Martin Wallace talks about his wide, wide portfolio of games, when he got the inspiration for many of them, how he starts the design with a fundamental mechanic, why he doesn't get train games, and what to expect in his new Doctor Who game. Plus, why the heck would you want multiple games on the same topic?
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- I've Been Diced! episode 39: Martin Wallace
I've Been Diced! episode 39: Martin Wallace
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