- Posts: 656
- Thank you received: 190
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Please consider adding your quick impressions and your rating to the game entry in our Board Game Directory after you post your thoughts so others can find them!
Please start new threads in the appropriate category for mini-session reports, discussions of specific games or other discussion starting posts.
What BOARD GAME(s) have you been playing?
Please Log in or Create an account to join the conversation.
- Sagrilarus
- Offline
- D20
- Pull the Goalie
- Posts: 8735
- Thank you received: 7349
Almalik wrote: Played Memoir '44
I just sat in on four Memoir boards reenacting a section of the Battle of the Bulge, so Memoir had a good run.
The mentor for the kids strategic gaming group used Memoir's core running gear but put his own spin on command structure, range and damage. Some parts worked, some parts didn't. American artillery tore up German armor at a great rate, far in excess of reality. It's his intention to revise the rules and use the system again to reenact other WWII battles with the system.
Memoir was there, but he had beefed it up a bit. He more or less makes rules as situations come up, and generally the kids are comfortable with it. His own son is the biggest complainer and I introduced a house rule of my own -- you're only allowed to work the referee between turns, not during. This kept his boy from getting rules bent in his own direction, a high school junior that is one of the two oldest kids there, in a field that reaches down to about at 12.
Quite the session.
Please Log in or Create an account to join the conversation.
The thoughts of the new players afterwards wwere:
- "Dang, this game is long." 3 1/2 hours again, not counting going over the rules. Like I said last time, I think we can get it to 3 hours for 4 players, but not much more. These guys aren't afraid of long games, and now they know for sure how much time it should take. I'd say 45 minutes/player.
- "Wow, you can get hosed BAD!" One player got double Disgruntled before he could fix it, and lost _all_ of his crew. Somehow right afterwards, he managed to simultaneously get broke. And that was his game - no coming back from that.
- "I like the flavor of this." I know I did. I don't imagine I'm travelling across the 'verse and wear my Browncoat outfit to work, but the cards are worth a chuckle when you remember them from the show.
I'll nag them to play it again in a month or so.
Please Log in or Create an account to join the conversation.
- Posts: 739
- Thank you received: 189
VonTush wrote:
charlest wrote: I 100% agree on the D&DAS games being bland. I'm one of the few around here that doesn't like them.
Add me to the ranks of "doesn't like them".
Pile on!!
Bland is a great way to describe them.
Please Log in or Create an account to join the conversation.
- Posts: 138
- Thank you received: 70
It wasn't just me, then. I'm writing a blog entry about what D&DAS and Descent 2.0 got wrong that Dragon Quest did better 20 years ago.iguanaDitty wrote:
VonTush wrote:
charlest wrote: I 100% agree on the D&DAS games being bland. I'm one of the few around here that doesn't like them.
Add me to the ranks of "doesn't like them".
Pile on!!
Bland is a great way to describe them.
Please Log in or Create an account to join the conversation.
iguanaDitty wrote:
VonTush wrote:
charlest wrote: I 100% agree on the D&DAS games being bland. I'm one of the few around here that doesn't like them.
Add me to the ranks of "doesn't like them".
Pile on!!
Bland is a great way to describe them.
I would agree with you that the components are bland. Plop one of the D&DAS game down next to, say, Mice & Mystics, and D&DAS looks terrible by comparison.
But the game itself still manages to win me over. I've played it a lot (mostly solo running 2 or 3 characters), it almost always delivers a tense, close game that comes down to a final desperate battle against the boss monster.
I've pimped my version out with a bunch of extra monsters from Dungeon Command (I highly recommend doing this, just to get some variety in the Monster deck) and some other painted minis. It helps a lot. More evocative artwork on the cards and tiles would have been nice. I do agree with the "bland" argument there.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Joebot wrote:
iguanaDitty wrote:
VonTush wrote:
charlest wrote: I 100% agree on the D&DAS games being bland. I'm one of the few around here that doesn't like them.
Add me to the ranks of "doesn't like them".
Pile on!!
Bland is a great way to describe them.
I would agree with you that the components are bland. Plop one of the D&DAS game down next to, say, Mice & Mystics, and D&DAS looks terrible by comparison.
But the game itself still manages to win me over. I've played it a lot (mostly solo running 2 or 3 characters), it almost always delivers a tense, close game that comes down to a final desperate battle against the boss monster.
I've pimped my version out with a bunch of extra monsters from Dungeon Command (I highly recommend doing this, just to get some variety in the Monster deck) and some other painted minis. It helps a lot. More evocative artwork on the cards and tiles would have been nice. I do agree with the "bland" argument there.
It's not just the components, the mechanics are bland as well. Exploration doesn't matter, combat is dead simple without real tension, AI is non-existant. It's like a streamlined version of Shadows of Brimstone without all the exceptional leveling up/town visits/campaign play.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
- Posts: 642
- Thank you received: 205
Please Log in or Create an account to join the conversation.