Articles Rants & Raves If E3 were a Board Games Event...
 

If E3 were a Board Games Event... If E3 were a Board Games Event... Hot

E32010So it's E3 week, so Bill Abner and crew are all out at E3. Next year, I'm going to try to join them but for now it means that there's no Cracked LCD for this week. Next week, we're doing the first-ever published BATTLES OF WESTEROS review and the week after that will be my love letter to Small Box Games. I've got an interview with Jim Bailey of Grindhouse Games in the works along with reviews for a couple of Victory Point Games and maybe I'll finally get around to writing up HORUS HERESY after that. But oh, wait...I just got an early copy of DEFENDERS OF THE REALM on the doorstep...

On the video games front, SIN & PUNISHMENT: STAR SUCCESSOR is the next big review but I'm also doing the XBLA version of RISK with the cats and all that.

But for now, check out Gameshark's E3 coverage.

You know, it got me thinking...what if E3 were a tabletop gaming event? That sounds like a call for a very special Cracked LCD Countdown!

1) It would be held in an Econo-lodge just off I-75, somewhere outside of Macon, Georgia.

 

 

2) Attendence would be even more exclusive than E3. Attendees would be carefully screened by a committee including Alan Moon and his inner circle and all would be required to both cite the exact number of hairs in Frank Branham’s beard and produce evidence of having actually played DIE MACHER sometime before 1995.

 

 

 

3) At the Fantasy Flight Games press event, Christian Petersen would take the stage and it would be revealed at last that he is actually the Monopoly Man. He would light a cigar with a hundred dollar bill before announcing the 2010-2011 FFG lineup, which include a Terrinoth-themed reprint of ROADS AND BOATS and a previously unannounced title in which every single component including the rulebook, board, and box are made of cheap Chinese plastic.

 

 

4) The Rio Grande Games press event would consist of a shy, nervous man holding up games while Jay Tummelson describes each as “the next PUERTO RICO, but without all the slavery”.

 

 

 

5) The Days of Wonder press event would almost certainly include Eric Hautemont with a headset microphone and a cascade of Powerpoint presentations reminding the audience that they publish TICKET TO RIDE. Speculation continues as to win TICKET TO RIDE: AUSCHWITZ will be announced.

 

 

 

6) Musical guests at E3 included Eminem, Method Man and Redman, Jane’s Addiction, and Soundgarden. At this event, it’d be Loreena McKennit, Weird Al Yankovic, and somebody’s wife/daughter/sister/girlfriend singing an assortment of showtune favorites.

 

 

 

7) Booth babes would also be wives/daughters/sisters/girlfriends and the weight ratio comparing them to E3 booth babes would be about 3:1. And still the boys line up.

 

 

8) A new board gaming concept that would involve players having to stand up and move around would be laughed out of existence.

 

 

9) Bright lights and loud sounds in the exhibit hall would be discouraged so as to not break the concentration of folks looking at the new board games, and also so as to not to irritate any of the assorted ailments and conditions that affect board gamers.

 

 

10) About 100 people including exhibitors would attend.

 



Michael is a member of the Fortress: Ameritrash staff, and a regular columnist for Gameshark.

Click here for more board game articles by Michael Barnes.

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Comments (51)
  • avatarGary Sax

    Wait, what? A Barnes front pager about video games in some way?

  • avatarmads b.

    That's funny shit. But, seriously, could you please consider getting rid of that horrible avatar/picture you use? It's incredibly ugly, and I am really tired of seeing it pasted all over this site. It doesn't add any value, and lots of people are getting tired of seeing it.

  • avatarmetalface13

    You know, you're really losing timeliness on your Horus Heresy review. Nobody is going to care about your opinion of it in December when it actually runs.

  • avatarMichael Barnes

    That's cool, it doesn't seem like many folks care much about HH to begin with.

    Sax- this post is clearly about board games!

    Mads- I apologize for the inconvenience, as soon as I can find the website that has the photo of Ken B. in a compromising position with Rudiger Dorn, I will change it posthaste.

  • avatarmikoyan

    It is kind of funny but also pretty untrue. I mean GenCon is huge but it also covers more than just boardgames. Origins is pretty large too.

  • avatarSchweig!

    11) Michael Barnes wouldn't be allowed to go there either.

  • avatarJonJacob

    No bright lights, girls with some meat on their bones, Weird Al (less washed up then Soundgarden, Eminem and Janes Addiction put together), a small crowd I can actually talk to.

    If it wasn't for the fact that I would never get in and that Loreenna McKennit sucks, this actually sounds better then E3. But I hate conventions so don't trust me.

  • JJJJS

    Oh man. #8 primed me, but the volume of my laughter from #9 gave away the fact to my coworkers I'm not busy working right now.

  • avatarclockwirk

    Barnes is right. Video games are better than board games!

  • avatarJonJacob

    Yeah, video games are better than board games... unfortunately headphones with mic's and screens are not better then hanging out with my actual friends.

  • avatarMrZir
    Quote:
    and box are made of cheap Chinese plastic


    If it included adjustable plastic dividers to neatly store the components for it and the next three expansions, you know it would sell. Even if it was a stand-alone accessory, there would be people who would buy it, maybe not enough to make it worth doing but still. I can even see someone running a contest after each expansion to find the "optimal" arragement. Storing the game would be another game.

  • avatarKen B.

    Oh man, I LOVE Weird Al Yanovic! It's awesome how he, like, takes popular songs but changes the words around to mean something else.

  • avatarSchweig!

    No kidding!

  • avatarMichael Barnes

    Look, I'm going to put the brakes on this Weird Al talk before somebody chimes in with how they 'actually really like' UHF.

  • avatarKen B.

    UHF?!?! That movie is GREAT! It's awesome how he, like, took popular movies but changed the words and titles around to mean something else.

  • avatarmjl1783

    I'm actually going to a Weird Al show next moth.

  • avatarSchweig!

    Way to ruin the fun, mjl.

  • avatarJonJacob

    Well, for Barnes sake I'll write a little more on Weird Al.

    I think I'm a clone now > I think I'm alone now
    Amish Paradise > Gangsters Paradise (as done by coolio)
    Rye or the Kaiser > Eye of the Tiger
    White and Nerdy > what's the original called again?
    Like a Surgeon > Like a Virgin
    The Saga Begins > American Pie AND The Phantom Menace (probably combined)

    but his MJ covers blow.

    His best orginal... Franks 2000 Inch T.V.

    Still though, people did it better before him, like Homer and Jethro (with Jethro Burnes on Mandolin!!), Charlie Drake, Merv Griffin, many, many opera buffa performers before using the same tradition of changing the lyrics and singing in a funny voice...

    Parody is an important part of our culture and most musicians are far too cool for that kind of thing... too bad.

    Besides. Weird Al changes the lyircs around and that's it... we get it Ken... But guitar hero just does, uh, nothing but let you press buttons while looking at animated versions of the band playing the song. Face it dude, you'd play Weird Al guitar hero!

    I seem to recall that UHF is unwatchable though.

  • avatarmjl1783

    Dude, did you just make a serious effort to defend Weird Al?

  • avatarclockwirk

    Say what you will about Weird Al, his polkas are a thing of beauty.

  • JJJJS

    My memory of watching UHF was I liked it for the most part. I haven't seen it forever, and I know even then I thought he was a terrible at acting and tried too hard to be just the most-freakin'-hilarious-guy-in-the-universe-ever-ever-exclamation point. It had it's moments, though, but I'm going back almost 20 years here.

  • avatarJonJacob

    mjl1783 said:

    ...
    Dude, did you just make a serious effort to defend Weird Al?
    June 17, 2010


    Fuck yeah... Well, not serious really.. Just being a dick.

  • avatarstormseeker75

    If Soundgarden is there, I'm there.

  • avatarbfkiller

    UHF is awesome, and you all suck for not recognizing the awesomeness of UHF.

  • avatarclockwirk

    All I know is that it has Kramer in it before Kramer was Kramer.

  • avatarjohnnyrobo
    Quote:
    This week is maybe the biggest of the year in the world of entertainment. This is when all of the games you'll be playing for the next 12 months are unveiled at the Electronic Entertainment Expo. This year's event, however, will more likely be remembered as the precise moment video gaming as we know it died a tragic and embarrassing death.

    If you haven't been keeping up with the conference, let me summarize by saying Microsoft--and I'm not making this up--had Cirque du Soleil unveil a $150 kitten petting simulator via interpretive dance.

    http://www.cracked.com/article_18608_the-day-gaming-industry-died-impressions- from-e3-2010.html

  • avatarmoofrank

    Agreed, except that we'd all KILL for a celebrity like Weird Al or Richard Cheese or Senor Coconut to show up.

    (Seriously, google Senor Coconut. )

    In fact, two of my Gathering buds and I tend to trade obscure covers to try and out-horror each other. Friedemann always wins.

  • avatarJeff White

    johnnyrobo, great article. Sony's motion controllers and Microsoft's Move line-up must be the originality that Barnes keeps referring to regarding the videogame industry. Heck, Sony has been copying Nintendo's move for move since the original Playstation.

    The best part about the article, is the guy who leaves a comment saying something like Nintendo making the only original games so they should go third party. wtf? They've always been the ones doing original stuff since the beginning, so you want them to stop? Screw the other two. Nintendo, keep doing that thing you do.

    Anyway, I'm playing far more 5, 10, 15, 20+ year old boardgames than I am videogames so maybe, just maybe videogames, can learn something from boardgames...

  • avatarNot Sure

    Despite writing for Cracked, all of David Wong's videogame articles are pretty good.

    The Penny Arcade strip today with the E3 breakdown is right to the point as well.

  • avatarJacobMartin

    I'm going to Supanova tomorrow - which may as well be E3 for Australians because that's as close as most are gonna get. There's the tabletop games table and people will crowd around playing RPGs and Magic cards probably.

    Oddly enough the whale ratio at Supanova is minimal as I remember it - there are booth babes but they're hot.

  • avatarJeff White

    Here's David's companion piece.
    http://www.cracked.com/article_18609_more-proof-video-game-industry-out-ideas- e3-2010.html

    Another good rip at videogames and obviously pointing out what we've all thought of FPS for awhile.

    And this one was pretty good as well.
    http://www.cracked.com/article_17442_5-things-gaming-industry-will-never-fix- and-why.html

  • avatarSpace Ghost

    UHF had Spatula World ......

  • avatarMattDP

    Point 6 - There's nothing wrong with Loreena McKennitt. I'd forgive her anything after hearing her version of "She moved through the fair".

    Point 9 - That guy is smoking a cigarette. That automatically makes him way too cool to be a Euro-weenie.

  • avatarmjl1783
    Quote:
    johnnyrobo, great article. Sony's motion controllers and Microsoft's Move line-up must be the originality that Barnes keeps referring to regarding the videogame industry. Heck, Sony has been copying Nintendo's move for move since the original Playstation.

    Sega Master System had unbelievable 3D before 3DS or PS3
    Sega Genesis had "controllerless" motion controls before Wii and Kinect.
    Sega CD switched to optical discs before PSone.
    Sega Saturn had an analog stick for 3D games before N64.
    Sega Dreamcast had online play with voice chat before Xbox.
    Sega Genesis did digital distribution of games before everybody else.
    Sega has a long track record of putting out weird, experimental, and totally original games.

    Sega also has a long track record of getting their asses handed to them in the marketplace.

    It just goes to show, real originality comes at a heavy price.

  • avatarmaka

    "Sega Saturn had an analog stick for 3D games before N64."

    Sorry, but that's not true. Sega Saturn's analog controller was introduced as an accessory later, after the N64 had already been released. Anyway, Nintendo seems to be the first to have added a thumb operated analog stick to a console, but analog joysticks had already been used much earlier...

    See: http://en.wikipedia.org/wiki/Analog_stick

    And about disc based systems, I'd rather Nintendo would have never switched to them. They basically mean games that easily break and unbearable noises from the disc drive.

  • avatarColumbob
    Quote:
    All I know is that it has Kramer in it before Kramer was Kramer.

    Spanley Spadowski's playhouse!

    Quote:
    UHF had Spatula World ......

    It was Spatula City you dumbass.

  • avatarmaka

    " If you haven't been keeping up with the conference, let me summarize by saying Microsoft--and I'm not making this up--had Cirque du Soleil unveil a $150 kitten petting simulator via interpretive dance."

    I don't know... I just read both articles and have to disagree with your assessment of Nintendo's new games and hardware... If anything they're right now (and for a few years) the ones that are moving things forward... Also, it's logical console sales are declining, especially Nintendo's as almost everyone that wanted one already has it. Games, I'm not so sure... but in light of the general crisis affecting us I guess it's normal that people are more picky with what they buy. I know I'm only buying the few games I know I'm going to love, so it's no surprise if games sell less in general...

    Talking about Nintendo's conference, the new Kirby not only introduces a very interesting graphical design, but it seems to integrate it very well with new game mechanics. I think it offers a nice new twist on 2D platform games. The new Metroid looks amazing and the blend of 3rd person and 1st person seems great. I love how it seems to maintain the spirit of the old 2d games during the new 3D third person sections.

    Zelda with M+ will be amazing. What other game has 1-on-1 sword movement like that? If it's anything like the sword fighting in Wii Sports Resort then it'll be great, and it looks like it's even better. And I can't see how you can call Wii's controls gimmiky. Sure, there are many shitty games where all you do is waggle the wiimote, but some games are really taking advantage of the new features in great ways. I mentioned Wii Sports Resort which basically shows the potential of the M+, but even without it, games like Rock'n'roll climbing or Wii Ski & Snowboard show the level of integration you can get with motion controls and the balance board. I dare any so called "hardcore" gamer to complete the hardest challenges in both those games...

    And to say nothing of games where you actually use the pointing features of the wiimote to aim and shoot. I've always found those kind of games a pain in consoles, with the original mouse-keyboard configuration being the most suited. Not anymore... Just look at Metroid Prime 3, or the new Sin&Punishment 2, another amazing game.

    And about the 3DS, well... I'm sure it'll manage to build on the enormous success of the DS. The 3D effect might not add many new gameplay elements, but if it works well (and it seems it really does) then it'll not only add new visual candy to the games, but it'll make gauging distances and visualizing the game world much much easier. I think it's a great step forward.

  • avatarmjl1783

    Sorry, but that's not true. Sega Saturn's analog controller was introduced as an accessory later, after the N64 had already been released.

    Sega were first in America, and probably everywhere but Japan. When people in Japan stop playing video games about forcibly shoving your finger in someone's butthole, I'll start giving a shit about what goes on over there video game-wise.

    Anyway, Nintendo seems to be the first to have added a thumb operated analog stick to a console, but analog joysticks had already been used much earlier...

    Which just proves my basic point that, however new and innovative you think your gadget is, somebody did it before you. Somebody who failed and hardly anyone remembers, that is.

    And about disc based systems, I'd rather Nintendo would have never switched to them. They basically mean games that easily break and unbearable noises from the disc drive.

    This is just stupid, Maka. The N64 had cartridges, and because it did, it got poor 3rd party support, lost big exclusives, the games were more expensive than everyone else's (probably with lower profit margins as well), and the system tanked.

    Unbearable noises? What are you, some mutant with super-sensitive hearing? Does an ordinary house fan make your ears bleed? You can't even hear the drives on most disc-based systems. Even the 360, as annoying as it is, isn't unbearable to listen to. The games aren't any harder to take care of than a music CD. All you have to do is put them back in the case when you're done.

    Talking about Nintendo's conference, the new Kirby not only introduces a very interesting graphical design.

    Lifted directly from Little Big Planet.

    Zelda with M+ will be amazing. What other game has 1-on-1 sword movement like that? If it's anything like the sword fighting in Wii Sports Resort then it'll be great, and it looks like it's even better.

    I know when I see that the guy who designed the fucking game can't get it to work right during a big press conference, it always fills me with optimism.

    And I can't see how you can call Wii's controls gimmiky.

    Because 9 times out of 10, you're just wiggling the remote to do something that pressing a single button does just as well, and does do just as well on the PS2 or gamecube, where half of the system's catalog can also be found.

    Sure, there are many shitty games where all you do is waggle the wiimote

    Indeed. Probably about ten for every one really good game that, more often than not, is first-party and doesn't use motion controls very much.

  • avatarNot Sure

    Look, you can't say "innovation is dead" at the same time you say "no butthole-poking games". Designers need room to innovate, and clearly, the butthole is the new frontier there.

  • avatarSchweig!

    "When people in Japan stop playing video games about forcibly shoving your finger in someone's butthole, I'll start giving a shit about what goes on over there video game-wise."

    If you gave shit, there wouldn't be any finger-poking in your butthole to begin with.

  • avatarmaka

    "Sega were first in America"

    So what? The N64 already existed and Sega just lifted the design of the analog thumb stick, so what? They were quicker to release it in the US, that doesn't mean a thing...

    "Which just proves my basic point that, however new and innovative you think your gadget is, somebody did it before you. Somebody who failed and hardly anyone remembers, that is."

    Not really true, analog joysticks were around much earlier than the N64 or Sega Saturn and they were amazing for Flight Simulators. I don't think you can call those a failure...

    "This is just stupid, Maka. The N64 had cartridges, and because it did, it got poor 3rd party support, lost big exclusives, the games were more expensive than everyone else's (probably with lower profit margins as well), and the system tanked.

    Unbearable noises? "

    The DS seems to do very well with cartridges (it's the console that sold the most) and with current technology, I don't think the problems the N64 had would repeat. About the noises, that could be a problem with my Wii, but I refuse to pay for fixing it again while it works ok... And no matter how well you treat CDs or DVDs they break very easily. And let's not start with the Dual Layer DVDs on the Wii... Super Smash Bros and Metroid Triology are two games that give problems even when new...

    "Lifted directly from Little Big Planet. "

    I guess you never saw this kirby commertial: http://www.youtube.com/watch?v=D-8db508yrE back from around 1992

    "I know when I see that the guy who designed the fucking game can't get it to work right during a big press conference, it always fills me with optimism. "

    Yeah, there were problems, but all the reports from people actually trying the game do say it works amazingly well...

    "Because 9 times out of 10, you're just wiggling the remote to do something that pressing a single button does just as well, and does do just as well on the PS2 or gamecube, where half of the system's catalog can also be found. "

    Yeah, like swinging the wiimote like a sword with accuracy instead of pressing a button, or extending my arm to reach a grip on a rock wall instead of pressing a button, or shifting my weight realistically to steer while skiing instead of pressing a button, or making a throwing motion to throw a frisbee, a bowling ball or a dart instead of pushing a button... It's clear pushing a button is superior and infinitely more immersive...


  • avatarSchweig!

    I don't think the N64 tanked as it featured the most kick ass games of this century.

    And you better respect my authority because I collected all 120 stars in Mario 64 ... four times!

  • avatarMichael Barnes

    Wait, what? I thought ya'll were talking about UHF so I checked out of this thread...now you're arguing about video games?

    Maka, don't pay any attention to MJ...he's still bitter about the failure of MAD DOG MCREE.

    Other than WII PARTY and JUST DANCE 2, the new ZELDA game was the most boring thing Nintendo showed. It's good they put it up front, and I think it's very telling that they did, because it looked turgid and uninteresting aside from the painterly art style. I saw absolutely nothing in it that I didn't already do in OCARINA OF TIME, and I was actually more interested in the 3D remake of that game than SKYWARD SWORD.

    I looked some more at the Kinect stuff, which I think is mostly a disaster for core gamers...but I think that Harmonix dance game is going to be HUGE. As in, people _will_ buy Kinect to get it. It's a natural evolution of both DDR and GUITAR HERO, a full-body control music game. Women will love it. Kids will love it. MODERN WARFARE 2 champion xxxfAgGitSmAshaxxx will not. There are more women and children than xxxfAgGitSmAshaxxxs.

    There's been a lot of hype about Konami's press conference, they did show some pretty cool stuff. Two CASTLEVANIA titles, a Lucha Libre game (please tell me it has Santo and the Blue Demon in it!), NEVERDEAD, a new SILENT HILL...and I've seen a lot of excitement over CHILD OF EDEN from the team that did REZ, which I don't understand because REZ is phenomenally boring.

    BULLETSTORM and VANQUISH are probably the two games that looked the most fun to me. I think X-COM actually looks awesome, I _love_ the fucking detail they put into the midcentury modern house the agents go into. DEAD SPACE 2 will be a day one purchase, but I'm not thinking that'll be more than a one-and-done playthrough. I'm hearing nothing but high praise for RAGE, so that might be one to look out for.

    Move looks every bit as bad as Kinect. Actually, Kinect is more interesting because it has a lot of non-game applications that are actually quite cutting edge. It's just that the software is awful and it seems that there's some weird quirks (like having to stand up to drive a car) that are going to be hard to get around.

    I was totally unimpressed by the Move games shown- they're more Wii-like than Kinect. The wizard game looked stupid, like a beta or something. I did, however, like the pledge of support for existing games like RE5.

    But I'm telling you...watch out for that dance game.

  • avatarmjl1783

    So what? The N64 already existed and Sega just lifted the design of the analog thumb stick, so what?

    Even in Japan, the things came out at almost the same time, so I doubt it was a matter of them simply stealing Nintendo's idea. And at any rate, the controllers on every console since have more closely resembled than the N64's, which sucked.

    But OK, fine, you can have your fucking analog stick. As you already said, Nintendo didn't invent the damn thing either, and it doesn't diminish the fact that Sega were first to the market with all kinds of things that are par for course now, and got kicked in the teeth for their troubles every time.

    Then again, that would undermine the Everything That's New Came From Nintendo narrative, so I can see why it's offensive to you.

    The DS seems to do very well with cartridges (it's the console that sold the most) and with current technology,

    Yes, the cartridges handle Pokemon, Sudoku, and puppy simulators very well. Everything else looks like it belongs on a 15 year-old console. The cartridges don't have anywhere near the storage capacity of an optical disc, and Flash memory can easily get permanently fucked so you can't save your game, so the durability isn't even much better.

    And you're damn right the N64 problems won't recur, because they learned their goddamn lesson and they're not going back to cartridges.

    I guess you never saw this kirby commertial: http://www.youtube.com/watch?v=D-8db508yrE back from around 1992

    No, I didn't. Partly because I don't live in Japan, but mostly because I'm not a fucking boot-licking fanboy. If that commercial is supposed to prove that this was the look they always wanted Kirby to have, then why haven't they done the Kirby yarn game until now? They've had the graphics capability for many, many years. But that's neither here, nor there, because LBP beat them to the punch with an actual game that uses the style.

    Hey, Star Fox had puppets on the box, so I guess the sackboy things from LBP are actually ripped-off from that, right?

    Yeah, like swinging the wiimote like a sword with accuracy instead of pressing a button, or extending my arm to reach a grip on a rock wall instead of pressing a button, or shifting my weight realistically to steer while skiing instead of pressing a button, or making a throwing motion to throw a frisbee, a bowling ball or a dart instead of pushing a button... It's clear pushing a button is superior and infinitely more immersive...

    Twilight Princess just took the same animations that were originally mapped to buttons, and mapped them to movement of the remote's gyro. Link's motions don't match yours at all, you're just sending a simple command to the system to make it trigger an animation. Wind up to swing, Link swings, drop the remote, Link swings, toss the remote accross the room, Link swings. Effectively, you're still just pushing a button, as you are with the vast ass majority of games on the Wii. I've played Tiger direct-to-the-TV games with Sega Genesis-quality graphics that have more convincing motion controls than most Wii games.

    Twilight Princess is a great game, one of my favorites really, but the motion controls suck ass and don't add anything to the game. It was designed for button presses, and they should have stuck to that. I'm sure the new one is going to be great, but it's still only going to be what the last one should have been 4 years ago, and I shouldn't have to buy a new piece of hardware just to make the controller actually do the shit Nintendo said it would do from Day One.

  • avatarmjl1783

    Maka, don't pay any attention to MJ...he's still bitter about the failure of MAD DOG MCREE.

    Mad Dog McCree only failed because he didn't anticipate that I, The Stranger, would ride into town toting a pretend six-gun and an insatiable thirst for the blood of apprentice stuntmen.

  • avatarJarvis

    Don't be hating on Mad Dog Mcree. I used to love that game!

  • avatarmjl1783

    Don't pay any attention to Barnes, Jarvis. To him, video games are serious works of art, and he'd rather play cowboy games where you admire scenery while listening to songs about loneliness for hours on end.

  • avatarJur

    W. A. Jankovic is pure Ameritrash. Note that he did a song about this site, way before it went nationwide?

  • avatarmaka

    "Then again, that would undermine the Everything That's New Came From Nintendo narrative, so I can see why it's offensive to you. "

    I've never said anything like that and it's not offensive to me in any way... But did manage to take motion controls (something that wasn't new) and make interesting stuff with it... I'm not sure why Sega failed, but then I only got into console gaming late into the N64...

    And well, again I can still play all my n64 cartridges but I can't say the same for many of my GameCube or even Wii discs...

    "No, I didn't. Partly because I don't live in Japan, but mostly because I'm not a fucking boot-licking fanboy. If that commercial is supposed to prove that this was the look they always wanted Kirby to have, then why haven't they done the Kirby yarn game until now? They've had the graphics capability for many, many years. But that's neither here, nor there, because LBP beat them to the punch with an actual game that uses the style."

    I don't consider myself a fucking boot-licking fanboy, I just recognize when some is doing something that might interest me. In the case of the Kirby ad, I just saw it because as a result of the new game it has been posted to a number of news sites. And well, it does prove they had thought about this before... I don't know why they didn't make the game until now, but the idea was certainly there...

    "Twilight Princess just took the same animations that were originally mapped to buttons, and mapped them to movement of the remote's gyro. Link's motions don't match yours at all, you're just sending a simple command to the system to make it trigger an animation."

    Yeah, well... Maybe that's because it was a GameCube game which they just adapted to the Wii at the last moment. You're right about this game (although I found the bow mechanics worked much better on the Wii), but that doesn't make all the other newer games with interesting control systems (like the ones I mentioned) the same. Some game are really taking advantage of motion control, point-and-shoot and the balance board. Again, swordfighting with the M+, Skiing with the balance board, climbing with a combination of balance board and motion controls, etc... even just using the motion controls to drive without having to buy another peripheral is great (although I agree, nothing new...)

  • avatarmoofrank

    Rez is boring?
    Rez is all about the music and boss fights, and it has great bosses. I still occasionally drag out the Xbox version (without the extra peripherals. If you don't know what I mean just google "Trance Vibrator". The hands-down weirdest game peripheral ever released for the mass market. )

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