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Worker placement
- Green gogol
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It's quite a puzzle to choose the next game.
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charlest wrote:
JEM wrote: It's $20 for some army men.
As opposed to $20 for some colored cardboard?
There's two small sheets of counters, two black market cards, a screen, the miniatures, and a rules sheet. It's also only $13 at online stores.
It's only $13 if you're spending another $87. It's telling that they haven't put the PDF of the rules up. Relevant to the topic, SoA was suggested with the caveat that it only plays 3/4. I am saying you can play 5/6 right now with the base game with the addition of some coloured buttons and the two lines of relevant rules. If you feel it works then by all means spend more on the actual plastic and tokens. Otherwise you can just sell on the base game without being so invested in it.
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To get kind of back on topic, it's obviously possible to round up enough stuff for 5 player SoA, sure. I wouldn't want to do it, because I like nice bits in a game. Granted, SoA isn't Space Hulk 3E, but it's alright. That's strictly my personal preference, though.
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RobertB wrote: To get kind of back on topic, it's obviously possible to round up enough stuff for 5 player SoA, sure. I wouldn't want to do it, because I like nice bits in a game. Granted, SoA isn't Space Hulk 3E, but it's alright. That's strictly my personal preference, though.
I'm planning on using the old ladies and boy scouts from Road Kill Rally as the Sunday School gang.
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- Green gogol
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- SuperflyPete
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I love Agricola. I really do. But looking at the price of Farmers of the Moor, I'm thinking whether it's better to just buy Agricola ACBAS.
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Ora et Labora is coming back into print, so I was thinking that... Is it a good choice re: these qualities? What say you? Any comparisons?
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Green gogol wrote: Kingsport Festival don't seem too popular. Been released for a few months now, and the score on bgg is pretty low,
It's quite a puzzle to choose the next game.
The Lovecraft theme caught my attention, but it ultimately looked like an overly fiddly worker placement game with a pasted-on theme. In all fairness, many worker placement games have a pasted-on theme, but this board just looks like a fancy flow chart.
Sons of Anarchy has gotten some attention in this thread, and for good reason. The ability to directly attack enemy workers is crucial, because it replaces the typical passive aggressiveness of worker placement with very direct player interaction. And the theme and setting is completed integrated in Sons of Anarchy because the designers clearly started with theme first, where most worker placement designs obviously start as a set of mechanics with theme as merely a visual design consideration.
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- SuperflyPete
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Sevej wrote: Gah, in a worker-placement bind right now.
I love Agricola. I really do. But looking at the price of Farmers of the Moor, I'm thinking whether it's better to just buy Agricola ACBAS.
I ~LOVE~ WP games, and I play Agricola once a day or so on my iPhone. Love it. But, if you're looking to replace it, Caverna is better. It's like they looked at 'Gric, found what sucked, and made those things better, punctuated by a slapped on DIFFERENT theme.
I've been playing the shit out of Hoodrats. I'm about to send it to an interested publisher, and it is literally the pinnacle of "Hybrid". It's a worker placement game with a shitload of luck, hard-fought combat, and with drug dealing, petty larceny, and prostitution. It's the game Men of Mayhem wished it was.
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