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Space Cadets: Away Missions has launched on Kickstarter
- engineer Al
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- SuperflyPete
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Why is it that aliens always move towards the last character that moved through its own activation? Why not just toward the last movement? Doesn't this add a little bit of a requirement to remember, especially over complex overkill sequences that might have several Rocketeers move?
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- SuperflyPete
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SuperflyTNT wrote: Al, if you happen to see this, riddle me this:
Why is it that aliens always move towards the last character that moved through its own activation? Why not just toward the last movement? Doesn't this add a little bit of a requirement to remember, especially over complex overkill sequences that might have several Rocketeers move?
In the video, Dan, unfortunately used the terms "move," "turn," and "activation" interchangeably. He should have said, that the aliens will move towards the Rocketeer whose turn was last. Or even more specifically, the Rocketeer with the highest "Orders."
Al and Dan decided that they wanted NO exception rules in the game. Exception rule just make a game clunky and difficult. Therefore the rule is that aliens will target whichever Rocketeer is closet. If there are two or more Rocketeers that are equidistant from an alien, the alien will target the Rocketeer with the highest "Orders." At the beginning of a round, each of the Rocketeers receives their Orders, which are numbered chits indicating player turn order. This keeps it simple, and you don't have to remember all the convoluted stuff that happened between overkills and using special items that might have resulted in a character actually being moved after a character with a higher Order. In a game with, say four players, and characters with Orders #1 and #2 equidistant from an alien, it can become impossible to remember if player #3 moved #1 with his overkill before he moved #2 with the teleporter, or vice versa.
Hope that makes sense.
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- ChristopherMD
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- Space Ghost
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Gah!
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Gary Sax wrote: Said with love, but it has been a very strange kickstarter. Basically just a preorder. I'm kind of ok with that, but maybe not the best way to break records on kickstarter.
The strangest thing about it is that Stronghold managed to move around 1000 copies at MSRP without any of the more typical exclusives or incentives that can be flipped on eBay for big bucks, and no pretending that the game might not be available at retail soon after the Kickstarter packages shipped, and no big name reviews. That's fantastic.
And the game already has a couple of really hardcore fans, who haven't even played the game yet. One dude started a Facebook Fan page for the game. It's seriously wonderful, but also bizarre.
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Mad Dog wrote: Will the hardcover book fit into the box? If not will the KS scenarios be in the box separately from the book?
We know as much as you do. I expect Al, Dan and Bill will be receiving an email some time next week telling them they have to pull together a book in some ridiculously short amount of time. *Sigh* I guess I should go prep the guest room for Dan.
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