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Rowdy Roddy's Math Trade Bitch Session
- Sagrilarus
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L'chaim
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- Sagrilarus
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Six is what my extensive inventory came up with last night. Six dupes. I'll tell you what, there isn't a single resource on the web to help you figure out what is what. I would have killed for a good old fashioned checklist with pictures.
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- Legomancer
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- SuperflyPete
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Set them up as bundles, so that you can offload 3-4 ones you don't want for 1 that you really want, and that is expensive, rare, valuable, etc.
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- Sagrilarus
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I'm hoping to cash in on some Heroscape or WofG WWI materials which haven't (and likely won't) appeared, but I wanted to get my stuff up there to get people looking.
Or you can just sell them for cash and buy what you want with it.
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I feel like bundles in MTs don't work as well as you'd think. A group of 3+ unrelated games are usually going to attract people who see 1 game in there they want, so the traders and tradees value of the lot might differ too much and make it hard to move. I'd keep bundles to 2 big games or 1 big game and a few small games, unless you just want to move things for the sake of moving them.SuperflyTNT wrote: Dave,
Set them up as bundles, so that you can offload 3-4 ones you don't want for 1 that you really want, and that is expensive, rare, valuable, etc.
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- san il defanso
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- Michael Barnes
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Anyway, everybody back up from that copy of Beowulf...I've been wanting to play that again badly for some reason...and I didn't even like it.
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Michael Barnes wrote: People are not buying "backcatalouge" like they used to, even when priced at a huge discount. I don't get it.
I think there are quite a few factors at play on that topic, but overall I think there is no desire to look back to see where games have been and the evolution of them over time. There's also a plethora of new games coming out that will suit most anyone's tastes so you don't have to "look back" so to speak to expand your game options. Then there's marketing schemes for new games where old games are based off of reputation. Then the mentality that "If it was good it'd be reprinted by now". The automatic assumption that "Modern" equals better.
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Back catalouge is about all I'm interested in. There were only a few 2013 releases I was interested in adding to my collection, and I've got them all. There are several I'd like to play still, but am not in a rush. This year is looking the same.Michael Barnes wrote: YES that is definitely the case...it's odd. Selling stuff that would have been VERY attractive and at a good price is hard right now unless it's something that is less than a couple of months old. People are not buying "backcatalouge" like they used to, even when priced at a huge discount. I don't get it.
Anyway, everybody back up from that copy of Beowulf...I've been wanting to play that again badly for some reason...and I didn't even like it.
I think the problem is the proliferation of the hobby, we're at a point where 1000 hobby games come out per year, most of these have some competency in design and most of them can move at least a few hundred units. With such depth the cream is pushed even higher to the top and games like Beowulf (which is a fine game) fail to find an audience as it's old, mediocre, and in a big box. What's more, these games physically have trouble finding shelves to stay on. So what's going to happen as the industry continues churning out something we already have too much of? What will happen to the "weak 7" crowd of games that have lost most of their playability simply due to the desert having more grains of sand. I feel like non-evergreen or non-rare board games days of maintaining value are numbered. The pace of the hobby is too quick for the pace of the hobby.
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Beowulf: The Legend always has three or four copies in math trades. I recently heard it referred to as a good game that takes time to appreciate. In theory my group will play it soon (we're playing every owned title once this year) but that's only if I still own it when it's card comes up. We'll see how it goes.
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