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New Warhammer Disk Wars Expansions Announced!
- Michael Barnes
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- Mountebank
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Like Heroscape, for example?
That ship has sailed my friend. Simple economics. Single-SKU products do not generate revenue in the hobby market like they used to. Product lines do, and continued support is critical. On the consumer end, I'd rather invest $28 in a core (for this kind of game) to see if I want to go in further or not than to be saddled with a $100+ purchase up front and decide I'm not interested. If you want that kind of nonsense, drop your bucks on one of those $200+ Kickstarter things.
As it stands, you can buy one box of Warhammer Diskwars and it's absolutely a complete game. If you want more possibilities in army building, extra terrain, an so forth than a second is a good purchase. These add-ons are ideal, offering two upgrades, neither of which are essential to enjoy the game.
It looks like they're doing some factions as minor, regiment-level groups to support the larger armies. That's a good idea, actually. They might develop them further in future expansions.
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- hotseatgames
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If there were never more than the original 4 N Hex armies, I'd have survived.
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- SuperflyPete
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hotseatgames wrote: Earth Reborn is an extremely complete game.
If there were never more than the original 4 N Hex armies, I'd have survived.
*POW* *BLAM*
Michael is down!!! MICHAEL IS DOWN!!!!!
Oh, I've heard of this other game that certain individuals raved about, um....shit...what's it called...?
Oh, yeah, Duel of Ages 2.
GAME.SET.MATCH.
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- Michael Barnes
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Earth Reborn was also a financial debacle. It was right there at the end of the "coffin box" era but before Kickstarter loosened everybody's purse strings. It was expensive, and quite frankly the amount of content in the box is likely one of the things that kept the game at arm's length for a lot of folks. A $40 starter and another $40 add-on would have been the way to go with that.
Duel of Ages is a core set game and always has been. The difference is that in the new edition, Brett Murrell realized that most buyers of the expansions bought ALL of them so he put them in one very expensive box that will only be purchased by those who want to commit beyond the $40 buy-in. But he also had sense enough not to sell it all as one $140 package with no option for a smaller purchase.
The serial model _works_, and quite frankly it's the only thing working in traditional hobby retail right now. It's a medium between the collectible model and the single sku model that board games are traditionally sold under. It's a model that suits every level of the business. Publishers and distributors have a continual flow of new product built on successful branding. Retailers have the new product which in turn keeps people coming back to the store. Consumers have greater options in terms of how much they want to get into the game.
The problem is when serial games treat add-ons like DLC and leave pieces in the design hanging. I'm also not a fan of FFG's "buy more core sets" strategy, but they've sort of evened that out after the complaints about LOTR LCG and Netrunner.
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SuperflyTNT wrote: Fuck no, Stonecutter.
This is yet another example of a game that is designed solely as a giant, flaming hoop of death where your money goes to die. Just once, I'd like to see a game come out that has everything in the box, and that would never merit needing an expansion because it's just that complete.
I'll be reposting this quote after Pete posts his inevitable glowing review of the game.
Oh, and I'll be posting it in a new thread titled "What GAMES are Michael Barnes Telling Pete Ruth 'I TOLD SO' about?
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- SuperflyPete
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It might play like sweet potato pie but I'll never know because I won't buy the filthy muhvuggah.
I played Red Alert, the predecessor to this game, and it rocked. I'm sure it's really good too, although the world needs more Warhammer themed games like Ron Jeremy needs more back hair. Same with "living" games. I don't have very many "collectible" "living" "expandible" games in my reviews, primarily because I think the model sucks ass. We all like to talk about how "collectible games are great but you only need to buy what you want". That's a festering load of bullshit. We all buy almost everything, every time. We're fucking suckers. Me, I realize that I am a sucker and therefore I don't put myself in the position anymore. I don't own a single game of this type anymore other than Heroscape, and that's because it's dead as Elvis. Star Wars, Star Trek, all gone.
The trick to getting out of a giant hole is to stop digging; I realized this and now I just avoid the hole altogether.
"Inevitable glowing review"? Really? I've reviewed a total of 118 games. I've got 42 'horrible to mediocre' review scores, 76 'good to great' review scores; 36% of games I've reviewed have been negative or middling reviews.
EDIT:
Let's not forget Stone Age. Michael and I (and apparently most of the known universe) disagree quite a bit on that one. Last Night on Earth vs. Zombies imploded the site for a minute. Toe-To-Toe nukl'r Combat imploded the site even more. I don't think there's anything inevitable about my review of anything, if for no other reason than I am only 1 of 8 people that review games in Superfly Circus. I'm just the guy who knows how to use a computer in the bunch.
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I'm still a bit miffed that FFG didn't include Friends & Foes with their LoTR coop small-box rerelease. You know that shit is/was in the works.
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- hotseatgames
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the chaining of expansions that have to be bought almost autobuy to expand the experience or breathe more life into a game feel like scoring from a drug dealer. C'mon man, my base game is all played out.
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