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737 results - showing 441 - 450 « 1 ... 42 43 44 45 46 47 ... 48 74 »
 
[Boardgames] "Thunderstone: Wrath of the Elements" Review
I know I'm playing catch-up here, as I have been these past few months, but diving head-first into the Thunderstone system has been a real pleasure.  Everyone who reads me and has talked with me on the forums knows how much I enjoy deckbuilding games, so know going in that I wear that proudly on my sleeve.  But thus far, Thunderstone's base game has delivered the goods.  So how does the expansion stand up?
 
 
A Weekend in Europe
As anyone who regularly reads my pieces will know, my opportunity for game playing is now severely limited. The only regular opportunity that I get to play outside occasional games against my usually unwilling partner is that one of the gaming groups that I associate with does monthly all-day gaming sessions at the weekend, and said group meets in the town where said partner hails from: so we can pop over and she can visit her family for a few hours (and get a bit of help with the kids) while I get to play some games. It’s a...
 
 
Merchants & Marauders in Review
Man, I don't like pirates. It took me years to come to terms with it. I could never understand why I just did not get excited by anything to do with them. I like cowboys, vikings, knights, ninjas and so on but not pirates. Truth be told, I even like space pirates.  Maybe it's the whole Carribbean thing and the fact that I don't like the beach or something. Regardless, this game is awesome.
 
 
Arkham Horror: Curse of the Dark Pharaoh - Board Game Expansion Review
Game expansions are generally created for one of two reasons. First, they exist to extend the value of the original game and give players more enjoyment out of their initial game investment. Whether an expansion adds new stories, new mechanics, or new options, players can get more fun out of games that had grown stale and begun to be boring.
 
 
[Boardgames] "Small World" Review
  WARNING:  I refer to that infernal Disney song in this review.  However, as this occurs during the introduction, you're past it now.
 
 
Memoir '44 Winter Wars Review
Ever since seeing paratroopers fighting in the snow during the Band of Brothers episodes Bastogne and Breaking Point I’ve been fascinated by the Ardennes Offensive. So obviously when Days of Wonder announced they were releasing a new expansion for one of my favourite military games, Memoir ‘44, based on the campaign I jumped right in there and asked for a review copy before finding out much about it. When my review copy turned up therefore I was slightly surprised to discover that the spanking new Winter Wars expansion isn’t so much designed to bring the Ardennes to the...
 
 
So Say We All! - Battlestar Galactica: Exodus Expansion Review
Out of the many triumphs that Fantasy Flight Games has had, none stands as tall as Battlestar Galactica. The 2008 release by Corey Koniezca is a masterpiece of thematic game design, combining harsh cooperation with palpable tension and suspicion. The game also brought a fantastic understanding of what the popular TV drama was about. Who can we trust to help us? What motives make people do what they do? And most of all, what are we willing to sacrifice in the name of survival? Pretty heady stuff for a $50 board game.
 
 
Caledea: The Epic Strategy Game in Review; GOTY Awards at Gameshark
Oh boy, I do love reviewing small press, DIY games- particularly when they're good ones. Caledea is one of the good ones, a fun and tightly designed conflict game that's bloody and gets right to the point without a bunch of bullshit to get in the way of dice-rolling slaughter- and salting your enemies' fields. Also, Gameshark names its GOTY award-winners
 
 
[Boardgames] "Rush n' Crush" Review
  Does anybody here remember the Playstation game "Wipeout?"  Bitchin' game with futuristic racers, lots of weapons, and an awesome soundtrack.  Rush n' Crush is kinda like Wipeout, except without the soundtrack.  And also apparently in the future, racers are !#$$@# difficult to pick up.
 
 
Yomi: In The Beginning, There Was Street Fighter
I knew of David Sirlin from his presence in the Street Fighter scene long before he started making board games. He used to post on alt.games.sf2, where I lurked back in the day and occasionally cracked wise. He was mildly famous for winning a few good-sized tournaments back in the 90s, and he's still pretty good, although not a top contender. My involvement in the scene was never that active, but I usually keep an eye on it for nostalgia's sake. When I heard he was moving into the analog design space I was quite...
 
 
 
737 results - showing 441 - 450 « 1 ... 42 43 44 45 46 47 ... 48 74 »
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