Blogs Member Blogs Positively Stellar Experience With Heroscapers In Savage Mill, Maryland
 

Positively Stellar Experience With Heroscapers In Savage Mill, Maryland

Today I took the opportunity to bring my three boys to a Heroscapers Tournament,  and it was one of the most fantastic experiences I have ever had at a public gaming event.

You all know what it's like going to an open gaming event where you don't know the people prior to arriving -- you're rolling the dice to say the least.  But today I rolled sevens and elevens all afternoon, meeting the nicest people and having one great gaming experience.  This is how it's supposed to work -- this is what you close your eyes and hope for before you enter the room.  This event was nothing short of magnificent.  Thirty people, every one of them an absolute pleasure to game with.

With three boys in tow it had been my intention to not participate so that I could run interference, but there was a late drop-out and I threw together an army on short notice and jumped in.  Ben the organizer told me that there was no problem if I needed to get up mid-game to help one of the kids so I took him up on the offer to get in on the fun.  I'll be honest with you -- I've had bad experiences with adults around my kids at events like this.  But today I had a dozen deputy parents in the room and my boys were welcomed and treated as equals.  They were completely immersed in the action and treated as equals deserving of respect. 

I may not have had the best army on the tables, but I had one HELL of a good time.  Everyone was well behaved, well bathed, and brought the kind of passion and positive mental attitude that you hope and pray for when showing up at an open gaming event.  The place was raucous and full of hell, but every bit of it was perfect for the kids scattered in amongst the tables.  If this is what Heroscape events are like, I'm a lifetime convert.  During my second game we had a rules question and couldn't find the organizer to get clarification, so I just shouted the question over the noise in the room -- "what's the ruling on the crusted lava?  Roll a die at the end of your movement or at the end of the entire turn?"  The answer came from a qualified voice across the room and we were back in the game.  The whole place was humming like a machine.

I now have three boys that saw a dozen figures (each) that they want me to buy, and they  asked to go straight to the garage to start playing again after five uninterrupted hours at the tables in the tournament.  I have to admit I'll be looking to get a set of Gorillanators for myself.  Gorillas in body armor with shotguns . . . you can't pass that up.  Don't tell me young boys have short attention spans -- they'd have gone another five hours if they could have.

Family Game Store, the venue for this tournament is the epitome of positive game store experience, so I suppose it shouldn't surprise me that the event was so much fun.  We play Pokemon TCG there on a regular basis and that is a great experience as well.  But it lacks the energy that was present today and it may simply be due to the game on the table.  Heroscape calls you to throw your heart into the play, and that's what I saw at the tables this afternoon.

The plan is to do this again in May.  If you're within 100 miles of Savage Mill, Maryland I'd keep an eye out for it, and sign up early -- every single person there today said they're planning to come back.

S.

"THESE DICE ARE DEFECTIVE!!  BRING ME REPLACEMENTS!!!"

 

 

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Comments (21)
  • drewcula  - I've never have so much fun getting my butt handed

    Great to see you at this afternoon's event. I'll agree that the Family Game Store is the bee's knees. Ben's a great tourney director, so props to him as well. The multiplayer format for a 'Scape tournament is a fun, frenzied, chaotic, and crazy time. The rounds never seem as serious or intense as head to head matches. I drafted the stupidest army possible and still had a great time knowing full well I'd never be competitive. It's a game. It's a toy. It's super cool regardless of age. I'm glad the boys had a good time, and I hope to see y'all in May. Keep rolling skulls, and don't pay too much money for the gorillas...

  • avatarjeb  - Love this

    Awesome article, Sag. Gives hope to all us true believers out there in this world of cynicism. The only thing that brings this story down is the fate of HEROSCAPE. It's hard for me to believe this game is dropped when WARHAMMER can just keep turning it out. So sad.

    Anyway, keep us in the loop, I love hearing About this stuff.

  • avatarNotahandle

    Now THAT is what gaming's all about. Thanks for writing about such a wonderful experience.

  • avatarSagrilarus  - re:
    Notahandle wrote:
    Now THAT is what gaming's all about.

    That right there is the operative concept that was in full force at the event. There never was a crisis if someone mis-rolled their dice or screwed up their movement, players were coaching each other, everyone showed up with the right attitude. They showed up for the fun and made that the focus of the games. And guess what? The kids in the room rose to the occasion.

    S.

  • avatarSuperflyTNT  - re: Love this
    jeb wrote:
    Awesome article, Sag. Gives hope to all us true believers out there in this world of cynicism. The only thing that brings this story down is the fate of HEROSCAPE. It's hard for me to believe this game is dropped when WARHAMMER can just keep turning it out. So sad.

    Anyway, keep us in the loop, I love hearing About this stuff.


    They stopped making it, but it didn't die, not remotely. If you check out the Heroscapers.com "Events" page, there's still monthly tournaments in almost every state. There's 2 "guilds" that are making new custom units that end up being tourney-viable from Heroclix figures. The guy that ran the Maryland tournament, Ben (who is actually a buddy) is on one of those custom "executive boards" if I recall.

    This is what makes Heroscape different: It's not goth-dudes with Ork armies and custom tape measures; it's normal dudes and their families playing a clever dicefest and having a hell of a time doing it.

    It's a RARITY that you hear anything other than these kinds of stories. Heroscape just draws a better kind of person, I think. There's only 3 douchebags that I've run across in the years I've been playing at tournies (5 years? 3?..), and two of them were obviously sociopaths.

  • D_S  - Thanks, guys

    First of all, Drewcula, thank you for the kind words. Your unholy passion for the Marro is holding you back. :-)

    Second of all, thanks, Sagrilarus, for the kind words. We are very lucky to have so many great Heroscape players in the area who want to join us for these tournaments. I don't do much as a tournament director besides (a) show up and (b) be grateful I don't have to deal with any undesirables. It's easy!

    Third, about the format: It's my favorite tournament format for the very reason you've identified. Every board has 3 or 4 players on it. You accrue points by doing damage, not by surviving. So the incentive is to lay it all out there and do all the damage you can and, if need be, go down with guns blazing. In this format I've been the only guy eliminated at a table of 4 players and still won the round, because I'd done the most damage.

    The format has a couple big advantages. 1. It punishes turtling. 2. It creates built in spectators, so when a player whiffs on defense dice or feels down about x or y, there's someone besides the attacker/defender to be sympathetic. That's an important release from the pressure, as you noticed. 3. It rebalances the units. There is a different metagame from the traditional 1-on-1, kill em all.

    I can't recommend this format highly enough.

    That being said...

    I mix 'em up. Our next event will almost certainly feature a 1-on-1 more traditional setup. I promise I'll come back to this one soon, but the next one will probably have a somewhat higher intensity level. It'll be more or less the same group of great guys, and I'll send out a memo reminding everyone of personal hygiene responsibilities, and I'm sure your kids will be fine, but... This was the best format for their first, if you know what I mean. It got them ready for their second.

    Again, thanks for the kind words, Sagrilarus.

  • avatarubarose

    Feeling the love. Thanks for starting my day on the upbeat.

  • avatarDeath and Taxis  - re: Thanks, guys
    D_S wrote:
    Third, about the format: It's my favorite tournament format for the very reason you've identified. Every board has 3 or 4 players on it. You accrue points by doing damage, not by surviving. So the incentive is to lay it all out there and do all the damage you can and, if need be, go down with guns blazing. In this format I've been the only guy eliminated at a table of 4 players and still won the round, because I'd done the most damage.

    The format has a couple big advantages. 1. It punishes turtling. 2. It creates built in spectators, so when a player whiffs on defense dice or feels down about x or y, there's someone besides the attacker/defender to be sympathetic. That's an important release from the pressure, as you noticed. 3. It rebalances the units. There is a different metagame from the traditional 1-on-1, kill em all.


    Thanks for the info. I haven't tried it this way before, but it sounds like fun, so I'll give it a go on our next HS outing. Cheers.

  • D_S  - Junior Division prize

    Sagrilarus, if you're coming next time with your kids & we have another big turnout I may have a prize for Junior Champ again. I've done it in the past to keep the younger guys interested.

  • drewcula  - Unholy

    LONG LIVE THE MARRO!

  • avatarSagrilarus

    Photos of the event courtesy of John Goodhand:

    http://fortressat.com/images/stories/340/IMG_1505.JPG One of my boys (in red) with his head in the game.
    http://fortressat.com/images/stories/340/IMG_1509.JPG I'm in the back left, contemplating limited options for success.
    http://fortressat.com/images/stories/340/IMG_1516.JPG Someone else's boy apparently putting the whammy on his opponents to sway their luck.

  • D_S  - Quiz

    If you look at the pictures closely you will know which of these people is the tournament director. What's the clue?

  • D_S  - re: Quiz
    D_S wrote:
    If you look at the pictures closely you will know which of these people is the tournament director. What's the clue?

    Answer: The TD (me) is in the top right of the 2d picture. Only the TD actually has to eat lunch while playing.

  • avatarJexik

    Heroscapers are generally good people. I don't think I'd have gotten back into board gaming in '07 were it not for the warm welcome I received in Iowa at my first tournament.

    Certainly wouldn't be posting on F:AT without scape.

  • avatarSagrilarus

    That's a queue for Steve Weeks to speak up.

    Steve always talks about it being about the people at the table, not the game. But I think you have a point -- I think Heroscape tends to pull a specific kind of person to the game. It selects for a group of people that are more fun to play with.

    And that's one hell of a data point to look at. When you're playing in your weekly group the choice of game doesn't have much impact, but at a con or an open gaming night, what kind of people will a particular title draw to the table?

    S.

  • avatarSuperflyTNT

    James is right. Heroscape really is a ~different~ sort of game. I've been to 3 GenCons and a couple of Origins, and when you look at the different tournaments, you can see that the games themselves cause different kinds of people to show up.

    MT:G and some other CCGs seem to attract highly competitive people, and some people with serious psychological disorders. And North American Neckbeards. This also applies to Clix games, to a degree. Not to say that there's not normal folks playing this, because there are, but my experience is that the least well-kempt and stinkiest folks at a Con are the CCG players, and more specifically, the M:TG players.

    DunDragMinis seems to attract fantasy fans, which can be normal, well adjusted people as well as people who actually believe they are descended from high elves. Laid back crowd. And they're the best IMO other than Heroscapers at answering questions and welcoming you.

    But Heroscape...it's just a different culture. Sure, you have some morons who get all worked up and turn to total dickwads, but that is by FAR the exception. It's more families, dads with sons and daughters...and just regular ol' folks. Some NA Neckbeards show up, but it's really only very rarely do you run across the crazies in HS.

  • avatardragonstout

    Man, I wish Magic tournaments were like this. I REALLY wish Magic tournaments were like this.

    Do they still run Heroscape tournaments at San Diego Comic-Con? I'll go this time if it'll be like this.

  • avatarSuperflyTNT

    There's a LOT of scapers in your neck of the woods, Andy. Check here for Events:

    http://www.heroscapers.com/community/forumdisplay.php?f=11

    There's a NORCAL one coming up if you're up for an 8 hour jaunt or so....

    But they usually do a ComicCon one. You can also meet a buddy of mine there, W. Pete Miller, better known as Doc Savage (www.docsavagetales.blogspot.com) who is an incredibly wonderful guy as well as a hell of a pulp fiction author.

  • avatardragonstout

    Post-baby, eight-hour jaunts for a board game tournament don't really fly. Thanks for the link, though, I'll keep an eye on that.

    I just hope they're still running such tournaments years from now when my son's old enough to go.

  • D_S  - re:
    dragonstout wrote:
    Post-baby, eight-hour jaunts for a board game tournament don't really fly. Thanks for the link, though, I'll keep an eye on that.

    I just hope they're still running such tournaments years from now when my son's old enough to go.


    I understand that sentiment completely.

    Do what I do: Go to tournaments when you can, run the tournaments when you can. I love 'em, that's why I do it.

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