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The Lookers The Lookers Hot

best-looking00Last week I got to play a game for the first time that just bowled me over with the quality of its presentation. This isn’t about overproduction, or artwork, just a simple appreciation that laid out on the table in active play the thing was a veritable feast for the senses, a smorgasbord of texture, colour and sculpture.

So it inspired me to have think about what my favourite looking games of all time were. What titles draw admiring looks from gamers and non-gamers alike when they’re laid out of the table and being played in a flurry of dice, cards and activity. So I made a top five which I’m about to count down for you. In doing so it has to be said that I’ve simply ignored all the massively priced collectors games and whatnot that would obviously dominate this list if not left out. Things like the War of the Ring collector’s edition, or the deluxe hand-carved and jewel-encrusted editions of popular games like Monopoly and Outrage that can sell for hundreds, if not thousands. No, we’re sticking to mass-produced games here that can (or could) be bought for prices in line with the vast majority of hobby games already on the market.

And remember, this is my list, my choices and this is about aesthetic appreciation which isn’t amenable to facts or even resolute debate. Feel free to disagree, that’s what the comments section is at the end for, because I suspect my number one choice isn’t going to be popular. And neither is the one I’m opening with.

But before we get to that I have to cover a glaring omission in order to head off the people who’ll wonder why certain games are not here: there are no Games Workshop games amongst my picks. Space Hulk has production value coming out the wazoo but it basically just wasn’t to my taste. I thought that although the embossed tiles were fantastic and super-chunky, there wasn’t enough uniformity in the board art: every single door being different? That just looks odd. And again although the miniature sculpts were beautifully detailed,  I don’t like the new gothic space marine look, and I didn’t like the way the genestealers were moulded on to the scenery. Pillars don’t move around, you know. Dreadfleet looks fantastic from a miniatures gamers point of view but unpainted it looks a lot less spectacular, thanks to its relatively plain board and cards. And seeing as painting is an optional extra I can’t consider that as part of the qualifying criteria.

5. Last Night On Earth
best-looking05

It’s a divisive one, certainly, but you can’t argue that Flying Frog’s approach to board game art with its actors, make-up and staged photo shoots isn’t unique. I’d also argue that for every other game in their line up it’s been a flop. The people in hairy rubber masks that masquerade as monsters in A Touch of Evil just look stupid - it’s pushing the envelope too far to expect to make a scary vampire on a board game production budget. But to make a good zombie you just need a bit of face paint and here’s where the Last Night On Earth artwork really shines: it makes the game look just like the zombie films it strives to emulate. It’s not an approach that’s either applicable of functional for most genres, but for zombies, it’s damn perfect. It helps a lot that the game also has a ton of excellent plastic sculpts including various poses of zombies and unique sculpts for all the heroes.


4. War of the Ring
best-looking04

So I dismissed the Collector’s Edition early on in this piece but let’s face it, the basic package was damn spectacular as it was. Which you prefer, the board and card art in both editions is striking and spectacular, and when you lay the quite ridiculous numbers of plastic figures on the top the whole effect is mind boggling. I don’t know any other game that quite gives the viewer such a sense of titanic forces clashing, let alone manage to do so in such a dynamic enthralling manner as this does, with so many different sculpts and character figures. And the icing on the cake is, of course, that this isn’t just generic fantasy: this is a god’s-eye view of all the action encapsulated in the epic and much beloved Lord of the Rings bought into life in full 3D in your very own living room.


3. Cadwallon: City of Thieves
best-looking03

Cadwallon never seemed to catch on as a popular title and no-one ever talks about it, which is a shame because it’s a decent game with plenty of narrative and re-playability thanks to the scenarios. And also because it looks like a million dollars, something that more people might realise if it got played more often. It might not have a ton of plastic miniatures in the box, and they might be low-grade, bendy plastic but I love the fact that every sculpt is different. I also love the big bag of stamped plastic coins in sparkly bronze, silver and gold: in games with money I delight in being able to grab fistfuls of it and let it run through my fingers, and these coins are just perfect for that. But the attention grabber in this game is the stunning, jaw dropping, high-quality and amazingly imaginative art. I realise most of it was stolen from an RPG that shares the setting of this game but the style is just so rich and vibrant that I’ll happily sit and flip through the rulebook and scenario boards just to immerse myself in the art, something that no other board game makes me want to do.


2. Claustrophobia
best-looking02

This is the game I was alluding to when I opened this list. It eats table space like a starving man would fall upon a bowl of pasta but my, don’t those oversized tiles look amazing in their chunky technicolour glory? The dark tunnels, glowing with the hellish light of the abyss and detailed with horrors such as holes into the underworld, writhing tendrils greedy for blood, flooded caverns and infernal mechanisms are hugely atmospheric. But the crowning glory here are the figures that grace them. They’re good sculpts for starters and made from good plastic that doesn’t warp and bend with use but it’s the fact they’re pre-painted that really make it. Pre-painted figures are pretty rare in board games anyway but in this quantity (17) and at this price point it’s unheard of. The card art is a bit rubbish but they’re face down most of the time. And if you’re anything like me you can barely tear your eyes away from the magnificent spectacle of the board to actually read the text of what you’re got in your hand in any case.

1. Napoleon’s Triumph
best-looking05

No plastic. No illustrations. Very little colour. And yet since the time I broke the shrink on this and started to lay out the components I’ve been in love with what came in the box. As a demonstration of the “less is more” maxim, it’s unrivalled. The art on the enormous board is minimalistic and functional and yet manages to be beautiful, recalling a military map in its subtle use of greys, greens and browns, occasionally interspersed with symbolism or gothic text. The long, low wooden pieces are nothing in themselves, but ranked together and topped with the metal flags used to denote a corps they seem strikingly martial. And, in demonstration of yet another maxim about the whole being greater than the sum of its parts the result looks exactly as you might expect a map of the situation laid out in the tent of a 19th century general officer to look. That precisely the effect the designer intended and it adds a magnificent dash of authenticity, authenticity you can actually reach out and touch and interact with to what’s an already deep and highly enjoyable game.

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Comments (42)
  • avatarJonJacob

    This is an interesting topic. As much as I think Dreadfleet or Tide of Iron are the most fun to look at out of the games in my collection if I really think about which ones I like the look of the most it invariably comes down to something like Carrom, I just love the look of a good Carrom or Corkinole board, maybe even pitchcar and I think it's because I love the look of wood so much.

    I say this because I can see how you'd put Napoleon's Triumph at the top of your list. It's weird what hits us when considering this kind of thing.

    My list might be

    5/ Sac Noir (if the towers end up cool)
    4/ Dreadfleet
    3/ Pitchcar
    2/ Zertz
    1/ Carrom/Crokinole (so similar in my reasons for choosing them I have to link them up).

    Just a guess though, if I thought about it more it's pretty much for sure I'd change it a little.

    Zertz might seem an odd choice but I just love the look of that game. Those marbles are so goddamn sexy. I love big plastic games with thousands of pieces and shit tons of cards but for pure aesthetic beauty I prefer simple designs. Odd how that works.

  • avatarscissors

    Pics 2 and 3 are still LnoE.

    Whats the game headlining the article?

  • avatarJazzbeaux

    All very nice, but what about a game you don't own?

    Sam

  • avatarMattDP
    Quote:
    Zertz might seem an odd choice but I just love the look of that game. Those marbles are so goddamn sexy. I love big plastic games with thousands of pieces and shit tons of cards but for pure aesthetic beauty I prefer simple designs. Odd how that works.

    No, it's kind of like me and Napoleon's Triumph. Although at least the aesthetics on my pick represent an actual historical simulation and not a damn abstract.

    Quote:
    Pics 2 and 3 are still LnoE.

    Whats the game headlining the article?

    Fixed, thanks.

    The headline image is the deluxe version of Outrage, a game about stealing the crown jewels of England. The deluxe version comes with real jewels - no kidding - and costs about £8000.

    Quote:
    All very nice, but what about a game you don't own?

    Are you serious? You really expect me to see a game that matches the ones on this list for looks and not buy a copy? ;)

  • avatarscissors

    Outrage - ah I see you mentioned it in the intro but I didn't make the connection. Looks neat - but it's not going on the to buy list!

  • avatarHatchling

    I really love 2 de Mayo for a similar reason that you Matt like Napoleon's Triumph (and I agree that NT is spectacular). The 2 de Mayo map's small size and weathered look makes me think of a city map that someone has pulled out of his pocket in the streets of Madrid during the conflict. The map is also amazing at facilitating the gameplay.

  • avatarSuperflyTNT

    How Heroscape (c'mon, castles? lava? TUNDRA!!??) and Cyclades didn't make the list I'll never understand.

    How about Dread Pirate, the one with the fucking WICKED metal ships and real metal pirate coins? And the cloth playmat, and wooden box it all comes in?

  • avatarMattDP
    Quote:
    How Heroscape (c'mon, castles? lava? TUNDRA!!??) and Cyclades didn't make the list I'll never understand.

    Cyclades almost did. It'd probably be #6 or #7 but in the end I picked games that I felt had something genuinely unique about them and Cyclades, although it looks great, didn't have that.

    I've never liked the look of Heroscape that much. You can create some great looking stuff if you put the time I, I guess, but mostly it just looks a bit artificial. Plastic overload.

    Quote:
    How about Dread Pirate, the one with the fucking WICKED metal ships and real metal pirate coins? And the cloth playmat, and wooden box it all comes in?

    Good thought. Wasn't it a bit on the pricey side though?

  • avatarSuperflyTNT

    I'm sorry. You said Heroscape wasn't pretty. You're dead to me.

    LOL

    Try this on for size
    http://www.heroscapers.com/community/showthread.php?p=330845#post330845
    These maps are the Heroscape equivalent of a Parisian $20,000 Euro-an-hour call girl.


    Cyclades NOT ORIGINAL? The artwork is phenomenal. Each of the five armies has unique sculpts. There's a FUCKING KRAKEN. It is the bar with which I judge all other games. But that's just my opinion; I get that not everone sees things the same.

    Another couple winners in this category would be Ninja: Legend of the Scorpion Clan and Shogun (the new reprint of Samuarai Swords). Those are just so pretty too. Oh, can't forget about the AEG "The Adventurers", especially with the prepaints.. That's just pretty.

    Dread Pirate was pretty pricey, but I got my copy at Barnes and Noble for ten bucks. It's really, truly magnificent. I ended up selling it to a guy for what I bought it for; he wanted to just buy the coins and I refused. Something that pretty needs to be kept complete.

  • avatarMattLoter

    I'm gonna say Nexus Ops just cause I can be neon pink aliens.

  • avatarSagrilarus

    My copy of Last Night on Earth was too dark to make the cut. Did later printings correct that?

    I'd throw a bone to Wings of War and its brethren.

    S.

  • avatarlj1983

    what kind of money are we talking about to make those ginormous heroscape maps? cause it sure as hell isn't from a $50 starter set.

  • avatarDukeofChutney

    Sekigahara comes close to the top of my list, its use of pastel colours, block shapes and map design really are stunning.

    I'd also put a good word in for the board for Colonial: EEOS

  • avatarEgg Shen

    Very cool article. Its always interesting to hear about what games people find most pleasing to look at. Something that looks great to one person might appear garish and ugly to another!


    If I had to come up with a list from game's I actually own it would look like this:

    5. Cosmic Encounter - FFG did a bang up job with this one. The art on the aliens is superb. The little saucers are cool and very functional for stacking. Plus I like the detached planets. For the best results play on a back tablecloth. As a side-note, I'd like to say I'm glad I own the original, classy FFG version and not the crappy box that they have out now.

    4. Monster's Menace America - Sure there are more recent designs with better components, but this game still charms me with its presentation. The artwork on the cards is flat out amazing, the little plastic monsters are chunky and feel good...plus you get a bunch of different armies.

    3. Valley of the Mammoths - This is another old game, but I just love the artstyle. Gerard Mathieu's Sunday morning comic-strip style is just delightful. It gives this cutthroat war game a campy and zany charm. Plus how many other games have this much rampant cartoon nudity! The artwork on the cards is fantastic...its always a pleasure to play this and watch people's reactions to the cards!

    2. Ascension - Love, love love this artwork. I like the board (though highly unnecessary) and I like the gemlike honor tokens, but the artwork is the real star. Since it was all done by one artist it has a real cohesive feel to it. It is whimsically weird and I just find myself drawn to it. Lots of people say that can't stand it, but I'd take this art over anything that FFG, DoW or RGG puts out. It feels completely fresh and unique.

    1. Dungeon Lords - As a complete package this one is probably my favorite. It takes a theme that is overdone and gives it a fresh take that I can really appreciate. The main board is sort of a cluttered mess, but I can let that pass (there are so many little details in the art that I enjoy). The little bronze imps are delightful and reminiscent of the mini spacemen from Galaxy Trucker. Best of all it take a Euro (a worker placement one at that) and makes me actually want to play it. That right there goes to show how important it is to have a good theme and that publishers should spend the extra time making their game look nice.

    (edit for typos)

  • avatarSan Il Defanso

    I really like the look of Mare Nostrum. That's a game where everything just looks so good and classy. It's one of the best cases ever made for wooden components.

    I really like the look of the wooden pieces in Imperial, although the cover art and the faces of the various rulers all look like crap.

    *Edit* And I almost forgot, I love the look of Merchants & Marauders. It looks really good, and is also really usable. Those two don't usually go together (like in Cyclades, where the heiroglyphs drag down an otherwise awesome production).

  • avatarEgg Shen

    Also if you love the artwork for Cadwallon you would do well to pick up Arcana. Its a card game based in the same setting as Cadwallon and you'll find the same awesome artwork on the cards. FFG just released a second edition not too long ago (it was originally published by Dust/AEG).

  • avatarmikecl

    I'll add Merchants and Marauders to the list. The ocean colours are vivid, the ships look great on them and the map is just beautiful to look at. The treasure chest - gold stash is also a really nice touch.

    Then there's Mage Knight with its gorgeous artwork and pre-painted minis. This game also looks fantastic mid play.

  • avatarMattDP

    I've never seen a copy of M&M so I can't really comment on that. The photos do look lovely though.

    I don't like MK that much presentation wise. The tiles seem awfully busy.

  • avatarShellhead

    My favorites:

    Honorable Mention - Betrayal at House on the Hill - The pre-painted minis are okay. The map tiles look decent, though they are too small to match the scale of the minis, which undermines the presentation a bit. But all those generic-looking tokens bring down the look of the game.

    5. Zombies!!! - To hell with the haters, this game looks epic by mid-game. You've got the top-down view of a city that is obviously overrun by zombies. The lack of variety of the sculpts detracts a bit, but you could compensate by doing some painting.

    4. The Hills Rise Wild - I realize that probably nobody here has played this game, so you can just google up some pics and see for yourself. The map tiles look excellent. The cardboard heroes are not as cool as miniatures, but I love that there are matching corpse markers for each of the 24 characters in the game.

    3. Fury of Dracula - The overall look of the game is great, with map, cards, and figures all supporting the Victorian era and the horror flavor. The miniatures have pretty decent sculpts, but until painted, they are slightly hard to tell apart from a distance.

    2. Space Hulk - I think the map tiles and door look great, and the miniatures are top of the line. I love the texture of the map tiles, but the simulated lighting effects created by the artwork on the tiles is equally effective. My only complaint is that some of the figures are just a little bit too big for the map tiles.

    1. Pirate King - This game isn't too much more than pirate-themed Monopoly with a combat system tacked on. But the wonderful components take this game all the way over the top. The map is geographically accurate, attractive, and functional. The crew tokens are surprisingly realistic and gritty-looking. There are plastic pirate flags to mark territory claims. Best of all, the game comes with little plastic treasure chests, fake coins and jewel-toned glass beads that represent jewelry.

  • avatarmikecl  - re:
    MattDP wrote:
    I've never seen a copy of M&M so I can't really comment on that. The photos do look lovely though.

    I don't like MK that much presentation wise. The tiles seem awfully busy.

    They're not. The pictures don't do it justice Matt. It's really a great looking game when it's laid out on the table.

  • avatarMattDP
    Quote:
    They're not. The pictures don't do it justice Matt. It's really a great looking game when it's laid out on the table.

    Not sure which you're talking about here. I've seen and played MK and wasn't overly impressed with the presentation, so whether the photos do it justice or not is somewhat irrelevant. I've never seen or played M&M.

  • avatarhotseatgames

    While I didn't like the game itself, I remember thinking that Jamaica was a very attractive game.

    Ghost Stories is also great to look at.

  • avatarhotseatgames  - re:
    lj1983 wrote:
    what kind of money are we talking about to make those ginormous heroscape maps? cause it sure as hell isn't from a $50 starter set.

    A lot. There are SEVERAL castle kits in those pictures, and a few Road to the Forgotten Forest kits as well.

  • avatardragonstout  - re:
    Sagrilarus wrote:
    My copy of Last Night on Earth was too dark to make the cut. Did later printings correct that?

    Yes.

  • avatarVonTush

    There are a lot of great looking games when "zoomed in", but when I was thinking about this topic I was thinking about games that look great "zoomed out". Games that give a casual person to pause, do a double take and compels them to come in for a closer look.

    So in no particular order, here's my list of games that look great while passing by:

    -Space Hulk: It takes just a few seconds (for anyone who has seen an Aliens movie) to grasp what is happening with a few good guys up against a lot of bad guys and blips. And when you get closer the game looks even better.

    -Broadsides and Boarding Parties: The obnoxiously large ships cause people to stop and ask what is going on.

    -Merchants and Marauders: A map of the Caribbean with little plastic sail ships on them screams pirates and these days who isn't really drawn to pirates except the most jaded?

    -Thunder Road: Sure on closer inspection the game doesn't look that great, but a long track with little helicopters and cars blowing eachother up - Why wouldn't a person want to take a closer look?

    -Star Wars: The Queen's Gambit: A popular license, with a game that is about a foot tall in the center, flanked by loads of minis on one side and bright colors on the other just demands attention.

  • avatarEgg Shen  - re:
    hotseatgames wrote:
    While I didn't like the game itself, I remember thinking that Jamaica was a very attractive game.

    Ghost Stories is also great to look at.

    I think Asmodee in general publishes some of the best looking boardgames in the business. There stuff is rarely ugly and almost always has excellent components. If I were a designer I would be thrilled to know that they were publishing my game.

  • avatarmikecl  - re:
    MattDP wrote:
    Quote:
    They're not. The pictures don't do it justice Matt. It's really a great looking game when it's laid out on the table.


    Not sure which you're talking about here. I've seen and played MK and wasn't overly impressed with the presentation, so whether the photos do it justice or not is somewhat irrelevant. I've never seen or played M&M.


    Ok got it. I still think it looks great.

  • avatarjeb

    {{cracks knuckles}} This is my bag. I love games that look good. I have dressed up my BOHNANZA and PUERTO RICO into fancy carthaginian redo's because they look so much the better. I just feel better playing a good-looking game. Excluding painting nonsense and homebrew stuff, here are games I feel deserve a nod for looking sweet:

    CITIES & KNIGHTS OF CATAN -- Catan, but more so. With more bits, a little extra notepad overhead, but really takes about the same amount of space.
    http://cf.geekdo-images.com/images/pic41938_md.jpg

    SURVIVE: ESCAPE FROM ATLANTIS -- Stronghold is making some nice looking games. The box art is laughably bad, but the game itself looks amazing. Those thick cardboard tiles are a wonder in the gaming world.
    http://cf.geekdo-images.com/images/pic830480_md.jpg

    TITAN -- The Mike Doyle work here is fantastic. This game is huge and amazing looking. It's dark and confusing too, but it looks like Serious Business(tm).
    http://cf.geekdo-images.com/images/pic863682_md.jpg

    CLUE: THE GREAT MUSEUM CAPER -- Parker Bros made this.
    http://cf.geekdo-images.com/images/pic312350_md.jpg

    And my ne plus ultra of nice looking game: CARCASSONNE: THE CITY. That wooden box edition is heirloom quality.
    [img]http://cf.geekdo-images.com/images/pic61565_md.jpg[/img]

    ..hmm. can't seem to convince Compojoom to show this last pic. It's linked.

  • avatarubarose

    Cleopatra and the Society of Architects sucks, but it does look cool.

    http://cf.geekdo-images.com/images/pic122620_md.jpg

  • avatarSuperflyTNT

    If you want to go old school, how's about...

    Fireball Island
    Broadsides and Boarding Parties
    Dark World

    Man, those were the SHIT

  • avatarEgg Shen

    I still think HeroQuest looks great. Fuck the naysayers...the art is endearing and all that furniture is badass.

    I wish more dungeon crawlers packed their games with cool decorative shit to put in the rooms/tiles they explore. It's kind of overkill, but it made HeroQuest memorable for me...

  • avatarChapel

    I love Die Schlacht der Dinosaurier. Now that is a looker..

    http://cf.geekdo-images.com/images/pic2943_md.jpg

  • avatarJackwraith

    I'll second LVT on Queen's Gambit. It's always an eye-catcher when fully constructed. I also agree with others on Space Hulk, especially the latest edition, and WotR. The board on the latter is so large and with so many pieces, it always seems like something is really happening, even if it isn't.

    Couple others that come to mind from my own stash (that haven't been mentioned already):

    The Hellgame. It's not instantly eye-catching, since it is just a paper map with cardboard chits, but the artwork on the board and especially the cards is really spectacular. We've had people lose track of the game because they were lost in the pictures of the cards in their hands.

    Blue Moon. Again, card artwork that jumps off said cards.

    Chaos in the Old World. The human skin motif of the map and variety of sculpts pushes this already great game to the level of "looker", IMO.

    And, of course, Warhammer. When my fully-painted Skaven army hits the table with Plague Furnace, Screaming Bell, Doomwheel, and Hellpit Abomination in tow, there are few things that look as impressive on a table (It's the only army I own that I didn't paint, so I can brag like that...)

  • avatarSpace Ghost

    Valley Games' Hannibal: RVC is a beautiful game.

  • avatarNotahandle

    Agreed with LNOE, I always felt photos were a good choice for a zombie game. But for their other games, not so much. Napoleon's Triumph certainly deserves the number one spot. Good suggestions I would have made (but too late!) were Sekigahara, Ghost Stories, and Die Schlacht der Dinosaurier. For Euros there's plenty of choice for games with gorgeous art for the board and well-designed pieces, e.g. eggertspiele (Cuba, A Castle for All Seasons, etc). For AT I'd add Chaostle, everyone comments on the box size, and when set up it's certainly eye-catching. For a card game, there's Hecatomb, with it's pentagonal cards. But I doubt many of you would suggest abstracts, so here's some I like: Santorini, Terrain Game, Sumera, Saturn, Die Aufsteiger or Neue Heimat by Chili Spiele (you need to click on the right). And a resin one: Paradice.

  • avatarSpace Ghost

    Yeah, Chaostle is like the modern day Dark World in appearance.

  • avatarStan Leer

    I'm on board with Jeb:

    New Survive game definitely.

    Cities and Knights or original catan are nice to look at.

    While I really don't enjoy it, Carcassone can be nice to look at all set up. I play it with my daughter taking turns just building the map.

    I always loved a fully set up Shogun (aka Samurai Swords). There were japanese screens to cover your play choices. There was an antique look to the map or Japan. Always seemed classy to me.

    On a recent trip to Munich I bought a lovely little wooden inlaid game set with Ludo, Backgammon, Chess and Nine Men's Morris. I really like the look of the inlaid Nine Men's Morris set. The backgammon board also looks beautiful in wood.

    I had an old copy of Risk with wooden cubes. I always preferred to play that set more than any other.

  • avatarMattLoter

    What's the name of the game with like 50 drawers in a cube and you're trying to get the jewels out of it while flipping it around? That's pretty impressive looking.

    Not on the table, but the first time I saw the TI3 box I'm pretty sure I came. (It was totally cause I have a thing for anthropomorphic felines.)

  • avatarubarose  - re:

    Master Thieves

    MattLoter wrote:
    What's the name of the game with like 50 drawers in a cube and you're trying to get the jewels out of it while flipping it around? That's pretty impressive looking.


    Master Thieves. It is beautiful, and it is pretty fun game too.

  • avatarrocketkiwi

    I had a copy of Timber Tom and about the only thing it had going for it was that it looked pretty impressive set up on a table, even down to the player "mats" with custom holes/slots for every piece you'd put on it.

  • avatarThe King in Yellow

    Magic Realm looks amazing, especially when the tiles get enchanted and get flipped over to their more colorful side. The character cards look awesome too, and have a suitably "dark" look to them, hinting that this is a very dangerous game. None of those bastards look happy to be there.
    Not to mention that there are all kinds of incomprehensible symbols laying around, that look like they belong on a Zeppelin album. Anyone walking by has to wonder, "Wow, what the hell is all this?".

    Return of the Heroes has a beautiful board, and you get to play with little, colored rocks, coins, a bag with chits, and characters that can easily be replaced with your painted Dungeons and Dragons figures.

  • avatarSaMoKo

    Magic Realm? I thought it looked a bit too busy, some of the mountain clearings and secret passages were hard to distinguish. I've got to say though, it definitely has a unique style. Once enchanting tiles started flipping there was a real Pink Floyd vibe going on.

    The best looking games to come out last year were definitely Confusion and Sekigahara.

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