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Barnes on Games- Tyrants of the Underdark in Review, 51st State H2H, Lost Patrol
- Michael Barnes
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Reading the review it sounds like the did exactly what they attempted with Waterdeep and for whatever reason it didn't work out quite as well.
I still need to get my hands on it and try it though. On paper it has a ton of shit that I adore.
How cutthroat would you say it is?
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- hotseatgames
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Egg- you can screw people over and gang up on them but there is not a terrible amount of fuckery. Certainly not enough to warrant a GF9 logo on the box. I know they didn't design it, but still.
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- SuperflyPete
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Opposing view:
boardgamegeek.com/thread/1597948/review-...ultiple-plays-superb
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Egg Shen wrote: Damn...really surprised to read the "meh" review on Underdark. It's easily one of the games that I've been most excited about for 2016.
Reading the review it sounds like the did exactly what they attempted with Waterdeep and for whatever reason it didn't work out quite as well.
I still need to get my hands on it and try it though. On paper it has a ton of shit that I adore.
How cutthroat would you say it is?
I like it a bit more than Michael, Pete, and Mark if that gives you any hope. I was still pretty critical in my review of its plain Jane demeanor though and how it doesn't even offer a single new mechanism. Price is absurd for sure.
I think it works well though and is well-oiled, it just needs more character and another layer or system to spice it up. I think we'll get that with an expansion, much like Lords of Waterdeep had corruption and the extra boards added on.
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Horus Heresy came yesterday. I've got some gluing ahead of me.
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- Michael Barnes
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The Dreadnaught, the Terminators and the characters can wait, but while you are spraying...
Also be aware that you have options. Which is kind of terrifying. I just went with the default group on the back of the assembly guide with just a couple of tweaks. Make sure you look at the cards that have the wargear options so you don't make an "illegal" squad.
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- Legomancer
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- Dave Lartigue
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Mr. White wrote: I _almost_ bit on that 51st State Master Set pre-order package. I know Lego is a big fan so I hope he's at least enjoying it.
I am and I am.
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charlest wrote:
Egg Shen wrote: Damn...really surprised to read the "meh" review on Underdark. It's easily one of the games that I've been most excited about for 2016.
Reading the review it sounds like the did exactly what they attempted with Waterdeep and for whatever reason it didn't work out quite as well.
I still need to get my hands on it and try it though. On paper it has a ton of shit that I adore.
How cutthroat would you say it is?
I like it a bit more than Michael, Pete, and Mark if that gives you any hope. I was still pretty critical in my review of its plain Jane demeanor though and how it doesn't even offer a single new mechanism. Price is absurd for sure.
I think it works well though and is well-oiled, it just needs more character and another layer or system to spice it up. I think we'll get that with an expansion, much like Lords of Waterdeep had corruption and the extra boards added on.
Oh I still have hope that I'm very much going to enjoy it. I'm just more surprised than anything that the game really isn't wowing people.
The "not having any new mechanism thing" doesn't really bother me all that much. It's not like this is the only game to ever be guilty of this. I think the designers were thinking, "All right...all of these things have all been done before, but they've never been used in this way." Maybe not...who knows.
Again, I keep thinking back to Waterdeep and how initially I was kinda, "Huh. That's it?". Then I sort of fell hard for it because it just works so well. Yes, the expansion really enhances it, but the base game was such a solid foundation to build upon.
I guess my thing is that I actually really enjoy deckbuilding...especially when it's used for something other than...you know, just building your deck. Whenever I've thought about this game I've always seen it more as an area majority game that uses deckbuilding. Rather than the other way around.
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- Michael Barnes
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Tyrants WOULD have been that a couple of years ago by having the board play, the area control elements. But that was a few years ago. Deckbuilding has actually come quite a long way since then, and its core mechanics still feel stuck in that sort of "second gen" deckbuilding model. So it is much less remarkable and it feels dated.
The area control element is as big as the deckbuilding, but you are still playing every card in your hand for two resources, buying cards from a "river" a la Ascension, cycling through them and looking for opportunities to thin your deck out. It feels more like a deckbuilder than a board game.
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- SuperflyPete
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AP primer is gritty/powdery with many pigments I've used and it's vastly inferior to Painter's Touch 2x. And about triple the price.
Using the Army Painter "method" (the method lots of people have used for 20 years) is fine and dandy, but that material ranges from decent to shitty (grey especially) where Krylon and other brands don't have that baggage. Only reason to buy AP stuff is if you cannot find a color you want in any other brand.
I shot 339 models with painters touch this last winter. 6 colors. Not one of them would've been better with AP primer.
IMO, their shades are the only shit worth buying, and even then, Coat d' Arms or Minwax Polyshades is equivalent. Or better.
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