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Warhammer - Age of Sigmar
Well, GW has revealed the new game, and yeah, it looks to have a more 40K style aesthetic (fantasy space marines, round bases, no ranking up in blocks, etc.) with a more casual style play (rulebook is only 4 pages). The Bell of Lost Souls site has a ton of articles on it.
Here's the link to the game.
www.games-workshop.com/en-US/Age-Sigmar-Box-ENG
Interesting run-down of the new game.
1d4chan.org/wiki/Age_of_Sigmar
I guess this leaves Mantic's Kings of War as the premier mass battle fantasy game?
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I think this release, although derivative, feels fresh. It feels more fun and less dust-filled and archaic. I also really like the metagame abilities I've seen such as pretending to gallop on an imaginary horse.
I think this is possibly what they need to revitalize Warhammer.
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4 pages of rules, I wonder if longtime players will find it too light. I downloaded the free stuff over the weekend to browse the army compendiums and see for myself. I don't know, I don't feel the urge to unbox my models. Certainly not to buy more anymore of their stuff. A single ogre-sized figure is almost $50 by now, used to be $15-20 back when I was still interested. Their marketing wants to make us believe that the 47 FIGURES OMG!!!"!"!" in the new box is something incredible. There used to be many more.
Space marine-looking Empire soldiers seems odd to me. The new background with the portals doesn't really inspire me either.
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I believe that, besides lagging sales, the main reason for the reboot was copyright.
GW found them in the spot of using terms such as 'Empire', 'Elves', 'Orcs' for their armies and non of these are protected under copyright. Their competition has the copyrightable 'Cygnar', 'Khador', 'Cryx', etc.
So, here in the reboot we have now have 'Sigmarite', 'Aelfs', and 'Orruks' with what look to be more unique looks.
It appears there's a lot of brand protecting going on.
EDIT: Regardless, it looks like GW is going all in. They've replaced that Space Marine statue that's been outside their headquarters forever...
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Mr. White wrote: So, GW killed off the 30+ year Warhammer world earlier this year. I was actually surprised that no one around here brought it up. I've had a lot of fun gaming The Old World over the decades with rpgs, minis games, boardgames, etc.
Holy shit, wow, really? I can't believe I didn't know this either!
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I have no feeling about the move to a skirmish/simpler game. That's not necessarily a terrible idea, depends on execution.
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There was a big storyline where a bunch of characters died, Skaven overran several continents (and blew up the moon), and Chaos finally won (as they were destined to do and GW wanted to have happened back during the 'Storm of Chaos').
This was all sold through various hardback books, new large models and units. A big blowout.
Spend the afternoon reading this:
1d4chan.org/wiki/The_End_Times
I'm with you though, I'm not a fan of this new setting either. I'll miss The Old World. Sure it copped lots of other elements, but those elements made it easy to get into.
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- Jackwraith
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The other sure indicator that Nottingham still doesn't get it is the army books. Those things should be loss leaders; sold at a fraction of their current cost in order to entice people into the game. Instead, they turned the old paperbacks into hardcovers, stuffed with art, that force you to parse through multiple pages to get the full rules for one unit, and which cost $60US. For one army book. It's insane. And it's also why every book for the past decade has ended up on 4chan. Now they've apparently gone full retard and basically abandoned rules altogether. Good luck with that.
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The new (and harder to copy/proxy) IP is here to stay and CitOW might fade away along with the old Old World.
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But...Like I said, I haven't played WFB in over a decade, so what I think or want for Warhammer is irrelevant.
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