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Mycelia Board Game Review

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05 Jan 2015 17:14 #194163 by Michael Barnes
I think you are actually thinking about Thexder, which wasn't a TG16 game. Sidearms was a side-scrolling shooter where you were a Gundam-like mech, but it didn't transform. It was kind of a sequel to Section-Z.

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05 Jan 2015 17:38 #194166 by SuperflyPete
No, not thexder. That's the one - the sidescroller where you could get a bunch of upgrades which change the look of the robot.

I also was the one guy who liked Silpheed.

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06 Jan 2015 11:11 #194235 by fastbilly1

SuperflyTNT wrote: No, not thexder. That's the one - the sidescroller where you could get a bunch of upgrades which change the look of the robot.

I also was the one guy who liked Silpheed.


Superfly was it a hucard or a cd? It is most likely Hyper Dyne Side Arms, like you said, but I would be curious to the title. Other games like Blood Gear match the description aswell.

I opted to softmod my wii over hardmod my xbox, but nowadays I use my Ouya just as frequently. It not only runs most Gen 5 and before titles, it also runs DS and Dreamcast games. Controller adapters are what drove me. And if ulao can ever get the Blissbox 4 play done, itll be the be all end all adapter.

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06 Jan 2015 11:12 #194236 by SuperflyPete
Card, and I looked it up last night. Hyperdyne Side Arms.

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06 Jan 2015 12:05 #194249 by SebastianBludd
Some of my fondest multiplayer gaming memories are playing 4-player Dungeon Explorer and Moto Roader on the TG-16. The music for Dungeon Explorer is ridiculously good and some of those tunes are still burned into my brain 23 years later. The same goes for the music in Devil's Crush. You could usually count on great sound in a TG-16 game.

Moto Roader was a great top-down racer with player elimination via running out of fuel. If you lagged behind the game would warp you near the front in a bubble but it would deduct a unit of fuel from your tank. You also had to drive into a refueling lane once per lap to refill (you just had to duck into it for a second to get the refill). It could get cutthroat if someone had a big lead and warped your straggling ass right past the refueling lane, ensuring that you'll run out of fuel and be out of the race in short order.

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06 Jan 2015 15:47 #194302 by The*Mad*Gamer
Totally agree about Dungeon Explorer, a great multiplayer experience. I love local multiplayer coop games. Never tried Moto Roader, but I now have it and will try it and report back.

Thanks,

Steve "Turbo" Weeks

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07 Jan 2015 09:48 #194382 by fastbilly1
Moto Roader was Hudson's answer to Micro Machines. Like Sebastian said it is awesome in five player - though I prefer Battle Circuit on the SFC/SNES for my five player racing.

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07 Jan 2015 09:53 #194383 by Black Barney
Hi, I'm home alone with my Intellivision.

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07 Jan 2015 10:10 #194385 by The*Mad*Gamer
Funny you should mention the Intellivision. I picked up the Intellivision Flashback recently. I missed all of those games, as I went the Atari 2600 to Nintendo to Super Nintendo to TurboGrafx route.

I played a little of Astrosmash, Basketball and a few others. I love retro gaming. I hooked my up to an old CRT, they seem to look better on these than the plasma TV.

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07 Jan 2015 10:41 #194387 by fastbilly1

Black Barney wrote: Hi, I'm home alone with my Intellivision.

But with the Intellivoice are you really alone?

The Lone Voice wrote: I played a little of Astrosmash, Basketball and a few others. I love retro gaming. I hooked my up to an old CRT, they seem to look better on these than the plasma TV.

There are lots of technical reasons why it looks better on the CRT over the Plasma, if you are interested there is plenty to read on the system11 forums. I keep a 24inch CRT tated with a MAME box hooked up for verts, it is always a hit at parties.

Last year I decided that I was going to beat all the TG16/PCE games that I always meant to. In a month I had beaten Legendary Axe 1&2, It Came from the Desert, Bonk 1-3, Air Zonk, Neutopia, and JJ and Jeff. After JJ and Jeff I lost my interest since it is such a rough title, even with savestates and a strategy guide it was overtly difficult.

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