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Strategy Versus Tactics
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- ChristopherMD
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I prefer my wargames to be strategic--as tactics makes me ill (cf. FIELDS OF FIRE). I prefer my dice rollers to be tactical (cf. NEXUS OPS, RISK LEGACY). I ideally prefer both (cf. TITAN).
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To me it seems like many users on BGG treat strategy as a synonym for multiple paths to victory. While the decision where to focus your resources is certainly part of a strategy there are other aspects to it. The more interesting ones are those that do not directly correspond with any victory conditions, but still have huge impact on the development of the game. For example, whether to forgo some goods in Catan in order to monopolize one or to take a more balanced approach.
The emphasis on multiple, clearly defined, paths to victory in many recent board games is probably due to a perceived need to signal interesting strategic decisions to customers that will likely play any given game only a handful of times and thus won't be able to discover more subtle strategies of a game.
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Tactics requires quickly assessing the situation and being able to deal with a sudden and possible stressful change to the game. If you were planning on something...banking on a certain card/die roll and it falls through, what are you going to do to get back on track? Some people do not like this sudden change as it creates too much pressure for them. It usually causes a frumpy brow and/or neck-beard sweat. This is usually followed by confounding statements such as, "he fucking dick then bullshit".
Personally, I don't give a flying shit about tactics or strategy as long as I'm having a good time and things are moving at a reasonable pace. Then again, I'm not someone who plays to win and keeps a little journal of every fucking game I play. My goal for playing games is to PARTAKE IN A GAME...something that is meant to be fun and enjoyable diversion. If i'm playing a FAMILY STYLE game like Blackfleet and someone bitches about tactics/strategy while playing...I make a note in the tiny evil journal I keep tucked away in my brain-vault to never play with that person again. You're playing as cartoon pirates...what the hell did you really expect when you played the game?
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- SuperflyPete
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Strategy in the context of games seems to mean "grand scheme" where tactics seems to mean "maneuvering". Tactics are generally a subset of strategy, at least, again, in this context. An example is this: Axis and Allies is a "Strategic" game, where Space Hulk is a "Tactical" game.
That's it in a nutshell, in my experience.
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One thing that ultimately turned me away from CCGs was the fact that the major strategic decisions had to be made during deck design, and I don't usually enjoy deck design. I was a very competitive tactical player in CCGs, but usually that wasn't enough to hold my own against superior deck designs, because tool box decks tend to lack power and efficiency. One notable exception was Shadowfist, and I tended to excel in the chaotic and highly tactical Shadowfist environment.
I do like games that offer strategic challenges, as along as there is the flexibility to shift strategy within a game without giving up a shot at victory.
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- Legomancer
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- Dave Lartigue
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I think Egg Shen is right in that a lot of BGG gamers just hate the thought that something might happen in a game that makes them have to reconsider their plan.
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When I sit down for a game of Attack Wing we pick out a mission and that mission details certain objectives that I need to complete. It then takes strategic planning to determine the overall arcing plan with how I want to accomplish those objectives and then put together a fleet that is able to complete that narrative.
Then when my opponent and I finally sit down at the table, he looks and my fleet and I his, that's when I try to identify what his strategy is and develop tactics to adapt my strategy to counter his.
If I were to chose though I prefer tactics over strategy.
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- Sagrilarus
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S.
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