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Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)

Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.

× Talk about Eurogames here.

FFG Tigris?

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08 Jan 2015 00:37 #194505 by Dr. Mabuse
Replied by Dr. Mabuse on topic Re: FFG Tigris?

Legomancer wrote: I know I'm outvoted here but I think that plastic shit looks terrible.

I really dig the look of the temples but not crazy about the 3d leaders.

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08 Jan 2015 00:50 #194506 by OldHippy
Replied by OldHippy on topic Re: FFG Tigris?
I pretty much love the look of the whole thing, but I really wish they did avoid plastic... it just doesn't feel good in my hand and there are... umm, problems with it. I'd have preferred something more solid and expensive...a proven game like this can afford to charge a little extra for some awesome bits.

Still, I do think it looks great and it's a pretty restrained bit of design for FFG.
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08 Jan 2015 01:21 - 08 Jan 2015 01:24 #194507 by Dr. Mabuse
Replied by Dr. Mabuse on topic Re: FFG Tigris?

Sevej wrote: Can anyone here give me a primer on this? This game sort of come on go before I started playing board games, and no one here is interested in it.

I started writing this post, got 5 minutes into it and thought FFG explains it better than I could ever do.

"At the beginning of the game, the only signs of human habitation in the fertile crescent are a few treasure-filled independent temples. You may create a kingdom by placing a leader token next to one of the red temple tiles already on the board, thus beginning your dynasty. A civilization may also begin with a farm, housing settlement or market, but only with a leader does it become a kingdom and earn you victory points. Each leader token matches a sphere of civilization: green leaders (traders) earn you victory points from market tiles, red leaders (priests) from temples, and blue leaders (farmers) from farms. Black leaders are kings, able to earn victory points of any kind."

Blah blah pseudo thematic explanation.."Therefore, the player with the most victory points in their weakest sphere wins."

"As the land between the Tigris and Euphrates rivers becomes increasingly crowded, the question is not whether there will be conflicts, but when and where.

Two types of conflicts can erupt in Tigris & Euphrates: revolts and wars
(I LOVE these terms better than "Internal and External Conflicts" from the older versions). Revolts occur when a leader is placed in a kingdom already containing a leader of the same color – no kingdom can contain competing leaders and remain at peace! The player who can back his leader’s authority with the most temples wins the revolt and a victory point.

War breaks out when a player annexes another’s territory, unifying two kingdoms with leaders of the same color. In a war the color of the warring leaders determines which aspect of civilization is in contention. For example, placing a market might unify two kingdoms and set two traders at odds. Whoever has more markets in the kingdom and his hand wins. The loser must withdraw his trader and all the markets in the kingdom, yielding up the contested territory to the conquering victor."


So in other words, it's a tile placement, lowest point is your score, blow other people's shit up, Euro.

I fucking love this game. The first time I played this was during my intro period into hobby games. I had no clue what was going on as it was unlike anything I had ever played. Years of Talisman and DungeonQuest never prepared me for a game like this. I bought a copy just to learn how to play it.

This one sits quite comfortably on my forever shelf.
Last edit: 08 Jan 2015 01:24 by Dr. Mabuse.
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08 Jan 2015 03:22 #194509 by Hex Sinister
Replied by Hex Sinister on topic Re: FFG Tigris?
Okay, how does this play with Two?

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08 Jan 2015 05:11 #194516 by bomber
Replied by bomber on topic Re: FFG Tigris?

Hex Sinister wrote: Okay, how does this play with Two?


its no good with two. I play most of my gaming 2P, and Tigris is my favourite game so this sucks. Beware anyone who says otherwise. Not a 2P game, not in a million years. Even the Nile 2P map is not good. Its just too volatile and too often ends up with a one sided runaway leader, plus you lose out on all the interest of different leaders from different players in multiple kingdoms.

I know some people like it with 3 but I think Tigris is strictly a 4 player game.
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08 Jan 2015 06:01 #194517 by Hex Sinister
Replied by Hex Sinister on topic Re: FFG Tigris?
Beh, that sucks. I've heard so much praise about it but I've already got a shitload of mp games that don't hit the table.

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08 Jan 2015 08:41 #194524 by stormseeker75
Replied by stormseeker75 on topic Re: FFG Tigris?
It's best with 3 or 4. I would not be surprised to see a 2-player variant.

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08 Jan 2015 08:46 #194527 by SuperflyPete
Replied by SuperflyPete on topic Re: FFG Tigris?

Pugnax555 wrote: Any bets on what FFG will change? Change the squares to hexes? Add a few random player powers?


I'm thinking that Tigris and Euphrates will now be kings of the world of Terrinoth. Hopefully they did something with the theme, something to make it be more than an abstract tile laying mess.

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08 Jan 2015 08:56 #194528 by ChristopherMD
Replied by ChristopherMD on topic Re: FFG Tigris?
The new edition looks good. If I didn't already own the game I would be fine with buying it.

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08 Jan 2015 10:43 #194536 by Egg Shen
Replied by Egg Shen on topic Re: FFG Tigris?
Two things.

Glad to see this fucker coming back into print.

Excited to see the Euro Classics line from FFG. Curious what else will be published under this line.

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11 Jan 2015 19:16 #194780 by Hatchling
Replied by Hatchling on topic Re: FFG Tigris?
T&E really is an eternal game. It deserves to be part of the public domain and the universal possession of the human race, with T&E clubs in schools, countless different kinds of hand-crafted game sets all over the world. "Sure he's strong...but not in his weakest colour" should be an instantly recognizable expression used in films, novels and everyday life. Great game.
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11 Jan 2015 19:43 #194781 by Sevej
Replied by Sevej on topic Re: FFG Tigris?

Egg Shen wrote: Two things.

Glad to see this fucker coming back into print.

Excited to see the Euro Classics line from FFG. Curious what else will be published under this line.


El Grande? Genoa?

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11 Jan 2015 21:04 #194785 by stormseeker75
Replied by stormseeker75 on topic Re: FFG Tigris?
It would be interesting to know what games that were under contract with their previous publishers are now available.

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12 Jan 2015 10:25 #194816 by SaMoKo
Replied by SaMoKo on topic Re: FFG Tigris?
The only Euros I'd put at the same level as T&E are El Grande, Imperial, RA, and Catan.
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15 Apr 2015 17:58 #200834 by Disgustipater
Replied by Disgustipater on topic FFG Tigris?
A new article was posted along with the rules . It has the expansion material, and looks like the VPs/treasures are rectangular cardboard tokens. I've only ever played the iOS version, but I've ordered this one and it feels like cubes or some other chunky piece of plastic/wood would be better suited for VPs. I guess it isn't a big deal, and after playing it I can always add them myself if need be.
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