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Small chaotic game request
- Green gogol
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I have King of Tokyo, which is a favorite of mine, but since the info is mostly open, there is not a lot of nasty suprises, even with both expansions.
Munchkin is quite fun, but has a tendency to be too long.
I have grave robbers from outer space, and find that while the game is fun, there is too much backstabbing in the game. What I mean is the game usually ends with pretty low scores, and only one or 2 cards in front of you. It's too easy to destroy each other's movies.
I have tried Lords of Scotland, and there is quite a few nasty tricks in there. But my friend already own it so I won't buy it again. Same thing with Monopoly Deal, a nasty take that kind of game but since my friend owns it, no reason to buy it.
I might be interested by Shinobi Wat-aah, or Cutthroat Caverns. However, I am concerned about shinobi's pasted on board for the advanced game. It increase the price of the game and I am not sure it is worth it. And Cutthroat Caverns seems to be quite long for what it is, 90 minutes?
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- Black Barney
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- 10k Club
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- Sagrilarus
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- Pull the Goalie
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quozl's recommendation of Wiz-War is a good one too: I love that game. Tons of nasty combos that you'll be able to play on folks. It's a longer game than Guillotine is, and it makes solid use of map tiles, miniatures, and chits, so it has a more "board gamey" feel than Munchkin has.
A game that just had a new edition get kickstarted is Nuclear War. It's another nasty, dark, lightweight game. I haven't played it in years, but there may be copies out there.
Finally there's Fluxx. I have never played it but I always hear it mentioned in the same conversations as Munchkin, so it might be worth checking it out.
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- Dr. Mabuse
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ubarose wrote: Just saw some people playing Iello's new micro-game, Welcome to the Dungeon. I don't know if it is any good, but it as small. It's a pack of cards and some cardboard tokens.mthe dudes playing it said it was a push your luck game.
I played it once and REALLY dug it.
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I picked that one up and played a couple of games. Basically on your turn you either pass or draw a card. If you draw a card it either goes into the dungeon or you bury it by taking away gear from the hero. Whoever is the last not to pass has to go into the dungeon. First to survive two trips wins, two unsuccessful trips kills you. It can be fast, though you may really agonize over your decisions. I like it, but I'm not yet convinced on its staying power.ubarose wrote: Just saw some people playing Iello's new micro-game, Welcome to the Dungeon. I don't know if it is any good, but it as small. It's a pack of cards and some cardboard tokens.mthe dudes playing it said it was a push your luck game.
We're talking ab out chaotic game and no one has mentioned Cosmic Encounter yet? May be on the long side, though I would consider it the same length as Wiz War.
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- san il defanso
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- ENDUT! HOCH HECH!
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I will echo the recommendation of Guillotine for light, fast, fun.
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