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Revisiting: Last Night On Earth
- ChristopherMD
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- Road Warrior
Previously Revisited:
Decent 2nd
Dungeons & Dragons Adventure System Games
Earth Reborn
Galaxy Trucker
Neuroshima Hex
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The other thing I dislike is the search mechanism. It's not just LNOE, though. I think a lot of zombie games use a similar mechanic. It would be nice to play a zombie game in which the characters already come equipped with weapons. One would think that, in an zombie apocalypse, survivors can either run like hell, or they're already equipped with weapons.
It's certainly not a bad game. The theme shines. Some of the specific characters really shine. I like that there are fewer zombies and that they're more difficult to kill. If you think about it, a zombie wouldn't be all that easy to kill. Contrary to what we see in movies, shows, and video games, getting a head shot on a moving target--even a slow-moving target--takes a lot of skill. And no, luck wouldn't help one out much, either. This is one area where LNOE really gets it right.
I suppose the reason I don't play it more is that it the one-versus-many mechanic--it's one versus many because there's no logic in having more than one zombie player. I really wish there were a solo variant.
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- SuperflyPete
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I think there's a few things that sunk it. First, there aren't that many good scenarios in the base game. It's been said a million times before, but the fish the deck scenarios suck. Fixing that would mean adding expansions, which did bring more scenarios but also diluted the decks as well.
Timber Peak, and using just that one box, is probably the best way to play.
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We just laughed it off but it didn't sit right with me.
All in all though I always enjoyed it. They were some fun scenario's in there and the game always moved at a good clip, I'd gladly try it again. We just got bored of it and my buddy sold it off.
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- hotseatgames
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- D12
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I'll never get rid of it because it's the first game I completely painted.
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- Michael Barnes
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- Mountebank
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And no NO ONE is playing it.
God, those photographs..."oh, tee hee...cheesy B-movie...oh no, I've never actually seen any exploitation movies...this is what I think they must be like."
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- SuperflyPete
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Michael Barnes wrote: This is one of those games that EVERYBODY was playing for a while.
And no NO ONE is playing it.
Just like Earth Reborn, Tigris, Agricola, Thunder Road, and a hundred other games that are great and just never see the table.
I think that on balance, zombie-type games suck ass. LNOE is the exception along with X of Horror (City or Mall). Everything else is pretty bad to middling.
If there was a DDAS type zombie game where the AI was really smart, like Gears Of War smart, that might be the one that is played in perpetuity.
I still say that Zombie Survival is one of the best zombie games but the rules muddied it so much that it was overlooked.
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Generally if I've got 5 or more I'd rather play Skull, Avalon, One Night Ultimate Werewolf, or Codenames. I've drifted towards shorter games the longer I've been doing this.
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SuperflyTNT wrote:
Michael Barnes wrote: This is one of those games that EVERYBODY was playing for a while.
And no NO ONE is playing it.
Just like Earth Reborn, Tigris, Agricola, Thunder Road, and a hundred other games that are great and just never see the table.
I think that on balance, zombie-type games suck ass. LNOE is the exception along with X of Horror (City or Mall). Everything else is pretty bad to middling.
If there was a DDAS type zombie game where the AI was really smart, like Gears Of War smart, that might be the one that is played in perpetuity.
I still say that Zombie Survival is one of the best zombie games but the rules muddied it so much that it was overlooked.
Just curious, have you tried any version of Dawn of the Zeds? I haven't but am looking forward to the 3rd edition. It looks to me like it might be the ultimate zombie survival game, but it's probably more tactical than thematic.
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I'm actually working on some guidelines - using Growing Hunger's "Dots" point system - for plugging and playing the different rules and expansion content but I put it down after realizing how much of an undertaking it would be. It's not just a matter of coming up with which parts to use from which games but you also have to analyze each scenario and hero to see which ones will work with each game. I made a bunch of notes after analyzing each hero and scenario but it still needs collating in a spreadsheet...
I still really like the games and the cleverness of the fight system usually gets lost in chatter praising the atmosphere or lamenting the randomness. If you have the base game (with or without Growing Hunger) and you're looking to make it more strategic for both players for the least amount of money I would skip Timber Peak and just get the Blood in the Forest expansion. While BitF doesn't have as many of the Hero Upgrade (15 vs. 30 in Timber Peak) or Zombie Upgrade cards (6 vs. 10 in TP), the Zombie Champions are amazing and so fun to play. I'd have to look at the content more in depth to see if the BitF map tiles or cards would clash with LNOE or GH but otherwise the ZC's and Upgrades should be cross-compatible.
If it were someon who wants to see what all the fuss is about but didn't know where to start I'd go the opposite route and get Timber Peak and Blood in the Forest. Then I would try adding Growing Hunger (for the Grave Dead) and any of the smaller expansions later.
The last time I played we used TP + BitF and it was 2 vs. 2. My team lost to the zombie team who spawned as many of the Champions as they could and beat us handily. The Feral Dead (Move 2) are fun and the Zombie Behemoths are nuts (Move D3, 2 Fight Dice, Ignore a wound on 4+, Inflict an additional wound during a Fight if it rolls a natural 6 and wins the Fight). There was one Behemoth that shrugged off about 5 wounds during the game and it went a long way to contributing to our defeat.
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- metalface13
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To me, the cheesy photographs work really well for that game (which is supposed to be depicting a cheap zombie flick), but they shouldn't have kept that for a style (especially on ATOE, where it was depicting gothic horror). LNOE got bloated with expansions, and I think it would have seen more life if they had ever made a co-op/solo version. Every Flying Frog game after that got worse in quality and interest for me. I wanted to like the other games, and kind of still like ATOE in some respects, but nothing else lived up to the quality and promise of LNOE. I'd love to play it again at some point, but probably wouldn't go out of my way or buy it again.
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- Sagrilarus
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- Pull the Goalie
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S.
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