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Giving Myself an Ultimatum
- Legomancer
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- Dave Lartigue
Now, I liquidated a bunch of boardgames back in January in the Unity Games auction. Another one went in the ConnCon auction. In theory I just ditched a bunch of games and shouldn’t have too many more to get rid of, and yet here we are.
Some of the ones that got added to the pile were ones that I just had to finally admit weren’t going to get played. But most were recent purchases. Things that I knew at the time were probably bad bets. One is a game that I bought, had doubts about, and then bought an expansion for, still having those same doubts. The running theme was, “Why did I buy this?” and the answer was, “I wanted to buy something.”
That’s bad, poison behavior. I’m having an intervention with myself. No more. No more game purchases until I have played some of the things I have and haven’t played. I’ve even made a list. Until the following ten games get some kind of table time, I’m cut off from buying new ones.
Merchant of Venus (Got this last year and I’m still not 100% sure my copy has been played. And I haven’t tried the FFG rules, even though I’m pretty sure they’re not great.)
Core Worlds: Galactic Orders (I’ve only played Galactic Orders once? I like this game, and it needs to get played.)
Wiz-War (Bought this last year, haven’t even opened it. Why?)
Invaders (I got this at ConnCon and it needs to get a try.)
The Manhattan Project (I like this one a lot but have a hard time getting it played. No matter how much I may like it, if it’s not hitting the table it needs to go.)
Nations (One I’m on the fence about. It takes up too much space if it’s not getting played.)
Wiraqocha (One I probably shouldn’t have even bought in the first place. It gets another try, but I don’t have high hopes.)
Flash Point: Fire Rescue (I think this is a neat game, but I can’t get co-ops played, and I knew this when I bought it.)
Triumvirate (Card games get overlooked too often. I think this is a good one, but my copy hasn’t been played at all.)
Gang of Four (Once again, it gets overlooked because it’s small. Even if it only takes up a little space, if it’s not getting played it needs to go, and this hasn’t gotten played yet.)
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- san il defanso
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- ENDUT! HOCH HECH!
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Wiz-War is objectively awesome. Crack it open and play it.
I only played Gang of Four on the DoW website, and that was several years ago. Having said that, if you already have and play Tichu I really doubt you need to have Gang of Four too.
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- Legomancer
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- san il defanso
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Legomancer wrote: San: I had Tichu but I didn't really like it, and GoF removes what I didn't like.
I forget, does it require four people? I don't think it's a partnership game. Tichu and I had a torrid love affair in 2011, where we were playing several times a month. Now it's harder to get a game in, and we only play a couple times a year. It died out some because it became tough to get people together on a regular basis.
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- hotseatgames
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- SuperflyPete
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I've got 1(ONE) game I have that I haven't played, and it's a free, downloadable rule set. I've got 1 (ONE) expansion I've never put into play.
This is gaming done right, my friends.
Now don't ask me how many miniatures I have to paint, or how many terrain objects I have to assemble and paint....
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as for your list....dude, Wiz-War is quick, light and fun.
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Definitely get some Wiz-War played. It sits next to Nexus Ops in the FAT favourite accessible Trash games.
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It helped to get more into VASSAL for regular games. I've found that VASSAL isn't just for long wargames, as long as it's a game where the turns are self contained. If your opponents send things back and forth quickly, you can get a nice flow to the game as you do in person.
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- Legomancer
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Now, my Steam account..
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- hotseatgames
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I have tons of Steam games not played.
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