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TOPIC: Tell me About Space Hulk

Tell me About Space Hulk 13 Feb 2017 19:36 #243879

It's perhaps the best, most fully immersive board game of all time. This whole "I don't want to play the X side because it's boring" thing screams "my friends suck at life!"

There's very few things as nail-bitingly tense as the Geney player plodding towards a doomed Termy while he rolls "Four! (step) TWO!! Fuuuuck!! Three!!! noooooooool!" and is torn into tiny, paste covered rippybits by a Genestealer.
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Tell me About Space Hulk 14 Feb 2017 07:25 #243905

Wow, that certainly sounds like a recipe for being a Life Winner. Duly noted. I hope you will invite me to your eleventh birthday party next month.
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Tell me About Space Hulk 14 Feb 2017 11:15 #243921

LMAO

My point is that there's no "boring" side to Space Hulk, and you'd have to seek it out in order to find it.
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Tell me About Space Hulk 14 Feb 2017 11:46 #243929

Embracing your inner child trumps turning into a grumpy old man, which is all too easy to do and seemingly the default setting as we age.
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Tell me About Space Hulk 14 Feb 2017 15:37 #243955

Not me, man. I live in that childlike sense of wonderment every day. I've become convinced that only two things extend life: white-hot searing anger, and unadulterated joy. You only really find 90 year olds who are grumpy old bastards who tell kids to get off the lawn, or the old coots that skip and sing and are kind. Seems like no middle ground.

I chose Door #2
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Tell me About Space Hulk 14 Feb 2017 16:58 #243961

Shellhead wrote:
Though it's out of print now, Space Hulk: Death Angel is a better value. For about 1/6th of the price, you get a game that offers a similar experience, only with better replay value and the flexibility to handle from 1 to 6 players, where Space Hulk needs exactly two players only. Death Angel is also fast to set up, fast to take down, and easy to store or transport due to the small box. Where Space Hulk has miniatures and chunky cardboard map tiles that take up a lot of space in a big box, Death Angel does almost everything with cards.
As a quick aside, are any of the expansions worth getting? They are all going for crazy money now, but that is probably more due to scarcity than quality.
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Tell me About Space Hulk 14 Feb 2017 17:58 #243963

Ancient_of_MuMu wrote:
Shellhead wrote:
Though it's out of print now, Space Hulk: Death Angel is a better value. For about 1/6th of the price, you get a game that offers a similar experience, only with better replay value and the flexibility to handle from 1 to 6 players, where Space Hulk needs exactly two players only. Death Angel is also fast to set up, fast to take down, and easy to store or transport due to the small box. Where Space Hulk has miniatures and chunky cardboard map tiles that take up a lot of space in a big box, Death Angel does almost everything with cards.
As a quick aside, are any of the expansions worth getting? They are all going for crazy money now, but that is probably more due to scarcity than quality.

Any of the Death Angel expansions adds to the replayability of the game, but some are better than others. I rank them in the following order, going from best to worst:

1. Mission Pack 1: Adds new locations, a couple of new opponents, and new final rooms. Aside from a few rules for the new opponents, this is just more of what makes the base game great, and adds significantly to the variety.

2. Tyranid Enemy Pack: All the genestealers in the base game are identical except for their movement icons. This expansion replaces the Genestealers with Tyranids, including three different types with a special ability, which makes for some more tactical decisions.

3. Deathwing Space Marine Pack: If you play the base game enough, it will get easier though never easy. This expansion gives you an alternative group of space marines that are more difficult to play. Two or three of them have great abilities, and the rest are not so good. Overall, most of this team requires support tokens to power their special abilities, so that's a problem.

4. Space Marine Pack 1: Two additional pairs of space marines for the base game, though there is nothing to keep you from using them with the Deathwing expansion if you want. The team with the rocket launcher is fun, but the team with the chaplain is not so good. The best part about this expansion is that it lets you play with up to eight players, though you will need to look at BGG for suggestions about how to scale the encounters beyond six players.
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Tell me About Space Hulk 16 Feb 2017 15:46 #244058

Space Hulk is a legit classic. In the realm of tactical games like that, it's still probably my favorite. The best thing about it is how high-stakes everything is. One hit kills anything, which felt really bracing to me after learning stuff like Descent. The scenario design is a little hit or miss, but I do agree that it's highly immersive and as I'm learning now, it's a blast to paint.

Definitely look into it, it's a legit classic.
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