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Asmodee acquires Days of Wonder
- san il defanso
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- D10
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Here's the link...
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bfkiller wrote: Wow. I'm surprised Asmodee has the cash to swing that.
Asmodee has lots of money - I think publicly they announced a turnover of over 120 million euros in the last year or two.
Asmodee is a publisher, a distributor, and has its fingers in some other things.
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- Michael Barnes
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This is pretty damn big news...I really don't know who benefits more out of this, DoW or Asmodee. The only think is that DoW's catalog in the past couple of years hasn't been particularly strong outside of Ticket to Ride (which will ALWAYS be a breadwinner for them) and Memoir '44. Small World does well enough, I suppose, but they've kind of flagged in recent years. But Asmodee has continued to expand in the US, so it's a logical merger.
It's pretty significant that Asmodee is retaining the DoW brand, I think that speaks to the ongoing familiarity of it and its value. I'd really like to see Asmodee work to bring back that DoW "feeling" from 2004, 2005, 2006 when a DoW game was an EVENT.Five Tribes looks pretty promising, but it still doesn't have that "phenomenon" cache like TTR or even Battlelore had (well, at least for its first couple of months.
This does put two major non-Kickstarter brands in bed with each other, I wonder if this kind of consolidation we'll see happening a few more times over the next couple of years.
I'm really kind of surprised that FFG hasn't made a play to acquire another company or two.
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I have the impression that FFG operates on a generally lower margin. Their stuff is *everywhere*. The distribution rivals WotC games.
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- SuperflyPete
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- Colorcrayons
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- Legomancer
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Barnes wrote: Five Tribes looks pretty promising, but it still doesn't have that "phenomenon" cache like TTR or even Battlelore had
You won't like Five Tribes. It's a very thinky, analysis paralysis Medium Weight Euro that is all about heads down play as you calculate your move. It has the Thunder Alley 7 player syndrome where you can't calculate your move until your turn arrives and then you're stuck in this several minute analysis as you think through dozens of moves to find the best one. It has an innovative chief mechanic (All Aboard The Meeple Train) but is otherwise a write-off. The theme doesn't work at all either, completely pasted on and has no meaning.
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Also, and I might be wrong about this...doesn't Days of Wonder only go through one specific distributor? Isn't that the reason why their games almost never go on sale and are always in the $45+ range? I thought I remember reading something about that a long time ago, but I could be waaaaay off.
I think Days of Wonder is still producing some of the nicest looking, most accessible games in the business. Cargo Noir gets a bad rap, Relic Runners is the type of game Barnes would swoon over right now....and Five Tribes looks incredible. I read in the BGG article that the person who will eventually be in charge of DoW at Asmodee had a lot to do with pushing to get Five Tribes published. Apparently, Five Tribes is one of the heaviest designs they've done in years. So perhaps it might signal a change in what they put out.
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