...and now, a (satirical) word from the good Doctor himself.
I'm sorry, that just doesn't scan - shouldn't that last entry be 1/17550?
That's "the work" Dr. Knizia has to do, FOMH...he'll fix that, send it to Kosmos, they'll change the theme to something about magistrates, and it'll be ready to hit Essen.
Is that Egyptian magistrates?
Somebody tell dem Doktor that ASL is already out there ;)
But I guess Knizia masterpiece will be to process Air War into a game with Ingenious complexity.
Ahh, I see. The guy with the gun is collecting cash from the kneeling guy that he lost in a poker game the night before. Negotiation, Intrigue, Majority, Area control....Final Scoring is weird but overall Genius!
Those equations aren't very elegant.
I suspect players bid on which soldier has the most bundles of wheat.
Aren't they, NeonPeon? Aren't they?
This game will never work. Obviously the kneeling soldier has a bigger gun so the game is unbalanced. And given the uncertainties of bullets in flight there is just too much randomness. But most glaring of all, where are the wooden cubes?
Instead of soldiers maybe they could use olive drab wooden cubes?
Ah, mathematics. The pure language.
The Europeans won't buy it. According to the game design record, heir culture is based on impressing authority figures, not on armed conflict.
I think you're right. I remember reading somewhere that Hitler was just trying to impress his mother.
So long as the box cover has a badly drawn soldier standing in a camp pose in front of a cathedral, with a pistol placed seductively in his breast pocket, this game will sell by the droves.
You said that already.
And here I thought I was seeing double.
This is dangerously veering towards LOLKnizia
I prefered the previous version, where you got a kneeling soldier to represent the 50 first VPs and a standing soldier for 100 VPs.
What are the arrows? C++ pointers?
Arrows symbolize movement and tactics.
Arrows are part of the theme.
Arrows are theme.
How clever and elegant.
Well crap, I was just writing about this this morning. I'm not kidding! I put an entry into my comments for Abandon Ship, a truly disappointing game, much of which is due to a theme that is vanilla mixed with vanilla and then topped with vanilla sauce.
The technical aspects aren't stellar, but they could have salvaged a solid kids game out of it if they had gotten a marketing guy to sit down and create a warmer package for what Knizia had come up with.
Knizia was a hired gun on the game. AEG just didn't do jack with what he came up with (I know, surprise surprise.)
Obviously this is a game about the postwar of Germany. The German soldier with the broken gun is trying to impress the American officer. The great thinga bout this game is that you are not trying to impress just one, but rather FOUR figures of authority: American, British, French and Russian officers in the different occupation zones in the hope of preventing them of putting you in a reeducation camp or putting you on trial in Nurnberg.
If you fail, you are hanged (or hang yourself in your cell, which is apparently less of losing than having someone tie you up). If you can survive (either by becoming a rocket specialist, instructing allied officers in the German operational art or by keeping control of your chemical factory) AND keep alive your ties to the Alte Kameraden, you win.
Easily one of the most original themes in the German game market at Essen 2009. Vintage Knizia.
Jur, if that's the game, then you've got body count, so it could be a man's game.