Articles » Reviews

Written by
MattDP
April 23, 2009
2168
As you probably all know I make periodic statistical checks on games that are highly rated amongst players in the Ameritrash community. For these numbers to have any meaning, inevitably I have to have a cut-off point, a sample size, a minimum number of gamers who've chosen to play that game and make their opinions on it know. With this in mind I thought it might be fun, and useful, to run through and review five games that were well respected by those who had played them but which missed the cut, in the assumption that these were all games...
Articles » Reviews

Written by
hancock.tom
April 17, 2009
3427
One of the pieces of swag brought back from the gathering by local gamers was a copy of Planet Steam. The hype engine has been strong for this one. It currently goes for around $130, and sells out in the USA wherever it appears. My friend was able to get a ding and dent copy for $45, and we played it at game night shortly after the gathering. I have only played it once, so this game is going to be one part review, one part session report, and 2 parts baseless speculation. ...
Articles » Reviews

Written by
hancock.tom
April 13, 2009
3534
Last week I wrote about people giving up on games because they don't think they have time to get them on the table often. This week, I'm writing about a similar issue: people who give up on a game because it contains one or two mechanics they don't like. You've heard the bitching: "Oh, that has player elimination, we don't do that," or "Roll and move, what are you, a muggle?" Of course, this particular whine isn't just for the eurogamers out there. Plenty of ameritrashers have probably said "not another worker placement game." I am not without sin;...
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Written by
Michael Barnes
April 09, 2009
2250
OK, so if you _are_ going to buy a game against my rants against doing so, make it this one.
Articles » Reviews

Written by
hancock.tom
April 07, 2009
4686
I read a lot of comments on board game sites that say things I like "sounds interesting but for me, that would be hard to get to the table due to length or complexity, so I won't even bother." This irritates me to no end. I feel sorry for these people. Who lives their life this way?
Articles » Reviews

Written by
MattDP
April 05, 2009
5620
Age of Conan first caught my eye when I heard it described as a simpler, shorter, multi-player version of War of the Ring. Being someone who loved WotR but thought it suffered somewhat from being complex, long and two-player only I was instantly intrigued. Further investigation revealed that the game appealed to me on a number of different levels: I’m a sucker for multi-player conflict games of any type, but the fantasy theme has proved the hardest for designers in this area to pin down. I was quite content to pursue my usual policy...
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Written by
ubarose
April 01, 2009
2842
Prophets of the Horse Lords foretell the coming of a leader who will unite the hordes into one great, unconquerable nation! They say when one of their Khans sacks the City of Brass Pillars and sits on the Golden Throne, then all the Horse Lords will band together to unleash a human storm! As the Golden Horse they will triumph over their enemies and rule Terris!
Articles » Reviews

Written by
hancock.tom
March 28, 2009
4181
Between the time when the oceans drank Atlantis, and the rise of the sons of Aryas, there was an age undreamed of. And unto this, Conan, destined to wear the jeweled crown of Aquilonia upon a troubled brow. It is I, his chronicler, who alone can tell thee of his saga. Let me tell you of the days of high adventure! Few games have generated the level of anticipation and fanboy anxiety that of Age of Conan has. Although nearly any game designed with this incredible license would generate a lot of hype, the fact...