Tags >> game design
Nov 26
2012

A couple of wargaming blogs you might enjoy

Posted by: Jur in Member Blogs

Tagged in: wargames , game design , blogs

Jur

I have grouped the blogs in four categories. As the Frontline Gamer once put it: there's really three sides to (miniature) wargaming. There's the modelling and painting, the gaming and the background study. So these will make up my first three categories. But I´ve added an extra category to keep my options open.

Apr 17
2011

Stephen Player produces superb illustrations for Guards! Guards! A Discworld boardgame

Posted by: Lu-Tze in Design Blogs

Lu-Tze

For the last few months renowned Discworld illustrator Stephen Player has been frantically been working on the images for Guards! Guards! A Discworld boardgame.   He has recently completed them and they are superb.  They are further enhanced as each character image is accompanied by a quote about that character from one of the Discworld books.

Feb 08
2011

Guards!Guards! A Discworld Boardgame

Posted by: Lu-Tze in Design Blogs

Tagged in: Zev Shlasinger , Origins , games , game design

Lu-Tze

This summer, in conjunction with Z-Man Games, we will be releasing a Discworld board game based on the books of Sir Terry Pratchett.  Stephen Player is currently working feverishly on the box cover and the character cards.  The game was Designed by Backspindle Games, Leonard Boyd & David Brashaw, long time Discworld fans, and as you would expect has loads of fun & strategy stuff going on.



The character illustrations have just been approved by Sir Terry Pratchett and they look superb.


Recent play-test (beta) image

Feb 05
2011

Descent Quest, or How I got into board game design

Posted by: hotseatgames in Member Blogs

hotseatgames

A few years ago, on a whim, I decided it would be fun to have  a dungeon crawl board game. I remembered the old commercials of Hero Quest, and remembered having played Warhammer Quest one time back in college. After doing some research on that other site, it quickly became apparent that the current King of the Hill was Descent: Journeys in the Dark. The only part I wasn't completely sold on was the 'many against one' setup. I knew I'd end up as the Overlord, and I wanted to be a hero, fighting monsters with my friends. Undaunted, I bought it anyway, and immediately fell in love with it. Within a matter of months I obtained all of the expansions that were available (everything up through Tomb of Ice).

Aug 20
2009

I am an Assistant Game Designer

Posted by: ubarose in Staff Blogs

Tagged in: game design

ubarose

 

Roly Pawns

Well, sort of. The Spawn designed a board game for her summer reading project. I got to help her out on account of she decided to record an interview for her other project, and the Man has all the recording equipment. He's teaching her how to do sound editing. I just taught her how to rip off Euro mechanics and slap a theme on. 

 

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