- Posts: 16929
- Thank you received: 10375
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
OMFG- Mushroom Eaters
- Michael Barnes
- Topic Author
- Offline
- Mountebank
- HYPOCRITE
Aside from the "Fuck Minis" button with a crossed out cthuloid silhoutte, he sent me the new Cave Evil, an official Cave Evil cassette tape (hell yeah) and some other goodies.
He also sent me Mushroom Hunters.
Holy. Fucking. Shit.
The thing is, like Cave Evil, a lot of people would look at the art and not get it. They may say it's "terrible" or "ugly". But they'd be dead wrong, because it is FUCKING AMAZING.
I have never seen a board game before that I felt I could accurately describe as "psychedelic" or possibly even "mystical". This is it. But there's a raw edge too with photocopied photographs, mixed media images, sketches on notebook paper, abstract paint splatters, 3D artwork (glasses included).
And then the game is actually about eating mushrooms. Not elves. Not world war II. Not oregano trading.
Can not wait to play this thing.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- Posts: 1478
- Thank you received: 609
Please Log in or Create an account to join the conversation.
- Michael Barnes
- Topic Author
- Offline
- Mountebank
- HYPOCRITE
- Posts: 16929
- Thank you received: 10375
I was just looking at the comments on BGG and some guy in Greece wrote this:
This isn't just "another" game.
It is the APOCALYPSE NOW of boardgame community.
That is the best comment I've read online this week.
GOD I WANT TO PLAY THIS NOW.
Please Log in or Create an account to join the conversation.
- Michael Barnes
- Topic Author
- Offline
- Mountebank
- HYPOCRITE
- Posts: 16929
- Thank you received: 10375
I was just looking at the comments on BGG and some guy in Greece wrote this:
This isn't just "another" game.
It is the APOCALYPSE NOW of boardgame community.
That is the best comment I've read online this week.
GOD I WANT TO PLAY THIS NOW.
Please Log in or Create an account to join the conversation.
This game makes me psychedelic just from reading about it.
Please Log in or Create an account to join the conversation.
- Posts: 573
- Thank you received: 685
But in a good way.
Please Log in or Create an account to join the conversation.
I miss mushrooms.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- Posts: 1478
- Thank you received: 609
Please Log in or Create an account to join the conversation.
- Michael Barnes
- Topic Author
- Offline
- Mountebank
- HYPOCRITE
- Posts: 16929
- Thank you received: 10375
Blown away.
But the thing is, there are maybe three people that I would recommend this game to. One of them studies shamanism and other forms of mysticism. One of them grows mushrooms. The other is Frank Branham. All three are also game players, but most game players will go into this looking for the wrong things.
It is most definitely not a game for general audiences. If I were to write an overwhelmingly positive review (which I will if it holds up after a couple of multiplayer games) recommending it to everyone that reads my column and plays the kinds of games we all play, it would be like telling the audience of a Transformers movie to go see Holy Mountain.
This game is Jodorowsky to pretty much everything else's Michael Bay.
The gameplay is likely to disappoint many. You play a card from a set of mood cards and advance a token representing all players along a linear path. You experience actions on the path that generally give you things or take them away. There are boards that monitor your nervous system, your overall condition on the trip. There are boards that measure how well you are focusing. You might land on a space that represents conversations had in the middle of a psychedelic haze. Or you may land on a space that checks to see if you are following the shaman's rhythmic mantra. Interaction seems like it will be high because it's a shared journey- the key is that you are attempting to earn points through a number of different measures of self-awareness, understanding of the Great Paradox, success in dealing with personal discoveries, and wisdom.
That sounds pretentious, but it really isn't.
What blew me away the most was the journey itself and how the board depicts it. You start out on an image of a hut with a fire and a shaman conducting the ritual. As you progress, the board unfolds revealing different stages of the trip and very specific passages that build a narrative. For example, there is almost no way to get wisdom on the first few boards. You have to earn that later on. There are periods of intensity, where you risk having a breakdown if you lose your nerve or lose focus. But then there's rest too, the realization that you are just sitting at a fire.
Another thing that blows me away about this game is that there isn't really any kind of opposition. You're all going to make it, winning is a matter of who learned/experienced the most. If you're having a "bad trip", it seems like that generally means you're losing things you gain along the way and finding yourself unable to cope with what you encounter. Players can be selfish or helpful, which is a major theme throughout.
There actually is some strategy and there are points where the mechanics are more familiar than the rest of the game- the focus boards are really area control, for example.
This game is something really special. Unlike anything else I've ever played, and with a very specific intent to communicate a psychedelic experience- and by that I mean a metaphysical, spiritual one and not just getting high- through the mechanics of a board game.
Nate is just working on an entirely different level than anybody else on this one.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.