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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

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× Talk about the latest and greatest AT, and the Classics.

MedioEvo Universalis

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12 Mar 2012 20:18 #119013 by Veldriss
Replied by Veldriss on topic Re:MedioEvo Universalis

Notahandle wrote: Looking good. Hurry up and launch your Kickstarter campaign, dammit!!


Sorry, but I'm Italian, so not eligible for Kickstarter:
www.kickstarter.com/help/faq/creating%20...IEligToStarAKickProj

Am I eligible to start a Kickstarter project?
To be eligible to start a Kickstarter project, you need to satisfy the requirements of Amazon Payments:

Be a permanent US resident and at least 18 years of age with a Social Security Number (or EIN), a US bank account, US address, US state-issued ID (driver’s license), and major US credit or debit card.

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17 Jul 2012 22:39 #130851 by Veldriss
Replied by Veldriss on topic Re:MedioEvo Universalis
ADVICE!!! ADVICE!!! ADVICE!!!

I'm writing rules of this prototipe here:
www.medioevouniversalis.org/phpBB3/viewtopic.php?f=33&t=2352

P.S. sorry, but in italian... :p

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07 Oct 2012 13:38 #135629 by Veldriss
Replied by Veldriss on topic Re:MedioEvo Universalis
I am working on the design of the deluxe box also started in 2010, for now I have finished the structure and assembly:




Now I want to take care of the skin, probably decoupage images of Dorè, or have any advice?

More info here: www.medioevouniversalis.org/phpBB3/viewt...=2063&start=10#p5666

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07 Oct 2012 18:11 #135630 by DukeofChutney
'droooolll'

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07 Apr 2013 17:19 #149825 by Veldriss
Replied by Veldriss on topic Re:MedioEvo Universalis
Working on 3D map...

2D vector map:


3D cad map:





Some tests space on the map:


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27 Nov 2013 15:44 #166140 by Veldriss
Replied by Veldriss on topic Re:MedioEvo Universalis
New Table of commerce "simplified":


More info here: www.medioevouniversalis.org/phpBB3/viewt...&t=86&start=50#p6939

---

New branch technologies:


New technologies table:


More info here: www.medioevouniversalis.org/phpBB3/viewt...1280&start=70#p13225

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27 Nov 2013 16:36 #166154 by mikecl
Replied by mikecl on topic Re:MedioEvo Universalis
Me likey. Looks like it's got great potential.

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30 Nov 2013 18:07 #166430 by Veldriss
Replied by Veldriss on topic Re:MedioEvo Universalis
I proceed, or rather, I resume work on the 3D map that would bring me to convention PLAY 2014.

For now I'm trying a way for the background of the sea areas, summarize the main steps:

Initial situation 2D:


Try superimposing a graphic background with transparency 30%:


Remove all unnecessary graphics (text, borders, images):


3D simulation, superposition of the 3 levels of land to the graphics that will be the background to the areas of the sea:


More info here: www.medioevouniversalis.org/phpBB3/viewt...p?f=6&p=13247#p13223

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15 Feb 2014 13:54 #171960 by Veldriss
Replied by Veldriss on topic Re:MedioEvo Universalis
Work in progress and updates about prototype:

- A new skeleton list of the components (maybe we can still remove a little something?) for the commercial version 3-5 Players: www.medioevouniversalis.org/phpBB3/viewt...hp?f=17&t=2168#p4453

1 MAP OF THE GAME
63 MEANS OF TRANSPORT
15 MEANS OF SIEGE
12 CATHEDRAL / MOSQUES
22 CIVIL BUILDINGS
80 MILITARY BUILDINGS
175 ARMY OF PLAYERS
45 OF ARMED barbaric
22 DICE
96 GOODS
300 COINS
150 TOKENS
6 DECKS OF CARDS (EMPIRE, TECHNOLOGY, EVENTS, CALAMITY, TREASURE, TARGET)
5 TABLE OF PLAYERS
5 PANELS OF PLAYERS
5 SHEETS OF PLAYERS

- Photo Album of the development of the prototype for anyone who is born tired and have little desire to read: www.medioevouniversalis.org/phpBB3/viewt...hp?f=6&t=8595#p13493

- Beginning of study for the creation of a digital app to facilitate the players and lighten the components (production costs): www.medioevouniversalis.org/phpBB3/viewt...hp?f=6&t=8782#p13716

- Work continues on the 3D map, maybe I can for PLAY 2014: www.medioevouniversalis.org/phpBB3/viewt...2063&start=60#p13736



Fixes: BEFORE and AFTER






- Ordered other material for the 3D map, here one of the anchors for the ports:

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21 Feb 2014 11:10 #172255 by Veldriss
Replied by Veldriss on topic Re:MedioEvo Universalis
Work in progress on the 3D map...

Color tests on a prototype:


Grouting of imperfections:




Adding the missing pieces:




More info: www.medioevouniversalis.org/phpBB3/viewt...2063&start=60#p13745

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