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Categorizing Board and Card Games by Use?   Those who have read this blog for a long time know that I am a categorizer.  I try to organize things into categories in order to better to understand them and their relationships to each other. Recently it’s occurred to me that within the context of a game club meeting or even a smaller game session, different games have different uses, they fit into the session in different ways. This often is reflected in different price points, different lengths, different...
 
 
Game Daze 2014
Every spring, Game Days is hosted at the Holiday Inn in Timonium, Maryland.  It focuses almost exclusively on open gaming, lasts from Thu-Sun, and ropes in at least a few hundred attendees.  I’ve attended every year since 2005, primarily because it’s only 5 minutes door-to-door from my house. Game highlight for 2014: My personal highlight of this year's convention was an incredible game of Napoleon’s Triumph against an experienced player. Our four-hour game of NT went the whole distance, with me winning as the Allies by denying the French their battlefield objectives....
 
 
Tow Jockey Crusade: Magic Realm - #1 Baby Steps
"Hey, why don't you loan me that," I once said as I pointed to the thin but alluring box on the top shelf of my friend's game closet. "I'll learn it and then we can play it and see if it's all it's cracked up to be." "Sure," she said, "If you think you can. Al and I once tried all summer to learn that game and failed. Even when we had a friend come over who knew how to play and showed us we still had no idea what was going on." ...
 
 
An interesting topic came up in the comments section and it's an area worth exploring.  Naming a game is a simple endeavor that carries far more weight and consequences than are readily apparent.  With the proliferation of Kickstarter, we are seeing more off-the-wall and ambitious naming conventions as designers are either afforded the breadth to take the risk, or lack the knowledge and experience to understand how their title will be perceived when viewed by someone unrelated to the project.  It is becoming increasingly popular for large publishers to push homogenized, direct titles which easily...
 
 
I was involved in a conversation at Board Game Geek, and the subject was game criticism and the hesitance of people to do negative reviews. Up until the end, it was an interesting and compelling conversation, and it brought all kinds of people into it. As it turns out, some reviewers are trying with a straight face to somehow obfuscate the fact that compensation is received for the articles, videos, podcasts, et cetera, and that it influences them even a tiny bit. I'm sorry, but in my opinion, any sane, reasonable person would have to conclude that at some...
 
 
 
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