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Victory: The Blocks of War - anyone like this/want it?

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17 Jan 2008 19:21 - 17 Jan 2008 19:23 #1023 by Lagduf
So i basically have everything Columbia ever made for this game.

Things is, I just don't care for the game. I thought having generic units, geomorphic maps, and the abilitity to have 6 players would be cool...but it's just to lacking for me. I guess I just don't care for symmetrical conflict.

I need player powers. The lack of any real scenarios kill it for me.

Anyone interested in this game? It's not bad, and i know it has a following, i'd just like to get rid of it mostly (well trade or sell it). I haven't had any luck trying to unload on the 'geek.
Last edit: 17 Jan 2008 19:23 by Lagduf.

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18 Jan 2008 00:17 #1047 by Gary Sax
I'm wrestling with Asia Engulfed right now and enjoying it quite a bit, actually. I hear you on the player powers thing... I feel like a lot of the Columbia games, not just this one seem rather generic. But then I'm a huge CDG fan and I don't mind plenty of chrome at all.

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18 Jan 2008 01:41 - 18 Jan 2008 01:44 #1049 by Lagduf
Gary Sax wrote:

I'm wrestling with Asia Engulfed right now and enjoying it quite a bit, actually. I hear you on the player powers thing... I feel like a lot of the Columbia games, not just this one seem rather generic. But then I'm a huge CDG fan and I don't mind plenty of chrome at all.


I actually want to get a good block game. Whats the playing time on Asia Engulfed? More or less than Europe Engulfed? I suppose i'm asking about the full campaign.

Actually, I don't have anything dealing with WW2 in the Pacific. I was going to preorder Combat Commander: Pacific though.

I like the fog of war aspect of block games, i just don't like Victory at all though.
Last edit: 18 Jan 2008 01:44 by Lagduf.

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18 Jan 2008 06:37 #1055 by Schweig!
"Rommel in the Desert" and "Napoleon" are good block games.

Napoleon has even has the advantage that it can playable from 2-3, that is because it's about Waterloo and the British and Prussians were fighting against the french. Messages between the two allied commanders can only be sent in night turns, if I remember correctly, and of course they don't see each other blocks, too.

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