strahd's house?

  • avatarSuperflyTNT

    There's definitely power creep, but not too terrible. The beauty of the system is that you can make any scenario you wish.

    In a way, the creep isn't as strong in CR when playing LoD characters because there's no "buying" feature, so they can't buff themselves.

    Auggie's Games sells the bits to the D&D adventure game stuff.
    http://www.auggiesgamesonline.com/Board-Games_c_18.html

  • avatarNotahandle

    MattDP has imploded!

  • avatarBearn

    Wow..Asahardalon??? I think Mr Skeletor says it best on that one.

    Horned rat was definetly a good expansion but you REALLY need to use it with players who have numerous original CiTOW games under their belt. It plays a completely different way and actually feels like a totally new game.

  • avatarJeff White  - re:
    SuperflyTNT wrote:
    There's definitely power creep, but not too terrible. The beauty of the system is that you can make any scenario you wish.

    In a way, the creep isn't as strong in CR when playing LoD characters because there's no "buying" feature, so they can't buff themselves.

    Auggie's Games sells the bits to the D&D adventure game stuff.
    http://www.auggiesgamesonline.com/Board-Games_c_18.html

    Yeah, I'm not interested in campaign play so much. I do like having players run the same characters (resetting to level one but choosing one treasure to keep) through a few scenarios, then scoring them using that scoring system Peter Lee (I think) came up with.

    Thanks for the link, Pete. Awesome tip.

  • avatarSpace Ghost

    Yeah - Asahardalon is more of an expansion than "new game". This list misses the mark for me on all -- except maybe Survive!

  • avatarStormcow

    Ashardalon is great, but I agree that it just rides the coattails of Ravenloft - it's very much just more of the same. Honestly though, I'm happy to see it as a stand-alone since an expansion would have given half the amount of stuff for the same price.

    Horned Rat is quite mediocre. The balance issues have been visible since June. The said indecent number of plays only served to confirm it. Furthermore, apart from the balance issues, the new chaos cards are ambiguously worded while being more reliant on very strict observation of procedure. Overall, it's really nice to be able to play with five, but everything else was disappointing.

  • avatarscissors

    All the games on the list are fine titles but the choice of Ashardalon in a year that also saw releases like Mage Knight, Star Trek: Fleet Captains, Eclipse (that almost nobody's played of course), Ascending Empires, Risk Legacy, Gears of War, Quarriors, Cave Evil and a handful of others, feels a little tame.

    Of course, the choices can only be based on what you had a chance to play...

    How many separate best of lists will there be, BTW? Aside from this there's Ken's, Barne's (gameshark)? Will Uba have one? :)

  • avatarSuperflyTNT

    I'll have one. Here's a preview: Best Game Of 2011: Ascending Empires. Runner up: Survive! Second Runner Up: Five Fingered Discount.

    There you have it. :)

    As for Ashardalon, calling it an expansion isn't fair. The system is set up like the old-school D&D where it's all about the modules, which alter the rules and provide a backstory to an adventure.

    While Ravenloft is a TOTAL WIN because the theme is awesome, Ashardalon is an ALMOST TOTAL WIN because while the theme is far weaker, the new gameplay options and design itself is superior to Ravenloft, even though it's more generic.

    I'm not entirely sure Fleet Captains is going to be on anyone's BEST OF lists....it's not that shit hot.

  • avatarMattDP
    Quote:
    All the games on the list are fine titles but the choice of Ashardalon in a year that also saw releases like Mage Knight, Star Trek: Fleet Captains, Eclipse (that almost nobody's played of course), Ascending Empires, Risk Legacy, Gears of War, Quarriors, Cave Evil and a handful of others, feels a little tame.

    Of course, the choices can only be based on what you had a chance to play...

    Yep, this is pretty key. I have not played Eclipse as I had no pre-order. Risk Legacy and Cave Evil are not currently (or were not recently) available in the UK. I passed on GoW because of comparisons with games like WoA that I absolutely loved. I passed on Quarriors & Fleet Capatains after too many middling reviews and concerns about excess hype. Mage Knight didn't really interest me, for reasons I cannot now recall. So that leaves Ascending Empires which made the shortlist, but got cut before the final five.

    And as for WoA being more like an expansion, I can see the logic. But here's mine: I liked CR a lot, and WoA was better. If I was going to tell people to go out and get themselves one (and only one) D&D Adventure System game it would be WoA. So wouldn't it be unfair to marginalise what I thought was an excellent game, just because a similar but inferior product came out the year before? Personally, I thought it would.

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