Front Page

Content

Authors

Game Index

Forums

Site Tools

Submissions

About

KK
Kevin Klemme
March 09, 2020
35545 2
Hot
KK
Kevin Klemme
January 27, 2020
21093 0
Hot
KK
Kevin Klemme
August 12, 2019
7621 0
Hot
O
oliverkinne
December 19, 2023
4453 0
Hot
O
oliverkinne
December 14, 2023
3881 0
Hot

Mycelia Board Game Review

Board Game Reviews
O
oliverkinne
December 12, 2023
2330 0
O
oliverkinne
December 07, 2023
2762 0

River Wild Board Game Review

Board Game Reviews
O
oliverkinne
December 05, 2023
2437 0
O
oliverkinne
November 30, 2023
2700 0
J
Jackwraith
November 29, 2023
3240 0
Hot
O
oliverkinne
November 28, 2023
2132 0
S
Spitfireixa
October 24, 2023
3874 0
Hot
O
oliverkinne
October 17, 2023
2781 0
O
oliverkinne
October 10, 2023
2517 0
O
oliverkinne
October 09, 2023
2455 0
O
oliverkinne
October 06, 2023
2658 0

Outback Crossing Review

Board Game Reviews
×
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

× Talk about the latest and greatest AT, and the Classics.

SHAMELESS SELF-PROMOTION: Pit Crew

More
19 Jan 2017 22:31 #242730 by engelstein
Very pleased that Stronghold officially announced my new game Pit Crew today. It's a real-time 2-9 player team game, where you play a Pit Crew trying to get your car back out on the track as quickly as possible. It's my simplest and fast game to date, clocking in at around 15 minutes.

Here's the cover art:



Should be released around May. Very excited for this one to get in people's hands!

Geoff
The following user(s) said Thank You: jeb, Gary Sax, ChristopherMD, Columbob, Rafael Silva

Please Log in or Create an account to join the conversation.

More
19 Jan 2017 23:10 #242733 by Gary Sax
Awesome man. Congrats!
The following user(s) said Thank You: engelstein

Please Log in or Create an account to join the conversation.

More
19 Jan 2017 23:12 #242734 by hotseatgames
Congratulations!
The following user(s) said Thank You: engelstein

Please Log in or Create an account to join the conversation.

More
20 Jan 2017 08:21 #242739 by charlest
Looking forward to this one. Love real-time games. Congrats.
The following user(s) said Thank You: engelstein

Please Log in or Create an account to join the conversation.

More
20 Jan 2017 08:28 #242740 by hotseatgames
I'm curious... you've now made several games for larger groups. Was this due to you often having large groups over to play games, and seeing a need?

Please Log in or Create an account to join the conversation.

More
20 Jan 2017 09:04 - 20 Jan 2017 11:38 #242744 by engelstein
Not really - just kinda worked out that way.

Ares Project started out as two players. Z-Man would only take it if it went up to four, so we added multiplayer rules.

Space Cadets, because of the nature of the 'separate roles' just lent itself to adding more players, which (in theory, if not in practice) wouldn't make things longer since there's so much simultaneous stuff going on. And once you have teams, like Dice Duel and now Pit Crew, its easy to scale up.

I guess for my chaotic designs (Dice Duel, Pit Crew, Dragon & Flagon) I like higher player counts, as they veer towards party games. And for more controlled affairs (Ares Project, Fog of War) I look at lower player counts.

Geoff
Last edit: 20 Jan 2017 11:38 by engelstein. Reason: Fixed a stupid typo.
The following user(s) said Thank You: ChristopherMD, hotseatgames

Please Log in or Create an account to join the conversation.

More
20 Jan 2017 11:37 #242754 by Grudunza
Congrats again, Geoff! I still need to play Fog of War.

Please Log in or Create an account to join the conversation.

Moderators: Gary Sax
Time to create page: 0.163 seconds