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		<title>Victory Point Games acquires shark with laser; fires across GMT's bow - comments</title>
		<description></description>
		<link>http://fortressat.com/</link>
		<lastBuildDate>Sat, 18 May 2013 23:06:37 +0100</lastBuildDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=3249#josc79280</link>
			<description>The former :)

Anyway, it is all good to me, I like VPG games, I just hope this doesn't mean the nice GMT versions don't stop coming.</description>
			<author>jason10mm</author>
			<pubDate>Tue, 01 May 2012 16:03:39 +0100</pubDate>
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			<title>re:</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=3249#josc79271</link>
			<description>[quote=jason10mm]
I foresee a need for LOTS of solitaire games in my near future.[/quote]

Expectant father, or probation violation?

S.</description>
			<author>Sagrilarus</author>
			<pubDate>Tue, 01 May 2012 12:56:18 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=3249#josc79269</link>
			<description>Knowing how to program and operate a laser cutter is a job skill. Plus a person with a commercial design degree who knows how to draw pretty pictures and who has hands on experience in how those pretty pictures get turned into a product has an edge in the job market over someone who only has a commercial design degree and can draw pretty pictures.</description>
			<author>ubarose</author>
			<pubDate>Tue, 01 May 2012 04:20:18 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=3249#josc79266</link>
			<description>How so? The OP just mentions thicker counters, which is a step up in quality, sure, but not really opening up a world of innovation. Unless of course this means they can have odd shapes or something, which might help.

I would think knowing how to mount a board, design a box, and construct a useful insert would also be useful skills.

But anyway, any improvement in their games is a welcome one. I foresee a need for LOTS of solitaire games in my near future.</description>
			<author>jason10mm</author>
			<pubDate>Tue, 01 May 2012 01:42:36 +0100</pubDate>
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			<title>re:</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=3249#josc79262</link>
			<description>[quote=jason10mm]I wonder why they are doing this now. Is the GMT partnership not working out? 

Seems to me that a box and a mounted board are what they need to jump to the next level. Their counters have always been pretty acceptable for me.[/quote]

VPG is a &amp;quot;college classroom extension laboratory.&amp;quot; A laser cutting machine provides greater learning opportunities than boxes.</description>
			<author>ubarose</author>
			<pubDate>Mon, 30 Apr 2012 23:44:27 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=3249#josc79260</link>
			<description>I wonder why they are doing this now. Is the GMT partnership not working out? 

Seems to me that a box and a mounted board are what they need to jump to the next level. Their counters have always been pretty acceptable for me.</description>
			<author>jason10mm</author>
			<pubDate>Mon, 30 Apr 2012 22:17:47 +0100</pubDate>
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		<item>
			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=3249#josc79236</link>
			<description>Your VPG Announcement link redirects to a seriously kickin' skateboard design.  I'm guessing that wasn't your intention.

S.</description>
			<author>Sagrilarus</author>
			<pubDate>Mon, 30 Apr 2012 01:33:33 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=3249#josc79233</link>
			<description>I am personally taking credit for this move. I'm sure I had nothing to do with it, but I'm taking credit anyhow.</description>
			<author>SuperflyTNT</author>
			<pubDate>Sun, 29 Apr 2012 17:29:58 +0100</pubDate>
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