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Sometimes I *really* hate nerds

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04 Apr 2016 19:35 #225241 by Stonecutter
and this is one of those times

www.boardgamegeek.com/boardgame/192311/fast-fhtagn

*extremely Jay Leno voice* Ehh what if we put Cuthlhu into one of those Vin Diesel movies and made a game out of it, huh? Wouldn't that be something? What would we call it... oh I know, Fast-Fhtagn!

Kill me.

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04 Apr 2016 19:49 #225243 by wadenels
But it's "component rich"... What else is there?

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04 Apr 2016 19:54 #225244 by hotseatgames
The following user(s) said Thank You: Gary Sax, Legomancer

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04 Apr 2016 20:38 #225247 by NeonPeon
At least it's not a cutesy depiction of Cthulhu, but nah, we shouldn't be seeing those anymore as surely everyone has gotten over the "joke" by now... Oh wait: www.kickstarter.com/projects/deevolution...only-hope-to-survive

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05 Apr 2016 09:11 - 05 Apr 2016 09:12 #225265 by JEM
Replied by JEM on topic Sometimes I *really* hate nerds
"We're calling Fast & Fhtagn a "standalone sequel" to Cthulhu 500, but that really only tells half of the story, because the gameplay for Fast & Fhtagn is completely different from that of Cthulhu 500. However, at the same time, 90% of the cards from each release are cross-compatible with the other game, so each acts a bit like an expansion for the other.

What's different?

Cthulhu 500 takes place in a single dimension: There's a single-file pack order, and the front of the pack wraps to the back.

The pack of racers in Fast & Fhtagn has width as well as length. Cars move sideways from lane to lane, as well as trying to gain ground on their competitors. Fast & Fhtagn also has a changing environment that Cthulhu 500 does not have. As the street race moves though the city, the configuration of lanes and sidewalks, and the presence of civilian cars, changes without much warning, which becomes a tactical challenge for the racers.

There are other additions and differences as well, such as the addition of style points to Fast & Fhtagn, which reward you for doing things like driving on the sidewalks and swerving into oncoming traffic."

I don't know, it sounds like it could be fun. I feel like the guy is allowed to do a sequel to his 12 year old game.
Last edit: 05 Apr 2016 09:12 by JEM.

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06 Apr 2016 10:50 #225372 by SuperflyPete
THE RETURN....




....OF WRONGBADFUN

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06 Apr 2016 11:46 #225379 by Legomancer
well, for nerds, it ain't a joke until it's been run into the ground a few hundred times
The following user(s) said Thank You: Frohike

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06 Apr 2016 14:19 - 06 Apr 2016 14:28 #225390 by Jexik

Legomancer wrote: well, for nerds, it ain't a joke until it's been run into the ground a few hundred times


You guys cut me deep. But you know...

IT'S JUST A FLESH WOUND!

I feel bad even typing that. I'm so sick of monty python references.
Last edit: 06 Apr 2016 14:28 by Jexik.
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06 Apr 2016 14:46 #225395 by Legomancer

Jexik wrote:

Legomancer wrote: well, for nerds, it ain't a joke until it's been run into the ground a few hundred times


You guys cut me deep. But you know...

IT'S JUST A FLESH WOUND!

I feel bad even typing that. I'm so sick of monty python references.


BANNED

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