Dr. Mabuse wrote:
I'm not clear how you excuse your enjoyment of non-original IP games like Mage Knight and historical games like TOI by saying (for MK) "I guess Mage Knight is not an original IP, it already existed and in a game context but I never played it" and for TOI " I do love ToI but that's just a rule set for my plastic army men".
They seem like valid reasons for why some people play IP /historical games, too.
There is no need for an excuse. I own and enjoy Mansions, despite it's non original IPness. I did own Arkham as well and it didn't bother me. Simply a case of what I prefer and want from the industry.
Mage Knight is a weird case cause I know nothing about what it's supposed to be like I only know what I have in that one box but I like the world so far. Is it the same as the old. See, I just don't know.
ToI is a wargame and WWII wargames are the most generic of all. I totally understand history buffs loving wargames (as you know Steve loves them and I play a bunch as a result) it's just that I would never pick them myself and the fact that they are based on real events makes them less palatable to me. Fortunately ToI has little plastic army men that look like the ones I played with as a kid, the appeal is not to alter history, I could care less about that, the appeal is to play with plastic army men. I read the historical stuff on it sometimes but it's just because it's there and it's not like I'd every search it out otherwise.
Now is your question "would making them completely new improve them?" then yes, yes it would. I wish they were but a good game is a good game.