Dune PBEM
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TOPIC: Dune PBEM

13 Sep 2009 22:28 #41109

Re:Dune PBEM

Turn 2


Storm: Moves 8 spaces due to Fremen Weather Control card, destroying Harkkonen troops in Oh Gap.


Spice Blow:
8 - Red Chasm

Bidding:


Atreides: 0 card

Emperor:
2 cards

Harkkonen:
1 card (+1 more due to ability)

Bene Gesserits:
1 card

The Fremen:
0 card

The Guild: 2 cards


Movement (in turn order):



Emperor:
claims Suek's Seitch w/ 7 troops


Harkkonen:
move no troops in or out of Carthag as a Fremen controlled storm is placed in their sector (a la Weather Control card).


Bene Gesserits:
sends an Ambassador to accompany the Emperor in Tuek's Sietch.

The Fremen bring 4R + 1F to Sietch Tabr from the other side of Arrakis then send 3 units plus 2 Fedaykin to the spice-filled Red Chasm.

Atreides: ship 3 troops into Tuek's Sietch and transport them to the Red Chasm to battle the Fremen for spice.

The Guild: take no shipping/movement action.


Deals:

Duke Paul Atreides w/ Edric of the Guild: Info on where next Spice blow will occur on the proviso that he does not ship or move his forces into the Red Chasm for this turn.

Duke Paul Atreides w/ Baron Vladimir of the House Harkkonen: Info on what the next Spice card will be on the proviso that he does not ship or move his forces into the Red Chasm for this turn.



Battles:
Atreides vs The Fremen at Red Chasm

ATREIDES
Lady Jessica (5)
Weapon: Stunner (projectile)
Defence: none
Dial: 3 Troops
Total strength: 8


FREMEN

Jamis (2)
No weapon/no defense
Dial 7, as I said in the prescience message
No weapon/no defense
Total strength: 9

Lady Jessica's Stunner disables Jamis.

Final total:
8 to 7 WIN for Atreides.
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14 Sep 2009 00:42 #41110

Re:Dune PBEM

Don't leave the good people hanging, Dr.

The early parts of round 3 begin with Shai-Hulud visiting Red Chasm, a fact which the Duke certainly knew of before sending his men there.

No one claimed any of that 8 spice blow. The worm ate it all, along with the bodies of everyone who fought there.

Now the serious treachery begins in the Nexus. Alliances are ready to be made.
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14 Sep 2009 10:27 #41145

Re:Dune PBEM

Not Sure wrote:
Don't leave the good people hanging, Dr.

The early parts of round 3 begin with Shai-Hulud visiting Red Chasm, a fact which the Duke certainly knew of before sending his men there.

No one claimed any of that 8 spice blow. The worm ate it all, along with the bodies of everyone who fought there.

Now the serious treachery begins in the Nexus. Alliances are ready to be made.


I just find it easier for me just to do a summery of the turn rather than a running commentary.
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14 Sep 2009 11:01 #41155

Re:Dune PBEM

Dr_Mabuse wrote:
I just find it easier for me just to do a summery of the turn rather than a running commentary.


And I'm just giving you some crap about the game...

Seriously, the game record is going to be a nice thing to have.
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15 Sep 2009 11:17 #41291

Alliance

All right bitches, the Harkkonens have decided to set differences aside and join forces with House Atreides, for the better of Dune.

As leader of the House Atreides, we accept Baron Vladimir's offer.

Pay homage all, to the new rulers of ARRAKIS!
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15 Sep 2009 17:34 #41409

Re:Alliance

Excellent!

The Baron always knew he and the young Duke would make good bedfellows! Er, I mean partners! No, wait, allies! Yes, that's what The Baron meant to say.
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10 Oct 2009 03:25 #44350

Re:Dune PBEM



TURN 3

Storm: Moves 4 spaces to Funeral Plain & The Great Flat


Spice Blow:
Shai-Halud (Nexus)
Alliances:
House Harkonnen and House Atreides
The Guild and House Corrino (The Emperor)



Bidding:


Atreides: 2 cards

Emperor:
0 cards

Harkkonen:
2 cards (+2 more due to ability)

Bene Gesserits:
0 card

The Fremen:
0 card

The Guild: 1 card


Movement (in turn order):



Harkkonen:
revive 2, ship 1 to Carthag

Bene Gesserits:
sends an Ambassador to accompany the Harkonnens in Carthag

The Fremen revive 1 Fedaykin and 2 regs, deploys 1F + 4R to Polar Sink, move to False Wall South

Atreides: revive 2, ship 2 troops to Habbanya Ridge Seitch

Emperor:
revives 1 Sardaukar and 2 regs, and drops 4S + 5 Regs in Seitch Tabr

The Guild: revives 1, ships 9 troops to Plastic Basin




Deals:

The Duke and the planetologist have come to an agreement.

Dr. L-K provides spice, payable now, and receives information on
two cards of my choice before bidding in next turns auction.

I'll pay the bounty when I do my move file, which is before the
Atreides turn, but after Harks, BG, and possibly whatever the senile
Guildmaster decides to do.

--
Dr. L-K




Battles:
1) The Emperor vs The Fremen at Seitch Tabr

EMPEROR
Count Hasimir Fenring (6)
Weapon: (projectile)
Defence: La, La, La (worthless)
Dial: 6 Troops
Total strength: 12


FREMEN
Otheym (5)
No weapon/no defense
Dial 11
Total strength: 16

Projectile kills Otheym.

Final total:
12 to 11 WIN for Emperor

2) Atreides vs The Guild at Habbanya Ridge Seitch

ATREIDES
Dr. Yueh (1)
Weapon: none
Defence: Shield
Dial: 1 Troop
Total strength: 2


GUILD
Guild Rep. (1)
Weapon: Slip-Tip
Defence: Jubba Cloak (worthless)
Dial: 7 Troops
Total strength: 8


Shield blocks Slip-Tip, Dr. Yueh lives.

Final total:
8 to 2 WIN for The Guild
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28 Oct 2009 23:39 #45701

Re:Dune PBEM

TURN 4


Storm: Moves 3 spaces to Clielago West


Spice Blow:
The Great Flat

Bidding:


Atreides: 1 card

Emperor:
1 card

Harkkonen:
0 cards

Bene Gesserits:
1 card

The Fremen:
1 card

The Guild:
0 card


Movement (in turn order):


Bene Gesserits:
ships 2 to Habbanya Ridge Flat, declares non-coexistence

The Fremen revive 3 regs, no shipping, no movement

Atreides: revive 2, ship 5 troops to Tuek’s Seitch

Emperor: revives 1 Sardaukar and 2 regs, and drops 1 and 1 Sadaukar Tuek’s Seitch

The Guild: revives 1, uses cross planet ship to move 3 regs out of Habbanya Ridge Seitch to The Great Flat, moves 9 troops from Plastic Basin to The Great Flat

Harkkonen: revive 2, ship 4 to Carthag, moves 6 from Carthag to Seitch Tabr



Deals:

None

Battles:
1) The Emperor vs House Atreides at Tuek’s Seitch

Atreides uses prescience to ask about The Emperor’s troops to be dialed. Answer: 6

The Emperor uses Truthtrance and asks: “Will you be playing a snooper card as part of your battle plan?”
Answer: No


Atreides Battle Plan:
Leader Lady Jessica (5)
Stunner
Shield
Dial 1 troop

Strength 6.


Emperor:
Dial six troops
Play poison weapon, cheap hero(ine)

Strength 6.

Poison Weapon kills Lady Jessica, reducing Atreides strength to 1.
Stunner kills Cheap Hero, to no effect.

Preliminary results are Emperor 6, Atreides 1.

Note from me as Atreides: FUCK!!!

2) The Emperor vs House Harkonnen at Seitch Tabr
As an ally Atreides asks a prescience question for the Harkonnen: “ What weapon will you be using?"
Answer: Projectile

Emperor:

Dial 6 troops
Play projectile weapon
Leader will be Caid (3)

Strength 9 (-3 = 6)

Harkonnen Battle Plan:

4 troops dialed
Piter De Vries (3)
Maula Pistol
Shield

Strength 7


Maula pistol kills the undefended Caid. Piter de Vries blocks the
projectile with a shield.

Harkonnen win 7-6. Emperor to discard troops, Caid, and weapon.
Harkonnen remove 4 troops, collect 3 spice and a random leader.

Best Correspondence:
Baron: “So, how much is the Emperor willing to pay for me not to take another of his leaders?”
The Emperor “A grand total of nothing, you fat fuck.”
Last Edit: 31 Oct 2009 23:06 by Dr. Mabuse.
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29 Oct 2009 12:26 #45733

Re:Dune PBEM

We will have Arrakkis back for ourselves! He who controls the spice controls the universe and what young Duke Paul did not tell you is I have someone very close, very close to the leaders of the other great houses of the Lansraad! These people, these traitors, will be more valuable to us than ten legions of Sardaukar!

I won't tell you who the traitors are, or when I will attack. However, the Emperor, Steersman Edric, Dr. Kynes, and the Revered Mother will die before these eyes and they'll know THEY'LL KNOW that it is I, BARON VLADAMIR HARKONNEN WHO ENCOMPASSES THEIR DOOM!!!!

MWAHAHAHAHAHAHHAHAHAHHAHAHAHAH!!!!!
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29 Oct 2009 12:30 #45734

Re:Dune PBEM

Duke Atreides, please be aware that replacing the Baron's medication with Skittles is not actually the same as poisoning him. Use your access wisely, please.
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