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		<title>BSG vs. the Fun Murderer - comments</title>
		<description></description>
		<link>http://fortressat.com/</link>
		<lastBuildDate>Tue, 21 May 2013 20:49:51 +0100</lastBuildDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8735</link>
			<description>Wow. Sorry to hear you had such a spectacular handjob at the table. That's just absurd.

[q]&quot;I guess that for some people, carrying on playing games means never growing up.&quot;[/q]

I think Sag's point is really on the money--it's essentially a rethemed version of &quot;Drop Your Boxers and Whip Out Your Tape Measure&quot; in which someone attempts to demonstrate that they're just the smartest little fucker at the table [although it's not all that much of a retheming from the original either as the &quot;winner&quot; usually IS the biggest dick at the table]. 

That sort of &quot;competition&quot; is as timeless as it is fucking irritating. Fun murderers are just more irritating because they lack the advanced social skills that, say, your average over-ambitious office-worker sociopath, uses to cloak games like that in ambiguities [&quot;is this guy actually trying to fuck with me here?] or at least subtlties [&quot;ah, he IS trying to fuck with me but wants to ensure it's not easily pinned on him].
</description>
			<author>Dogmatix</author>
			<pubDate>Fri, 23 Jan 2009 23:01:24 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8725</link>
			<description>[quote]I haven't met a scotch I didn't like.[/quote]

You should go to Scotland. There are thousands of the damn things that are no better than jumped-up paint stripper. I guess they don't bother exporting those.

I was really amazed by this story. I can remember when I used to meet this sort of behaviour all the time in games: when both I &amp; the perpetrators were about fourteen.

I guess that for some people, carrying on playing games means never growing up.
</description>
			<author>MattDP</author>
			<pubDate>Fri, 23 Jan 2009 17:13:52 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8723</link>
			<description>I haven't met a scotch I didn't like.  Its good, better, and best in my book.

Seriously though, this sounds like a slightly different subspecies of fun murderer, the rule-breaking fun murderer.  I can handle these types because they are easy to spot and kick out of game night.  

The REALLY dangerous fun murderers are the ones that follow all the rules and still kill fun.</description>
			<author>hancock.tom</author>
			<pubDate>Fri, 23 Jan 2009 16:52:40 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8722</link>
			<description>tell me everything you know about Witchaloks</description>
			<author>Black Barney</author>
			<pubDate>Fri, 23 Jan 2009 16:49:32 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8720</link>
			<description>If you have to go get it off the bottom shelf and open it to spill it on them, it's a waste of time.

Why would you have bad scotch in your glass, ready to spill?

</description>
			<author>Not Sure</author>
			<pubDate>Fri, 23 Jan 2009 15:42:56 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8719</link>
			<description>[i]Good[/i] scotch?</description>
			<author>Sagrilarus</author>
			<pubDate>Fri, 23 Jan 2009 15:10:00 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8718</link>
			<description>[quote]Spilling scotch all over them then lighting a cigar can often result in a significant change in behavior as well. [/quote]

Nah, that's just a waste of good scotch.</description>
			<author>billyz</author>
			<pubDate>Fri, 23 Jan 2009 15:04:13 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8716</link>
			<description>
Spilling scotch all over them then lighting a cigar can often result in a significant change in behavior as well.

Sag.


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			<author>Sagrilarus</author>
			<pubDate>Fri, 23 Jan 2009 14:51:01 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8715</link>
			<description>I think in most situations shaming someone into realizing they're wrong is the way to go... but I guess that only works with good friends who respect one another and wont let douche baggery slide.

Hope the next BSG games rocks your socks off.</description>
			<author>Ska_baron</author>
			<pubDate>Fri, 23 Jan 2009 14:27:45 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8714</link>
			<description>We once had a miniatures game by rules we wrote ourselves. Some guy tried to make a silly manouevre (something like turning his back to the enemy, wheeling through friendly troops and then charging another enemy that had manouevered.into his rear). We told him he couldn't. He said, it doesn't say in the rules I can't. We showed him the line in the rules that says 'if it doesn't explicitly say in the rules you can, you can't'. He still refused to accept it. The only solution was to walk away from the game.

The dick's preacher now.</description>
			<author>Jur</author>
			<pubDate>Fri, 23 Jan 2009 14:27:05 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8713</link>
			<description>Wow, wasn't expecting this sort of explosion.

Sad, but the story is true.

The rules were pointed out to the FM in question but logic and reason had no effect.  I figure if we had tried again he would have done an &quot;oopsie&quot; and revealed anyways.

Doubt he'll be back.  It was nice to call someone a green-plated hamster fornicator with one of the store owners (who I'm fortunately decent friends with) laughing.  

I figure the next game will go better.  Don't see how it could go worse.</description>
			<author>mrmarcus</author>
			<pubDate>Fri, 23 Jan 2009 13:47:30 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8712</link>
			<description>The thing is, he might have been well aware of the rules, as I guess they were explained to him before play. Such a basic one must not have lapsed from his tiny skull even. But some people, they just enjoy ruining the experience for the others.
Or they will do something stupid because they were not interested in the game to begin with.

One day in the mid-nineties I had a few friends at home. I had gotten Civilization for my birthday and I was dead-impatient to try it out with a large number of players, as it supports up to eight. Unfortunately, everyone was into Magic: the Gathering at the time, and they were all pretty uninterested. I made the mistake to try and coerce them into trying anyway. I don't think we made more than three turns: even the usually smart ones, they kept throwing their chits in neighbouring occupied areas, because &quot;the game is not fun if there are no battles&quot;.</description>
			<author>Corwin</author>
			<pubDate>Fri, 23 Jan 2009 13:47:14 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8711</link>
			<description>Can't resist telling my favorite Exploiter story. We were at a con, and you never know who you are playing with at a con. One guy at the table who we had just met, starts pulling this &quot;The rules don't say you can't ...&quot; bullshit. Just before it starts getting ugly, my friend very calmly says, &quot;Well, let's just call the designer and ask.&quot; My friend pulls out his phone, calls the designer, asks the question, the designer says we are correct. We continue playing. After the game, the Exploiter slinks away, and I say to my friend, &quot;I didn't know that you knew the designer.&quot; My friends says, &quot;I don't. I just called Brian.&quot; I look two tables over to where Brian is playing, and he looks up at me and waves.</description>
			<author>ubarose</author>
			<pubDate>Fri, 23 Jan 2009 13:30:00 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8710</link>
			<description>Games &amp; Stuff in Glen Burnie.  

The owner is a good guy so I don't want to talk the place down, but boardgaming night is just a funeral.  And I don't mean one of those fun Irish ones.

Sag.

</description>
			<author>Sagrilarus</author>
			<pubDate>Fri, 23 Jan 2009 13:09:43 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8707</link>
			<description>Any time somebody says &quot;well, it doesn't SAY in the rules that you can't&quot; then you may very well be dealing with a Fun Murderer. Take him out back, do the Columbian necktie, and be done with it. Next game.

Ska Baron, you totally beat me to the first comment I thought of.</description>
			<author>Michael Barnes</author>
			<pubDate>Fri, 23 Jan 2009 12:42:43 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8703</link>
			<description>I call gamers who do shit like this cocksuckers and then give them a size 10.5 up their ass as I toss them out on the street. 

Hey Sag what store are you talking about? 

-M
</description>
			<author>Malloc</author>
			<pubDate>Fri, 23 Jan 2009 12:25:10 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8702</link>
			<description>Yeah, sympathy ++.

Also totally against the rules, so it *is* covered by the rules.  But there's no way you could have had a good time anyway.</description>
			<author>Gary Sax</author>
			<pubDate>Fri, 23 Jan 2009 11:57:48 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8701</link>
			<description>Upon reflection, I think that you should have taken your cue from the very first episode, that scene where Tigh and Starbuck are playing cards. Flip the table and then sucker-punch that fun murderer.</description>
			<author>Shellhead</author>
			<pubDate>Fri, 23 Jan 2009 10:48:07 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8700</link>
			<description>When you put it like that, our group did have a problem with Exploiters during our first game of BSG. We had a married couple in our first game, both serious fans of the tv show. He played Admiral Adama and she played President Palin in this first game. 

Late in the game, Adama had a really long turn where he and his wife kept dropping coy, very obvious hints about exploiting a card combo that he figured out, the Executive Card ricochet. They kept playing Executive Order on each other until Adama built up several actions, so he could launch several attacks on Cylon ships from Weapons Control. Hilariously, all but one of his die rolls failed. 

I was very annoyed at them for trying to break the game, for violating the spirit of the game, and for wasting nearly a half hour of my life with such trivial bullshit. Fortunately, this potential loophole got patched quickly with the official FAQ for the game.</description>
			<author>Shellhead</author>
			<pubDate>Fri, 23 Jan 2009 10:43:07 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8699</link>
			<description>I feel sorry for you. I hope you will enjoy BSG the next time you play it.

It's just a pity that the best games need &quot;open-minded&quot; players to be enjoyed to the full extent.</description>
			<author>Schweig!</author>
			<pubDate>Fri, 23 Jan 2009 10:43:04 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8698</link>
			<description>wtf?! I would have fricken' LOST IT (i'm a huge rules nazi in general). Except with me, I would never ever have had that kind of person in my gaming circle. Cuz this kind of thing would have probably come up before. That's the last invite that dude ever gets to gaming. ugh, what a total jerk</description>
			<author>Black Barney</author>
			<pubDate>Fri, 23 Jan 2009 10:35:17 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8697</link>
			<description>I call gamers that do stuff like this [i]Exploiters[/i]. They are like the evil dicks who write malware that exploits code vulnerabilities. These gamers get their greatest sense of accomplishment from finding some hole or vulnerability in game rules that break the game. I swear, have the errata for games isn't the result of poorly written rules, it the result of Exploiters trying to prove how clever they are.   </description>
			<author>ubarose</author>
			<pubDate>Fri, 23 Jan 2009 10:29:06 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8696</link>
			<description>Yeah, Aces Chappy, you beat me to it.

The secrecy rules are pretty concrete.

</description>
			<author>Ken B.</author>
			<pubDate>Fri, 23 Jan 2009 10:19:14 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8695</link>
			<description>You should have told him you had a Cylon detector and then slapped him with your dick.</description>
			<author>Million Dollar Mimring</author>
			<pubDate>Fri, 23 Jan 2009 10:14:57 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8694</link>
			<description>Here are the rules word for word:

Loyalty Cards
Each player is dealt one Loyalty
Card at the start of the game,
and another one halfway through
the game. These cards are kept
secret and inform each player
whether or not he is a Cylon (see
â€œRevealed Cylon Playersâ€ on page 19).


Loyalty Cards
Each player starts the game with one Loyalty Card. Later
in the game, players receive additional Loyalty Cards (see
â€œSleeper Agent Phaseâ€ on page 19), which increase their
chances of being Cylon players.
Loyalty Cards are kept facedown, but their owners may look
at them at any time. A player may not look at other playersâ€™
Loyalty Cards unless specifically allowed to do so by a card
or ability. When a player is allowed to look at a single Loyalty
Card belonging to a player who has more than one, the card
viewed is selected randomly.
Each Loyalty Card specifies whether the controlling player is
a Cylon, is not a Cylon, or is a Sympathizer

Revealed Cylon Players
A player who has a â€œYou are a Cylonâ€ Loyalty Card may reveal
it as an action. After a player has revealed himself as a Cylon,
he performs the following steps....


So not only is he a Fun Murderer, he's a cheater.</description>
			<author>MWChapel</author>
			<pubDate>Fri, 23 Jan 2009 10:12:57 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8693</link>
			<description>
Shellhead's observations match mine pretty closely.  The &quot;local&quot; game store (20 miles away) hosts open gaming and the sessions can best be described as depressing.  They're not bad folks, a little strange maybe . . . but there's no celebration.  Everyone sits quietly and plays like they're doing their homework.  You wouldn't dare raise your voice in the place.

Sag.


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			<author>Sagrilarus</author>
			<pubDate>Fri, 23 Jan 2009 10:10:48 +0100</pubDate>
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			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8692</link>
			<description>That's what I thought, MWChapel. Don't the rules say he can't do that?

Either way, that's horrible. </description>
			<author>sanildefanso</author>
			<pubDate>Fri, 23 Jan 2009 10:09:12 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8691</link>
			<description>Revealing human alliance cards are against the rules. </description>
			<author>MWChapel</author>
			<pubDate>Fri, 23 Jan 2009 10:05:31 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8690</link>
			<description>What an absolute douchebag along with anyone who followed suit.

I mean how does this guy not know that what he is doing is entirely against the spirit of the game? 

I guess he doesn't care though, because the experience in BSG doesn't matter to him. 

He just wants to win the game to show how much &quot;smarter&quot; he is than everyone else.</description>
			<author>Lagduf</author>
			<pubDate>Fri, 23 Jan 2009 09:53:08 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8689</link>
			<description>I live less than two miles away from a really great boardgame and comic shop called The Source. It's easily the best store in the Twin Cities, and you would probably have to drive 400 miles to Chicago to potentially find a better shop. They have a boardgame night every Friday, but I don't bother going any more. Why? Because it's depressing.

One good friend of mine goes to those Friday gaming sessions, because he just loves all kinds of games. Everybody else there, as far as I can tell, is a humorless fun murderer. And several of them are bad gamer stereotypes, social rejects with bad hygiene and worse personalities.

So I host my own sporadic boardgame sessions, plus I sometimes get invites to play games with a couple of other groups. I prefer my own, because we play AT games at least 95% of the time. The only exceptions are when one of the game designers in our group wants to test out a design on us, because some of those designs are Euros.

That fun murderer in your story? I would have told him to his face that he is an asshole. If that didn't get him to leave the table, then I would have point-blank asked him to leave. A younger, angrier Shellhead might have even physically bounced him from the table, but I don't do things like that any more.</description>
			<author>Shellhead</author>
			<pubDate>Fri, 23 Jan 2009 09:53:06 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8688</link>
			<description>Is this story for real? </description>
			<author>JoelCFC25</author>
			<pubDate>Fri, 23 Jan 2009 09:51:48 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8687</link>
			<description>I never even thought ClearClaw would *try* BSG. Huh. </description>
			<author>Ska_baron</author>
			<pubDate>Fri, 23 Jan 2009 09:36:01 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8684</link>
			<description>Guy sounds like a jackass </description>
			<author>Space Ghost</author>
			<pubDate>Fri, 23 Jan 2009 09:28:31 +0100</pubDate>
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			<title>[No Title]</title>
			<link>http://fortressat.com/index.php?option=com_content&amp;task=view&amp;id=903#josc8683</link>
			<description>
You played the whole game alright -- his game, by his rules, and he won.  He left happy.  That's what cheeses me about people like that.

Next week he'll show up and look to start an argument about why he can't come in the door.  Another game where he sets the rules.

Sag.


</description>
			<author>Sagrilarus</author>
			<pubDate>Fri, 23 Jan 2009 09:10:48 +0100</pubDate>
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