Ska_baron wrote:
To me it's great in the current landscape of board game access. When I was a kid I not only saw a TV commercial for HeroQuest, I saw it and others from MB on store shelves. Now the coolest games (from my 10 year old self viewpoint) I see there are the lego ones, maybe Stratego? I know there's the internet now, but is that how kids these days are getting introduced to gaming?
There's a bit of a difference between the kids games and the later stuff. I had Heroquest, Fireball Island, and so on growing up. It was easy for kids to get worked up about new things back then because advertisements were freely allowed to target children without the company jumping through hoops (not sure if this changed in the US as much as in Canada). Flashy Ameritrash games died with the Toys 'R Us era as kids overwhelmingly moved on to video games. There's just no way you could excite a kid with Mutant Chronicles over Gears of War 3.
The games that make it ~big~ in geek culture will move on to places like Chapters, Calendar Club and Walmart in the gift section. Cute family friendly games like Carcassonne, Ticket to Ride and Settlers. The nerd culture itself will continue to be a subgroup that most people will be introduced to in highschool, or more likely, college. Before college I hadn't heard of any modern games that weren't sold in large retail.
Some specialty stores like Bradley's carry a few of the more obscure games like Agricola. I wouldn't exactly call that making it big, but that's probably as good as it gets for a hobby game. I really doubt Eclipse will be mainstream, ever. It's too complicated and expensive for a soccer mom to pick up on a whim for her 10 year old son.