Troyes
Last night I played the new big euro, Troyes. It's not the kind of thing I normally have much use for, but for whatever reason, it looked interesting to me. To my pleasant surprise, I actually liked it quite a bit.
Now make no mistake, it's a Euro. The theme is more cathedral-building, there's a little bit of worker placement, and it has victory points AND prestige points to keep track of. Having said all that, if you already feel well-disposed towards heavy Euro games like Caylus or Agricola (don't laugh), then you might find this one to your liking.
The worker-placement is kind of a fake-out, since you only do it once at the beginning of the game. It's actually more like placing your settlements in Catan. Where you put your guys determines what dice you will roll, and then you can use what you roll to activate certain locations on the board, defeat invaders, or build the cathedral. Of course, since you're only rolling a one or two dice of any color, you will probably need more. This is the nasty part: you can steal dice from other players, and that can screw them up royally. And there are a limited number of dice of each color to roll, so each player will fight for who is rolling what dice. You can use them to oust people from their spots and steal their dice from them too. The nice thing is, when that happens, you aren't completely lost. Because you can buy dice from other people, you can still do most things, you'll just need to pay.
I think my biggest problem with the game was that it had these invaders who are always throwing stuff at you. You can defeat them, and it's almost always worth your trouble to do so, but I'm a little tired of games that punish you for having the nerve to play.
Still, I think that anyone here with a taste for heavy Euros would do well to take a crack at it. It's quite abstract, which was no surprise, but it's also quite nasty, and that sold me on it.