
Written by
SuperflyTNT
May 25, 2010
2227
In continuing this interview series, I contacted the creative genius and owner of another small-press game publisher, Colby Dauch of Plaid Hat Games. Colby has been immersed in the gaming industry for many, many moons and has worked on high-profile projects such as Heroscape, as well as his own product, the new and exciting game, Summoner Wars. His story is inspiring and really goes to show what a man with some passion and some big, brass balls can do when he sets his mind to it. He, personally, spent several weeks on the "Hotness" list at boardgamegeek.com and his...

Written by
SuperflyTNT
May 11, 2010
2779
I've decided that I am tired of seeing games produced by faceless companies and that I have a duty, as a journalist and gaming enthusiast, to bring you something you don't customarily see: In depth, conversational interviews with innovators in the industy. These are the designers, small-press publishers, and the owners of small companies that provide us with the games we love and enjoy. This will be an ongoing series, so keep an eye out for more interviews with industry leaders and innovators. This, as all of my interviews are, was by phone as I...

Written by
MattDP
February 21, 2010
4750
I’ve been meaning to ask Martin Wallace for an interview for ages: I’ve often thought that he’s one of the more innovative designers working today and I love the manner in which his games retain the basic feel of a Euro whilst usually allowing a very high degree of player interaction. And of course, just like me, he’s British and in the US/German-centric world of board gaming us minorities need to stick together! But what finally gave me the impetus to ask was the fact that Brass turned up very...