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MixingIt Up MixingIt Up

mixingitupI've come to an important realization, and I wanted to share it:

I am bored with board games.

That's not entirely true, actually. I am bored with NEW games. I don't want to try every newfangled game that gets published by some fifteen-year-old with a Kickstarter account and a copy of Microsoft Word. I don't want to read convoluted 36-page rule books that would give migraines to normal men. I don't want to have to learn every game I've got every time I want to play. I just want to play the games I already have and enjoy them.

The problem, of course, is that as a game reviewer, new games are where it's at. I am not going to review Risk Legacy every time I play it, but I still want to play it another couple dozen times. But I need to play the games I'm going to write about, even though what I really want to be playing is another round of Mice & Mystics, only I have to play Crap City Bore Dome because I need to write about it to justify my free copy.

The problem gets worse, too. I have a bunch of games I just don't want to play. They might be good games, but it's hard to give them an unbiased opinion when I'm irritated to have to read the rules in the first place. I'm spending every Friday night boning up on rules so I can play the games the next day, and in at least one out of three cases, I try to forget the rules immediately after I'm done writing, because I liked the game so little.

And you know what else? I have too many games. I know there are some of you that would say such a thing is impossible, but I'm telling you, I have too many. I can't store them all - and keep in mind that my game library started over from scratch last Christmas, when I lost them all in a house fire. So nine months later, I have more games than I can fit into my office. If I never got another game, I could be perfectly happy playing the ones I have for the rest of my life.

Plus you don't need me any more. When I started out, there were maybe a dozen reviewers who were actually doing anything. At one time in the not-too-distant past, I was one of six people in the world with more than 100 reviews at BGG. Now there are 39. And that's not counting the people at other sites who don't even put their stuff at BGG. The market is glutted, and since I'm not going to start doing video reviews, I can't really keep up any more.

I got into this racket for free games. I wanted publishers to send me stuff so I could write about it, and get free games for my efforts. At this point, however, I don't want most of the free games that come to my house. And that is making me reconsider a lot of things. Like, why am I writing about games just to get free games when I don't want the free games? OK, maybe I'm only reconsidering that one thing.

Starting tomorrow night, I'm mixing it up a little. From now on, I'll be reviewing whatever the hell I want. If it's a board game, fine. If it's a movie, great. Maybe it'll be a TV show, or a concert, or a camping trip. Tomorrow night, in fact, I'll be reviewing a Lego set. Yeah, I'll review toys, if I want, or comic books, or word processing apps for the iPad (not really that last one, unless it's so insanely cool that I just can't shut up about it).

Tonight I'm going to go watch some reruns of Oz on HBO GO, which is awesome, in case you were wondering.

Maybe I'll review it some time.


 

Matt Drake is a game reviewer and the author of the Drake's Flames blog, where you can read more of his crassly opinionated game reviews.


 

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Comments (12)
  • avatarrepoman

    As long as they are entertaining reads like most everything you post, I don't give a rat's ass what it is your reviewing. I will read them and chortle like I usually do.

    Yes, I chortle...what of it?

  • avatarThirstyMan

    Stop trying to be English and get into training.....

  • avatarSuperflyTNT

    Congratulations on you epiphany. It took you six to figure out what I did in 2. It's not worth it. Getting free games that you don't really want to send them to people on your dime to be "altruistic" gets way fucking old. Not to mention the piles of games that you really want to play sit while games that you are OBLIGED to play get pushed to the forefront. All I want to do is play Strange Aeons over and over. I don't want to review the next iteration of Dungeon Command. I want to play the hundred games I have.

    It's really not worth it. Write about what you want, man, you're great at it. Write more about your Dallas cab driver in 2142. That's some shit I'd even PAY to read.

  • avatarStormcow

    Well I for one will be looking forward to some lego reviews.

  • avatarquozl

    The next review he did on his site after this one was a LEGO review. :)

  • avatarHatchling

    Good stuff Matt. There are way too many well-reviewed, good or excellent games in existence already. I'm looking forward to your non-boardgame reviews.

  • avatarMichael Barnes

    I definitely feel you (figuratively) on the fatigue issue. I'm pretty fucking sick, actually, of reading rules and learning new games. Especially when it's for maybe three games before it's never touched again. This is why I don't really review, play, or write about more complex wargames. It's not worth my time anymore. And I'm not really that interested in the commitment. I'm pretty much over games that have to be re-learned every time they're tabled too...if I feel like we'd have to completely re-learn a game to play it again...I'm ready to sell.

    But I do still like covering new games and I still feel like there's an audience that wants to read my reviews of new games. So I still do it, but I definitely feel less obliged to since the Gameshark money wagon crashed and burned.

    All of this is part of why I do not give two shits and a backflip about this whole Kickstarter movement. There's already plenty of games being released by professional companies and established designers, why waste time, money, and effort on random print-to-order crap? There have been a couple of good Kickstarter titles, but by and large I just do not care about the sheer glut of mediocre, unpolished games that whole movement is generating.

  • avatarhotseatgames

    Watching Oz will permanently change how you feel about spooning.

  • avatardragonstout

    So then let's see that Barnes Best: 00s edition! Not that there's not value in reading you savaging bad games or "meh"-ing mediocre games, but I started reading you because of your passion for the games you loved (that, at the time, didn't have as many supporters). I can feel the fatigue in your latest game reviews; the passion I'm seeing is when you finish an amazing issue of Doom Patrol or Black Hole. So take a break from the new and mediocre and talk about the "old" games you're passionate about, and what makes them stand out amongst the wide sea of "good" games!

  • avatarMattDP

    Feeling the same vibe too. I wrote about it less humorously a few weeks back:

    http://fortressat.com/articles-rants-a-raves/3408-the-cult-of-the-old

    Funny how it's doing the rounds at the moment. I wonder if it's coincidence or whether it's age/recession related. Or even, god forbid, that the cult of the new has finally started to piss everyone off.

  • avatarKen B.

    I've definitely struggled with it this year as well. At the start of the year during my "Best 5 Games of 2011",I blogged the following

    "At any rate, I have noticed though that I spend a lot of my valuable gaming time "getting review stuff to the table" rather than playing my old favorites. Usually when I get a game for review, I try to get it played as quickly as possible; few companies want to send you stuff so that you will review it a year later. If it's a good game, it will generally hit the table several times rapidly over the span of a few weeks.

    But then, sadly, even if a game is really, really good it gets shelved in order to make room to do the next set of reviews.

    It's also lead me to something of a personal dilemma in terms of reviewing. I know that we as reviewers are to be offering an opinion that boils down to, "Is this worth buying?" Now, I have a walk-in closet completely FULL of games already. From that perspective, a game would not only have to be good, buy extraordinary to take the place of one of my all-time favorites.

    Not all game buyers are in the same boat as I am, though. I've seen more than a few new faces on our forums, and these are folks who are just diving into the hobby, just starting to form collections, just starting to find the good stuff that they're going to enjoy. To them, a "buy" question has a much lower threshold than someone who already owns a few hundred of them.

    When I review games, I distance myself somewhat from my "you already own a hell of a lot of games" perspective, and try to come at it as someone who maybe doesn't have a particular niche filled in their collection. From that standpoint, then I ask, "is this worth buying?"

    I also know we have a lot of die-hards on our site who own as many games as I do, if not a hell of a lot more. I want my reviews to be useful to that crowd as well, but that's a much tougher set of criteria. How do I bridge that gap?

    I do know that if I can keep the fresher perspective, I can avoid the jaded string of mediocre reviews that ultimately help no one."

  • avatarJeff White  - re:
    dragonstout wrote:
    So then let's see that Barnes Best: 00s edition! Not that there's not value in reading you savaging bad games or "meh"-ing mediocre games, but I started reading you because of your passion for the games you loved (that, at the time, didn't have as many supporters).

    I agree. The 'euros I love' geeklist is one I still re-read. I'd much rather read a review from someone telling me about their favorite game than a review simply because it's a new release.

    A few months back, I shed any game I didn't think I could pull off the shelf and play without re-reading the rules or having another 'learning' game. It's been very liberating. The games now feel like a collection of old friends or comfortably worn clothes. No longer do any of them feel like work.

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