what happened to that movement, Dog? They had announced Puerto Rico for Xbox360 right after that and stuff but we never saw more board games developed. I'm dying to play more of them.
Dunno. I'm not a console gamer but I figured PR wouldn't come to XBLA because the PC version went from the $25 "new" shelves to the $5 "get this crap outta here" bins in the blink of an eye. Then iOS came along followed by the tablets [or "fondleslabs," as one of my favorite IT sites calls 'em]. iOS and Android just seem to be easier and cheaper development platforms than the consoles
Magic 2013 is a textbook example of where the future of this type of gaming will go. Both the previous two Magic 2009 and Magic 2012 Duel os the Planeswalker games were available for console only. Both available in 1080 resolution.
Magic 2013 is coming out soon and is... 720 resolution on consoles. Why is this (you probably already know the answer). because it was developed as a perfect port for iOS right off the bat. It is immediately available for iPad and such.
So luckily, consoles get the game too but I think this is how these "small" games are going to go down the road. Developped mostly for iOS and consoles get a version of that.
I have a review code...it's OK. It's definitely Dungeon Twister (base game) and it gets the job done. There's like a 20-part tutorial, some challenge modes, and both advanced and basic games. Visually, it's pretty dull and it feels really slow.
It DOES NOT belong on PSN. It should be on the iPad. I don't want to sit on the couch and stare at the TV screen playing a board game, waiting for the CPU or another player to move. But on the iPad, it'd be perfect because the way you engage with a mobile game is different.