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X-COM Enemy Unknown FFG boardgame.
- SuperflyPete
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24 Apr 2016 17:12 #226392
by SuperflyPete
Replied by SuperflyPete on topic X-COM Enemy Unknown FFG boardgame.
Target Earth (Gen-X Games) is immeasurably better and more directly an analog version of the game.
Sadly, it's 95% Geosphere and 5% tactics. Still, it's awesome and cheap.
Sadly, it's 95% Geosphere and 5% tactics. Still, it's awesome and cheap.
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25 Apr 2016 02:39 - 25 Apr 2016 02:39 #226401
by Hex Sinister
Replied by Hex Sinister on topic X-COM Enemy Unknown FFG boardgame.
Looks weird. I'll check it out.
This was kind of what I was afraid of. Some co-ops just kind of fall off once you beat them a couple times. Others don't because maybe they offer more variety or something? I worry that the static player roles might get boring. I dunno. I suppose getting 10 good plays isn't too bad but... eh.Michael Barnes wrote: But like Grudunza, I felt like it had about 10 plays before it was done.
Last edit: 25 Apr 2016 02:39 by Hex Sinister.
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25 Apr 2016 02:59 #226403
by Sevej
Replied by Sevej on topic X-COM Enemy Unknown FFG boardgame.
The weird thing about x-com, despite its various missions (and randomizers), is that generally it feels the same across games. You have to do stuff quickly. That's it. The short time frame does not allow me to wallow in the experience.
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25 Apr 2016 08:52 #226407
by charlest
Replied by charlest on topic X-COM Enemy Unknown FFG boardgame.
I bought Barnes copy, played it a few times and enjoyed it, and sold it. Definitely repetitive and has a short lifespan.
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25 Apr 2016 14:10 - 25 Apr 2016 14:15 #226436
by Grudunza
Replied by Grudunza on topic X-COM Enemy Unknown FFG boardgame.
From the BGG stats, XCOM has 5,290 people who bought it. That's probably 1/2 or 1/3 of actual sales, though. Most people aren't nerdy enough to go on a site like that and record everything they've purchased... or nerdy enough to go on a site like that to look up these kind of stats and then share them on a site like this. :oP
By most standards of modern hobby/designer board games, selling 10,000 or more copies (or even 5,290) would be huge and garner automatic expansions. By FFG standards, though, maybe not. And the license cost might be pretty hefty. By comparison, Eldritch Horror has 17,191 owners and something like 5-6 expansions. Actually, a better comparison would be Gears of War, another video game license, which shows 5,539 owners and does have one POD mission pack expansion.
Regardless, I'm a little surprised that some basic expansion hasn't come out with a few new missions, even just app-only. It would seem that an app exclusive expansion would be perfect for this game. But there again might be some cost issues, as far as programming the app for something that you sell for maybe $5 as an IAP. Not much profit there. Anyway, I am holding onto my copy for now on the chance that something new will be announced. At this point, though, I'm doubtful, especially with the release of XCOM 2 having already passed. That would have seemed an ideal time to plug an expansion.
By most standards of modern hobby/designer board games, selling 10,000 or more copies (or even 5,290) would be huge and garner automatic expansions. By FFG standards, though, maybe not. And the license cost might be pretty hefty. By comparison, Eldritch Horror has 17,191 owners and something like 5-6 expansions. Actually, a better comparison would be Gears of War, another video game license, which shows 5,539 owners and does have one POD mission pack expansion.
Regardless, I'm a little surprised that some basic expansion hasn't come out with a few new missions, even just app-only. It would seem that an app exclusive expansion would be perfect for this game. But there again might be some cost issues, as far as programming the app for something that you sell for maybe $5 as an IAP. Not much profit there. Anyway, I am holding onto my copy for now on the chance that something new will be announced. At this point, though, I'm doubtful, especially with the release of XCOM 2 having already passed. That would have seemed an ideal time to plug an expansion.
Last edit: 25 Apr 2016 14:15 by Grudunza.
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