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Kevin Klemme
March 09, 2020
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Kevin Klemme
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oliverkinne
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Mycelia Board Game Review

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December 12, 2023
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December 07, 2023
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River Wild Board Game Review

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December 05, 2023
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November 30, 2023
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Outback Crossing Review

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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

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× Talk about the latest and greatest AT, and the Classics.

Giant Killer Robots

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25 Feb 2017 14:18 #244528 by hotseatgames
Replied by hotseatgames on topic Giant Killer Robots
I think Battletech is a little more complex than I'd like for my giant robots battle game.
The following user(s) said Thank You: Colorcrayons

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25 Feb 2017 15:35 #244529 by stoic
Replied by stoic on topic Giant Killer Robots
I thought that was why BattleTech came out with that Alpha Strike rule set--to make classic BattleTech simpler and playable with a lance to lance battle in about 30 minutes? I guess it never caught on?

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25 Feb 2017 18:58 #244530 by wadenels
Replied by wadenels on topic Giant Killer Robots
Alpha Strike just doesn't feel very exciting in play. For fast & light mech battles I still prefer Armor Grid Mech Attack to anything else I've found.

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26 Feb 2017 10:59 #244536 by Colorcrayons
Replied by Colorcrayons on topic Giant Killer Robots
Rant time. Fast forward to the end for the point.
I like being inclusive, (the more reasonable ways to play, the better) but few thing rub me more raw than the vociferous few on BGG who run to every game entry with the query "Can it be played solo?".

I get especially white knuckled when I see this expectation on extremely adversarial games. The kind of games where satisfactory solo play would be a ridiculous expectation due to the inherent requirement of a human adversary by design, and the adversarial choices being such that an A.I. would require its own massive new game design.

For this reason, I grow to despise those who creep onto forums, demanding such, as if they are the main demographic whose expectations need to be tended to.
Go to Craigslist and meet up with a meeple-sexual, and play a game the way it was intended, you stunted minimus of a man-child.

Tl;Dr
When a KS uses an entire stretch goal just for solo rules, it makes me question the entire project from a game design perspective.
Because now the tightening of the game design and rules as it stands is delayed by attempting to slap a design onto it that was never, and should never have been a part of the design in the first place.
It suffers by trying to please a couple dozen very loud crybabies. [/endrant]
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26 Feb 2017 11:52 #244539 by hotseatgames
Replied by hotseatgames on topic Giant Killer Robots
That is ridiculous. There are precious few games I have ever considered to be worth the effort to set up solo. Video games just stomp all over board games when played solo. Pun intended.

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26 Feb 2017 19:56 #244564 by Sevej
Replied by Sevej on topic Giant Killer Robots
Battlemech was rather impossible for me. Have to track how far your mech moved and the weapons!

The KS is not really interesting... the scenery just don't look that interesting, and the support mechs are samey, and the quantity allows no customization.

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