
Written by
San Il Defanso
March 26, 2013
744
I’m not a timid gamer. I don’t shy away from complexity, and I don’t mind long sessions. But something has always scared me a little bit about wargames. There are a lot of reasons for this. Fair or not, wargames equal complexity in my mind. Historicity is always a key consideration in the genre, and that means that little exceptions will exist to make the game a little more accurate. Such detail also means that the game will might run for a while, possibly hours. But as I’ve said, complexity and length is something I can negotiate with. The real reason...

Written by
MattDP
March 25, 2013
772
Mage Knight Goldyx felt old and tired. He’d been to Atlantea several times, with comrades and without, but the effort of preparation, the length of the journey and the interminable waiting around for other Mage Knights once there had dulled his taste for adventure. Now he preferred to spend his days playing his magical game-tablet while toasting his feet before a fire. One day, there was a knock on the door. Unused to company, and with legs stiff from long hours of inactivity, Goldyx irritably called for the visitor to enter. He was unsurprised to see...

Written by
Michael Barnes
March 14, 2013
1182
Plaid Hat done do'd it again.

Written by
San Il Defanso
March 12, 2013
819
Star Wars represents my third attempt at one of Fantasy Flight’s Living Card Games. My first was a copy of Game of Thrones that I scored in a math trade. I tried most of one two-player game, and it was not much to my taste at all. I found the strategy more daunting than the effort I was prepared to expend, and I’m not a big fan of the source material in the first place. So into the trade pile it went. Then I tried my hand at the very unusual Lord of the Rings card game. I’m a...