Fortress: Ameritrash Blog

Blogs

Design Blogs  (34) Member Blogs  (1225)
Staff Blogs  (118)
 
1377 results - showing 16 - 20 « 1 2 3 4 5 6 ... 7 276 »
Ordering 
 
An interesting topic came up in the comments section and it's an area worth exploring.  Naming a game is a simple endeavor that carries far more weight and consequences than are readily apparent.  With the proliferation of Kickstarter, we are seeing more off-the-wall and ambitious naming conventions as designers are either afforded the breadth to take the risk, or lack the knowledge and experience to understand how their title will be perceived when viewed by someone unrelated to the project.  It is becoming increasingly popular for large publishers to push homogenized, direct titles which easily...
 
 
I was involved in a conversation at Board Game Geek, and the subject was game criticism and the hesitance of people to do negative reviews. Up until the end, it was an interesting and compelling conversation, and it brought all kinds of people into it. As it turns out, some reviewers are trying with a straight face to somehow obfuscate the fact that compensation is received for the articles, videos, podcasts, et cetera, and that it influences them even a tiny bit. I'm sorry, but in my opinion, any sane, reasonable person would have to conclude that at some...
 
 
Tobago - Can You Believe This Yahoo Is Comparing It To Android?
One of the first things I realized about deductive reasoning games is that there are very few that I really like. I'm a big fan of Clue, but the problem with other games that employ the mechanic of deducing something from little clues is that you are pissing into the wind for a good portion of the game until you can slowly remove suspects enough to nail down a couple of strong leads. Tobago, from Rio Grande Games, is a different sort of deduction game because instead of looking for a murderer, the location of a Battleship, or the...
 
 
Rampage - I'm Not Cute...I'll Mess You Up
I'd heard almost nothing about this game, except for the fact that it was a dexterity game and that it looked cutesy, but I'm a sucker for dexterity games, especially ones depicting wholesale carnage in a city of meeples. Further, I'd heard that the meeples come in six colors depicting different types of personality, such as soldiers, old men, and blondes, and that who you ate mattered. Since I've had extensive appearance experience eating blondes, I thought it would be a good fit. I un-pledged my 250$ or so from the new Dwarven Forge Kickstarter because I already have...
 
 
Wreck Age: Post-Apocalyptic Wargaming Done Right
For me, the gold standard for a miniatures game has little to do with the fiction that created the world where the game takes place, and even less to do with the miniatures. Miniatures are awesome, and I have a lifelong love affair with them, but I don't think that the quality or look of the miniatures has anything to do with whether the game is good or not. The fiction might augment a game that's already good, but if the game is bad, it's like putting beautiful, fresh cut flowers on top of a festering...
 
 
 
1377 results - showing 16 - 20 « 1 2 3 4 5 6 ... 7 276 »
Powered by JReviews
Text Size

Top