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Fantasy Flight Announces Some Big Changes for LCGs
All the people moaning about how they continually get wrecked by the Andromeda and/or Near Earth Hub can feel all warm and fuzzy...only 3-ish more years until those IDs cycle out!
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Seeing this though made me realize that I don't really need another subscription game. I bought the game with the intention of just playing what was in the box because with all the Prime/Ally deck combos there is a lot to play just in the box I think so I'll just keep it there. I don't need to keep up until there are 1,200-1,500 cards in the game.
That said, I think these changes will be good in the long run. And shows that FFG has some very long term plans for their LCGs which is good. I still chuckle though how FFG has figured out a way for boardgamers, who say they'll never get into a collectable card game, to buy into a collectable card game by simply removing the random packs.
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Remove random from card games, remove assembling/painting/measuring from miniature games...And you suddenly have games that board gamers will buy by the boatload. I tip my cap to FFG in other words for making genres of games appealing to those that said they'd never get into one.
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- Erik Twice
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The thing is, all these games will eventually die without set rotation because you need an influx of newer players to compensate for the older ones that inevitable stop playing. Because unlike other games, once you cannot go every week to play the game, most of the fun is gone. You can't recreate a metagame, the deckbuilding and experimentation without a community.stoic wrote: I hate games with a built-in expiration date.
All I hope is that they keep a banlist for an Eternal format. They don't need to support it with prizes or anything, but a banlist would be incredibly helpful.
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How is it that gaming companies who have "the cards" on a hard drive somewhere, do not have the capacity to effectively "print on demand" small or large print runs of any of their cards, whenever they want. How do card games ever go out of print?
I remember thinking how the heck did that company mess up Glory to Rome reprint such that it never got fixed, when the actual art and content exists. Why cant it just be sent to a printer? I guess its more complicated than that
But I dont get why having old cards " in stock" would be a problem for FFG, surely they dont need to hold physical cards in stock, and surely they have the clout to allow any person at any time to "buy" any deck they ever had, via a contract with a print service, if it costs just a few dollars to get my own from Artscow, how much can it cost to provide that service for pretty much any card game or card content? Obviously theres licensing and rights but I still find it surprising you cant just click on a link and pay X dollars for any card deck or resource ever via an external print service, and the money X you pay is divvied up by FFG or whoever in the same ratio as when the game was in print, ie to artist, designer, publisher, whatever
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- Erik Twice
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Print on demand is extremely expensive and inefficient, hence game companies wait until they can place a large order at a normal printer.Tron wrote: How is it that gaming companies who have "the cards" on a hard drive somewhere, do not have the capacity to effectively "print on demand" small or large print runs of any of their cards, whenever they want. How do card games ever go out of print?
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Then there's quality thing when FFG wants everything to feel the same, especially for competitive card games. To do so they print in China. In that case, it's cheaper to get a container of the same thing instead 1 or 2 off shoots.
In the end, people just doesn't care enough for FFG to warrant the effort.
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