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735 results - showing 71 - 80 « 1 ... 5 6 7 8 9 10 ... 11 74 »
 
Barnestorming- Risk Battlefield Rogue in Review, Level 7 [Omega Protocol], Power Rangers, Yamato 2199
Oh, Risk Battlefield Rogue...
 
 
Circus Train Review
Roll up! Roll up for the greatest show on earth! Who doesn’t love a circus? Well, now you get the chance to run your own in Circus Train. Not in the modern day, of course, with its annoying animal welfare laws and societal distaste for freak-show exhibits, but in depression-era America. This is the second edition of this game. Both it and the original were published by the delightfully cheapskate yet innovative Victory Point Games. Except you wouldn’t know it if this was your first VPG title. In place of the flimsy counters and paper map...
 
 
Flying at the Olympics - Magical Athlete Retrospective
If I’m really honest with myself, I sometimes resent playing games with non-gamers. That’s not meant as a slight against anyone at all, just the admission of a selfish gamer. I always worry that I’ll pick something complex that they won’t like, or that I’ll have to hold their hand through  the whole experience. The fact that this usually isn’t a problem doesn’t keep the fear from rising up in my throat. I am jealous of my game-playing time these days, so it takes effort to get over myself and just play something. To do that, I keep a...
 
 
Barnestorming- Duel of Ages II in Review, Risk: Battlefield: Rogue, Iron Man 3
Another candidate approaches...
 
 
M-O-O-N, That Spells Game - Moonbase Alpha Review
People love strategy and decisions, but they present a real danger of making a game more trouble than it’s worth. I’ve been generally positive on Victory Point Games, whose small-box games have covered an enormous breadth of topics and mechanics. Moonbase Alpha had all the earmarks of something I would like, from a cool 1970s sci-fi theme to dice-based combat. And yet in practice it was irritating and overwrought. It  complicates things it doesn’t need to and presents strategic opportunities I didn’t really need.
 
 
Android: Netrunner - Creation and Control Review
Android: Netrunner is a Living Card Game and that means lots of little expansion packs. Quite an alarming number of little expansion packs if you're a relatively casual player of the game like I am. But this latest pack isn't little: it's big. It comes in a proper box and contains 165 cards: 3 copies each of 55 different ones. As a casual player I approve mightily. Like all the expansion before it, the focus is squarely on one faction each for the corporation and runner players, in this case Haas-Bioroid and the Shapers respectively. That's...
 
 
Barnestorming- Special Jeff White Themedome Edition, Diablo III, Agents of S.H.I.E.L.D., Chvrches
  Which game has the most sand when it comes to its theme? Let's find out!    
 
 
Waterdeeper - Lords of Waterdeep: Scoundrels of Skullport Review
Lords of Waterdeep was one of 2012?s best games, and it did it by not doing anything too fancy. It valued straightforward rules and intuitive strategy over originality and cleverness, and it ended up becoming one of my favorite eurogames of the last few years. Since it was able to achieve so much by consolidating the strengths of its genre and executing those strengths impeccably, it’s fitting that the Scoundrels of Skullport expansion operates on much the same principle. Instead of introducing a slew of new mechanics and complications, it falls back on the core strengths of the original...
 
 
Hell's Gate Review
If you’re in the habit of picking through lists of board and video games about World War 2, you’ll see a lot of names you recognise from deeply-buried folk memories and history classes. Normandy and the Bulge, El Alamein and Monte Cassino, Stalingrad and Kursk. But there’s one battle which seems to attract considerably more interest from game designers than it does the general public: the Korsun Pocket. And that’s what Hell’s Gate is all about. It has an interesting pedigree, this game. Originally designed by an university lecturer as a means of demonstrating the dynamics...
 
 
Barnestorming- Bioshock Infinite: Siege of Columbia in Review, DOAII, Card Hunter, Argo
Not as good as City of Remnants... On the Table Nate scooped me on Bioshock Infinite: Siege of Columbia and said a lot of the same things I say in my review over at NHS, but let’s make it official. It’s one of those good games that stops short of inspiring lasting, pervasive enthusiasm. There’s a couple of bothersome bits including, for me at least, the license. I think it’s a good-looking product and fans of Bioshock Infinite will definitely get their money’s worth, but it’s also a pretty cumbersome design that may...
 
 
 
735 results - showing 71 - 80 « 1 ... 5 6 7 8 9 10 ... 11 74 »
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