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× Talk about the latest and greatest AT, and the Classics.

Let's Talk Silver Tower

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12 Dec 2016 15:38 #240392 by Vlad
Replied by Vlad on topic Let's Talk Silver Tower
I wanted to enjoy Silver Tower way more than I did.
Part of it is that I played Warhammer Quest on my Ipad a lot. So I'm absolutely not in the mood to solo Silver Tower.
On the other hand, it might be the best co-op dungencrawler, but it is still a co-op dungeoncrawler.
And, btw, I am officially banned from playing co-ops in this state, because... ahem... admittedly, I have leader issues. Yeah, I am that asshole who tells you what you should be doing and why it is so much better than what you were trying to do originally, and worst of all, people say I am not even right like half of the time (which is bullshit, I am pretty much in 80-85% assertion ratio, but whatever).
In conclusion, I am going to wait until me kids grow up to play it (I heard ages 8-12 are a sweet spot for bossing them around in a fatherly way).

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12 Dec 2016 15:50 #240394 by Michael Barnes
EL DUKE!
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12 Dec 2016 17:27 #240402 by Vlad
Replied by Vlad on topic Let's Talk Silver Tower
No, no, no.
El Duke sucks the fun out of negotiation games, I do that only for coops (including and one vs many (like seriously, don't play Fury of Dracula with me if I am one of the hunters... I might behave well for the first couple of turns, but if things start to get tense, the beast is out). And you're pretty much safe with stuff that has hidden roles, like BSG (because it is much harder to play the meta if your organizational impetus is not restrained).
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12 Dec 2016 20:26 #240411 by Sevej
Replied by Sevej on topic Let's Talk Silver Tower
Then you're Le Duke.

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13 Dec 2016 07:58 #240421 by Mr. White
Replied by Mr. White on topic Let's Talk Silver Tower

Shellhead wrote: I have only played Silver Tower once, but I came up with a possible variant: team vs team. Make a custom scenario for Silver Tower for two groups, say 3 or 4 players on each side. Create a card pile of an odd number of specific rooms that are all of comparable challenge. Let's say nine rooms for example. Make sure that the ninth room has multiple entrances and set that one aside. Each team will battle through the same number of rooms, and the ninth room will connect to the fourth room that each team encountered. The two teams will battle it out in the final room for the win. This would put pressure on both teams to level up, gain loot, and keep everybody alive.


I played in a D&D tournament at a Dragon*Con one year and it was basically the above.

I guess you could also custom make a larger center room for the two teams to battle in. Or maybe include some object a team has to grab and take out of the tower.
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13 Dec 2016 09:23 - 13 Dec 2016 09:23 #240434 by Mr. White
Replied by Mr. White on topic Let's Talk Silver Tower
Does anyone know the name of the pale gold color used on the acolytes' masks and such?
Last edit: 13 Dec 2016 09:23 by Mr. White.

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13 Dec 2016 09:34 #240436 by Michael Barnes
It's either Liberator Armor or Auric Armor Gold highlighted with Stormhost Silver.
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13 Dec 2016 10:12 #240442 by barrowdown
Replied by barrowdown on topic Let's Talk Silver Tower
White Dwarf 121 has it as:

Retributor Armour
Reikland Fleshshade
Liberator Gold
Runefang Steel

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13 Dec 2016 15:04 #240472 by metalface13
Replied by metalface13 on topic Let's Talk Silver Tower

Shellhead wrote: I have only played Silver Tower once, but I came up with a possible variant: team vs team. Make a custom scenario for Silver Tower for two groups, say 3 or 4 players on each side. Create a card pile of an odd number of specific rooms that are all of comparable challenge. Let's say nine rooms for example. Make sure that the ninth room has multiple entrances and set that one aside. Each team will battle through the same number of rooms, and the ninth room will connect to the fourth room that each team encountered. The two teams will battle it out in the final room for the win. This would put pressure on both teams to level up, gain loot, and keep everybody alive.


Yes. this is pretty much what I want to do with Necromunda and Space Hulk.

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25 Dec 2016 14:02 - 25 Dec 2016 21:21 #241314 by Mr. White
Replied by Mr. White on topic Let's Talk Silver Tower
Today, I'm bringing the gift of new Silver Tower characters for those into this incredible dungeoncrawler.



I’m a big fan of this game’s setting and the idea that champions from across time and space can be summoned to challenge the Tower.



First is the Sister of Silence. I was never really a 40k player, but I like these models in the new Horus Heresy: Burning of Prospero board game because they don’t have any visual sci-fi bits. The models for the Sisters fit in with fantasy figures, so good to go. Don’t need any space marines with bolters…yet. However, the bigger draw is that the Sister now gives my game a whopping _fourth_ female option. Silver Tower as is only has two, but I’ve now added the Branchwych and Sister of Silence.





The Blood Bowl Star Player is the character that initially had me looking outside the Age of Sigmar model range. I’m a big fan of Blood Bowl and with the new edition released by GW, I had an opportunity to get a model that is close in scale to the new Age of Sigmar line. In my mind, the orc is the quintessential representative of Blood Bowl, so one of those ‘ard boyz is what I went with. I had some old Gorkamorka transfers knocking around and the red lighting looks to provide the flair of a star player. In fact, the 'flash' reminds me of another football player out of place on a foreign world…



If you’re also a Blood Bowl fan and prefer to go with a human hero, I tricked up the same card with the human image.



Merry Christmas!
Last edit: 25 Dec 2016 21:21 by Mr. White.
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27 Dec 2016 10:35 #241355 by Shellhead
Replied by Shellhead on topic Let's Talk Silver Tower
I finished making my tokens for my stripped (no minis, no box) set of Silver Tower on Sunday, and played a solo game yesterday. I will post a picture of my tokens in action tonight. I also got the expansion with 40+ extra hero cards, and made tokens for them as well.

In the base game, each hero card has a picture of the fully-painted hero mini in action on the back, but all the expansion hero cards have the same Silver Tower back. Also the six hero cards in the base game are slightly larger than the expansion hero cards. The difference in card size and card backing makes it hard to draw random heroes, but this is easily solved with my tokens by taking random draws from the token bag.

Instead of playing one of the eight defined scenarios, I just drew five random encounter cards and three random hero tokens. I got the knight and the warpriest from the base game, plus the Tzeentch Sorcerer Lord. He is a freaky-looking "hero" with bone white skin, long devil horns, and a third eye in his forehead. The first room was odd, with a skaven runnning in and handing us a free bomb from the treasure deck. Room two was a huge fight, starting with just three acolytes and a pink horror. The acolytes summoned another pink horror during the second round. On the third round, a strange event courtesy of the destiny device brought us an enraged ogroid thaumaturge. By the end of the fight, the gryph hound was out of action and the knight was somewhat battered, and the bomb got used. A later fight with three blue horrors and three acolytes was actually an even closer fight due to some bad luck with the dice, with both the knight and the war-priest nearly taken out.

I like Silver Tower. There are just enough rules to offer some tactical decisions while keeping things light and fun. I wish there was an expansion that would offer more monsters, treasure, and skills. I already have a second stripped copy on the way, and have made a second set of monster tokens so we can play some pvp scenarios.

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27 Dec 2016 21:35 - 27 Dec 2016 21:37 #241393 by Shellhead
Replied by Shellhead on topic Let's Talk Silver Tower
Pictures of my Silver Tower tokens that I promised in another thread:

https://scontent-ord1-1.xx.fbcdn.net/v/t1.0-9/15697366_10209936280555237_7504205380838102189_n.jpg?oh=f0eba4aa7b7557218db2fe4a9e2d41d7&oe=5924C7A3

https://scontent-ord1-1.xx.fbcdn.net/v/t1.0-9/15726417_10209936280635239_4170770138563495722_n.jpg?oh=2291719f9573588854e809a407d65ffa&oe=58F19F90

https://scontent-ord1-1.xx.fbcdn.net/v/t1.0-9/15665607_10209936280595238_567648436704062109_n.jpg?oh=21b9af57db2289d5ab270d601e7dabfe&oe=58E8389E
Last edit: 27 Dec 2016 21:37 by Shellhead.
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27 Dec 2016 23:00 - 28 Dec 2016 09:43 #241400 by Cranberries
Replied by Cranberries on topic Let's Talk Silver Tower

Shellhead wrote: Pictures of my Silver Tower tokens that I promised in another thread:





Last edit: 28 Dec 2016 09:43 by Cranberries.
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28 Dec 2016 07:34 #241405 by wadenels
Replied by wadenels on topic Let's Talk Silver Tower
I like the look of the Silver Tower tokens. Makes me wish GW sold their games cheaper with tokens and made all the minis add-on purchases.

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28 Dec 2016 12:23 #241420 by Chaz
Replied by Chaz on topic Let's Talk Silver Tower

wadenels wrote: I like the look of the Silver Tower tokens. Makes me wish GW sold their games cheaper with tokens and made all the minis add-on purchases.


I've been saying this for years, and it can be applied to any game with minis (Cthulhu Wars, I'm looking at you).

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