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What BOARD GAME(s) have you been playing?
Legomancer wrote: This is the third game I've played, and Caroline has won each of them. I think she's overpowered and needs to be nerfed.
If you do in fact nerf her please draw a giant mole on her face or something to indicate so.
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- Legomancer
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- D10
- Dave Lartigue
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One rule that we screwed up is that, when a species goes extinct and its cards are discarded, its owner gets to draw cards equal to the number of discarded trait cards. That rule makes species extinction much more forgiving.
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After this we played a game of Bottle Imp to 300 points. For those unfamiliar this is a very odd and somewhat complex (in strategy) trick taking game for 3 or 4, but exceptional with 3. The short description is there are 3 suits in a deck of cards numbered 1-37, the 19 is removed from play and is the "bottle price". To take a trick, if all cards played are above the bottle price, the highest card wins the trick. If any cards played are below the bottle price, the highest card BELOW the bottle price takes the trick, the bottle, and that becomes the new bottle price. If you end the hand with the bottle you score a small amount of negative points, while your opponents score positive. This is a really clever game, the strategy of what to play and when seems incomprehensible sometimes, but I was able to play an insane hand sticking one player with no tricks and the other with the bottle, that put me about 50 points in the lead and I won after being last for the first part of the game. Very fun, possibly the best 3p trick taker.
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After this we dived into a 4p learning game of Planet Steam. I'd read the rules previously, and I was really confidant this sort of heavy economic market game would work with these folks, but it REALLY took a minute to get going. This is a heavy game with a lot of stuff going on. Generally I prefer to learn a game through playing it, I can usually grasp how it plays and basic strategy after a round, in this game it took me 3 (of 5) turns to get my head around it. Despite this we were having a fun time joking about how we were bumbling through this game, and my score of 675 was bested by 20 freakin dollars! Pretty fun ending and by the end of the game we were enjoying it. I'm really looking forward to going at this again now that these folks know the rules. If you're into heavy economic games you might want to grab it from the FFG sale, if you're not into that sort of game you should absolutely pass.
That took a good chunk of the night, to unwind a bit we played a few games of The Hobbit The Card Game by Martin Wallace and FFG. This is a trick taking game that's played in one or two hands. It's in the all vs one format, with 4 (imo the best number) the players are Bilbo, Ghandalf, Thorin, and Smaug. There are several ways each side can win, it's a really unique trick taking game. It almost always ends on the first hand, so it literally takes 5 mins to play and I find it to be way more fun than stuff like Love Letter. We played three games and I was the only Smaug victory!
We finished the night with one game of Good Cop, Bad Cop. This is a new hidden role game that crosses Bang with Cash & Guns while playing in ten minutes. Four is the minimum player count so I wasn't sure how it'd go but it seemed fine. The concept is you have three loyalty cards and whichever side you have majority in determine if you're the good cop or the bad cop. You can look at people's cards, reveal your cards to draw action cards, and point guns at people. I'm going to need a bunch more plays of this to figure it out, but the first few plays at four and five have been good.
Movie playlist included Hell Comes to Frogtown, Escape From The Bronx, and 1990: The Bronx Warriors.
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- hotseatgames
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- D12
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Then had a 3 player game of Neuroshima Hex!, with Neo Jungle vs. Hegemony vs. New York. I was Hegemony (my favorite army) and had a very poor shuffle early on. Ultimately the game was boring because we had bad mixes of units coming out and I think when you have too many melee-based units the game suffers. I think ideally you should only have one melee-focused army in a 2 or 3 player game, increasing that to two in a 4 player game.
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Elephants and cavalry are nice, and a good way of injecting some strength with the small stacking limit, but are fairly minor compared to the civs. The civs do increase the difficulty of teaching the game to new people, just with different rules/ability interactions with each civ specific advance.
It was funny that for a turn or two the barbarians had the most 'advanced' armies on the field, with cav and elephants vs our infantry only armies.
Must buy if you love clash, not if you don't.
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- Jackwraith
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- Ninja
- Maim! Kill! Burn!
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We followed that with two games of Confusion, which is still one of the best two players I own. I won the first game by letting my opponent carry the briefcase right to my back row... with the Double Agent. I think I put up just enough of a fight to not raise suspicions. I won the second game on a quick "queening" of my 4-move guy and could then wreak havoc on the side of his board where all of his diagonal-only moving pieces were.
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