Dice Tower Awards
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TOPIC: Dice Tower Awards

15 Jul 2012 09:38 #130670

Re: Dice Tower Awards

MattLoter wrote:

It's a game for people who have never played TI3 or Dune, and never will, to talk about how much better it is than those games they will never play. Then they can play their other favorite sci-fi epic, Race for the Galaxy 12 times, all in the same game night!

Fuck Eclipse.


I've played TI:3, TI:2 And Twilight Emperium. Many times. I have them all on the shelf.I played Dune. I enjoyed both of those games, and I still love Eclipse and think that it does have a place on the shelf and is different enough to be a long standing game.
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15 Jul 2012 10:33 #130671

Re: Dice Tower Awards

Chapel, what do you think of TI3 versus TI2?

I can't really find any threads that go into detail about the differences, but from the one play I had of TI3 it seems like it's just a cut-down version of TI2 with some new stuff thrown in.
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15 Jul 2012 11:25 #130675

Re: Dice Tower Awards

Erik Twice wrote:
Cult of the new sucks

And there's the exact reason I've never been able to take Tom/Dice Tower seriously. He's just zooming from game to game as fast as he can go. I'd bet serious money that 90 percent of his collection has three or fewer plays.

My strong preference is for fewer games, each played many times. I like to explore games, mess around under the hood, etc.
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15 Jul 2012 11:27 #130676

Re: Dice Tower Awards

repoman wrote:
Star Trek Fleet Captains? Mr. Vasel crowed and jumped for joy over that game proclaiming to be one of the best board games ever made.

That was the last time I bought a game based on a recommendation by Tom Vasel.

Don't get upset if you read this Tom...I still listen to your podcast and think your swell but that game is NOT the best game ever made.


Same thing happened to me. That's the problem with one play reviews. A game gets a glowing review because the reviewer had an awesome time playing it with his buddy (which appears to be the case here) only to find out on subsequent plays it's really not that great a game.
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Last Edit: 15 Jul 2012 11:28 by mikecl.
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15 Jul 2012 12:00 #130680

Re: Dice Tower Awards

MattLoter wrote:
Eclipse is... -SNIP- ...[a]ll done in service of whiny nerds who can't commit to a proper epic game (nothing wrong with that, but don't act like it's a reasonable fill in)...
-SNIP-
Fuck Eclipse.

Matt? Your dick-waving impresses me even less than the egregious mistakes I've snipped out.

As much as I like 'Dudes on a Map' games and the 4X theme, if I'm going to sit down for 6-8 hours or more to play a boardgame, the very last thing I want to do is wade my way through another set of FFG's notoriously poorly-organised rules for the sake of pushing plastic toys around the table. My own "proper epic poison" is ASL, or maybe a quality WW2 strategic/operational game, like Hell's Highway to name but one. In other words: when I go 'epic', what I most want is proper maps, and nice counters- the sort with numbers you have to get your head round, at the very least. The shallowness of unit differentiation in so many of these shiny-shiny games with toys just plain bores me.

I'll grant you that CitOW kicks ass (I'm hoping it might get played at my table quite soon- that depends on numbers at my next Sunday session), and I'll even grant you that TI3 is a great game (I'm not the kind of idiot who would judge it sight unseen); but get the frakk down off your high horse before you drown in the shit flowing out of it because of the pap you're feeding it in comments like that last one. Hmm?

Speaking of CitOW and numbers: how do you rate the Horned Rat Expansion Matt? It worth getting for the sake of the 5-player option? Are the new cards for the base game any good?
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15 Jul 2012 12:19 #130682

Re: Dice Tower Awards

SuperflyTNT wrote:
Chapel, what do you think of TI3 versus TI2?

I can't really find any threads that go into detail about the differences, but from the one play I had of TI3 it seems like it's just a cut-down version of TI2 with some new stuff thrown in.


There is a lot more information to track in TI/TI2, and it is a lot more prone to runaway leader. It's definitely more of an older school Axis and allies feel than TI:3. TI:3 takes away a lot of the feel of the game, and less thought about "state". One thing I liked about TI/TI:2 was more things were done simultaniusly, while TI:3 you are at the mercy of the other game players turn.
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15 Jul 2012 12:28 #130683

Re: Dice Tower Awards

I'm reading a lot of complaining about the Dice Tower Awards but I'm not seeing any suggestions for alternative winners. I have no love for Eclipese but I looked over this list and thought it looks about right. I'm probably forgetting other games from 2011. I read Survive was a better reprint than Confusion but are there any other suggestions.

Game of the Year: Eclipse
Best Family Game: King of Tokyo
Best New Game Designer: Kevin Lanzing (Flash Point: Fire Rescue)
Best Game Reprint: Confusion: Espionage and Betrayal in the Cold War
Best Production Values: Mansions of Madness
Best Small Publisher: Indie Boards and Cards(Flash Point: Fire Rescue)
Best Party Game: Dixit Odyssey
Best Game Expansion: Summoner Wars: Master Set
Most Innovative Game: Risk Legacy
Best Game Artwork: The Lord of the Rings: the Card Game
Best War Game: A Few Acres of Snow
Best Game Theme: Flash Point: Fire Rescue
Best Digital Board Game: Ascension: Chronicle of the Godslayer
Hall of Fame Inductees: Lord of the Rings, Yahtzee, Werewolf
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15 Jul 2012 16:58 #130689

Re: Dice Tower Awards

Chapel wrote:
SuperflyTNT wrote:
Chapel, what do you think of TI3 versus TI2?

I can't really find any threads that go into detail about the differences, but from the one play I had of TI3 it seems like it's just a cut-down version of TI2 with some new stuff thrown in.


There is a lot more information to track in TI/TI2, and it is a lot more prone to runaway leader. It's definitely more of an older school Axis and allies feel than TI:3. TI:3 takes away a lot of the feel of the game, and less thought about "state". One thing I liked about TI/TI:2 was more things were done simultaniusly, while TI:3 you are at the mercy of the other game players turn.


Just off that one play of TI3, I totally agree with this. I just really like TI2 better. I'm still pining for the Hope's Whatever expansion for TI2, but nobody wants to come off that, so I'll just keep biding my time.

@KingPut:
Survive over Confusion
Best New Game Designer: Patrick Leder
Best Production Values: Uh, fucking CHAOSTLE??? Makes Mansions of Madness look like a Microgame.
Best Game Theme: Five Fingered Severance
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15 Jul 2012 17:07 #130690

Re: Dice Tower Awards

RE. Mansions of Madness? I agree with the previous poster who said that giving MoM 'Best Production Values' is a total joke after the fiasco of the mistakes. It's like singing the praises of a PoS car with a knackered engine and then, when someone points out such salient details, replying, "Yes, but look at the lovely paintwork."

MattLoter? This "is [the] culmination of everything wrong with game design and the BGG driven market over the last few years." And note: it's frakkin' classic AT game; ie. it's part of the AT cult of the new shiny-shiny.
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15 Jul 2012 17:40 #130691

Re: Dice Tower Awards

John...

You're barking up the wrong tree. Everyone here aside from a few Cthulhu nuts hated on this game big as fuck. MoM got verbally rectally probed with a barbed wire cop baton.
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