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Robotech RPG Tactics
- SuperflyPete
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This is a wet dream come true. 1:285 scale, so you can get all the terrain you want for it, for dirt cheap, from JR Miniatures...a whole city block for $7.50.
I am so backing this. 1 day in, 70,000$. This is going to be the next "Reaper" as far as value, IMO. Best part is that it's not even an untested system..it's an extension of the RRPG. The only question is "why are there no rules posted?"
www.kickstarter.com/projects/rrpgt/robot...ef=recently_launched
Link to the RRPG KS.
Sorry!
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- SuperflyPete
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Ugh.
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- Michael Barnes
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1) Kickstarter
2) Unassembled, unpainted minis (even though they look freaking awesome)
3) Palladium RPG rules, likely with a couple of measurement conversions to make it work as a miniatures game. MDC/SDC and all that. Yuck.
If only FFG were doing this based on the X-Wing mechanics...
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- SuperflyPete
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2) Get over it. That's the cost of non-mediocre models. (Read: Rob Florence Space Hulk Review)
3) You have no idea. Neither do I. This is why I'm not backing it yet.
Until I see the rules, I will assume that it's a half-baked game, and I have X-wing for space battles and numerous great skirmishers for land warfare, so I don't really need this. I'll get it, because I'm weak and a sucker for a pretty model, but I won't be happy about it. ;0)
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- metalface13
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- SuperflyPete
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Is a Veritech 4 Marines high?
EDIT: Epic is 5mm, 6.2mm is 1:285. They'll be a bit big (in scale) but I think it's pretty do-able. That makes them .19" tall, so it's 5 marines to a Veritech.
My bet's on the Marines.
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- Michael Barnes
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2) That's fine, but I'll take mediocre minis over the time, effort,and money that painting and assembly take- if I were still doing AGF, I'd be able to spend 8-12 hours a day doing nothing but miniatures work.
3) I'm too lazy to go back to the link, but I think it says pretty clearly that it's "based on the Palladium RPG rules" somewhere. The thing is, it would probably work even though I don't like the system. When I was really heavily into the RPG, we actually played more mecha versus mecha battles than any kind of roleplaying with it. It was kind of this weird thing where we'd tool up a couple of Veritechs or whatever and actually DRAW the maps and such. Sometimes, it wasn't even on a map, more or less just this abstract shooting match. Depends on how much time we had a lunch.
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- metalface13
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Michael Barnes wrote: 1) I actually didn't realize Palladium was still in business. What's next, a TMNT Road Hogs minis game on Kickstarter?
That could be my first Kickstarter contribution if it were to happen.
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- SuperflyPete
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Maybe hand in your "gaming guru card". Palladium Books has had Rifts stuff since what appears to be the dawn of time.Michael Barnes wrote: 1) I actually didn't realize Palladium was still in business. What's next, a TMNT Road Hogs minis game on Kickstarter?
Funny, but I think this is a skill issue. I can prep, paint, and base a miniature in an hour. If I do 3 in a night, I could have this entire Battle Cry Set done in under 2 weeks. Seems to me that if X-Wing needed painting, the way you've gone on about it, you'd have been all over it. Let me do the hyperbole, you're not as good at it as you once were, my friend.2) That's fine, but I'll take mediocre minis over the time, effort,and money that painting and assembly take- if I were still doing AGF, I'd be able to spend 8-12 hours a day doing nothing but miniatures work.
Also, perhaps if you kept and played games longer than it took to review them and subsequently bargain basement them out, you might find that it's worth the time! LMAO
Therein lies my problem as well.3) I'm too lazy to go back to the link, but I think it says pretty clearly that it's "based on the Palladium RPG rules" somewhere.
Wait...a second ago you didn't know that the company still existed and now you were heavily into the RPG? Yes, it's been around FOREVER, I know, I'm still ribbing. I agree, though, that the meat of the system is pretty much primarily in the battles. Seems to me that this should be a drop in replacement for the RPG, since it's scenario-based and the RPG is really just a campaign of smaller scenarios with persistent pilots.The thing is, it would probably work even though I don't like the system. When I was really heavily into the RPG, we actually played more mecha versus mecha battles than any kind of roleplaying with it.
HA! That's how it should be. X-Wing is just as good on a kitchen table as it would be on a pro printed, perfectly illustrated "above Yavin" scene.It was kind of this weird thing where we'd tool up a couple of Veritechs or whatever and actually DRAW the maps and such. Sometimes, it wasn't even on a map, more or less just this abstract shooting match. Depends on how much time we had a lunch.
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- hotseatgames
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I mean damn I want to throw money at this but ill wait and see what the stretch goals end up being like.
And X-wings ain't got shit on veritechs.
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Heh, yea, that's so true. I was a Robotech junkie though. Can't decide on this one. I'm less excited about it if the stretch-goals are going to mostly be cost plus-ups. Reaper Bones, it ain't...Gary Sax wrote: I'm sorry, I know the robotech was first. But those are the Warhammer, Rifleman, Phoenix hawk, and Marauder to me.
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- SuperflyPete
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I have Reaper shit coming, I have X-Wing, and I have fifty miniatures already needing painting. This is an Autobuy, but only if there's a game behind it.
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SuperflyTNT wrote: I'm not backing shit until I see how it plays. The underlying mecahanics, the scenarios...all of the things that define it as a game.
I have Reaper shit coming, I have X-Wing, and I have fifty miniatures already needing painting. This is an Autobuy, but only if there's a game behind it.
Yep. Same here. Now I thought I saw a link somewhere in all the noise that the rules were posted somewhere. I'll have to go hunt that up...
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